# Exploring State-Space-Model based Language Model in Music Generation

arXiv: https://arxiv.org/abs/2507.06674 · HTML: https://mlsanity.com/paper/2507.06674/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Speech and audio SSMs, one of 10 directions in State-space sequence models (S4, Mamba).
- Builds on 19 of its 23 references that are in the map.
- First posted on arXiv 9 Jul 2025.

## Placed in

- State-space sequence models (S4, Mamba) / [Speech and audio SSMs](https://mlsanity.com/ssm/speech-and-audio-ssms/)

## Builds on (most cited first, 19 of 19)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Scaling Instruction-Finetuned Language Models](https://mlsanity.com/paper/2210.11416/) (2022)
- [Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality](https://mlsanity.com/paper/2405.21060/) (2024)
- [Simple and Controllable Music Generation](https://mlsanity.com/paper/2306.05284/) (2023)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [High-Fidelity Audio Compression with Improved RVQGAN](https://mlsanity.com/paper/2306.06546/) (2023)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [Fr'echet Audio Distance: A Metric for Evaluating Music Enhancement Algorithms](https://mlsanity.com/paper/1812.08466/) (2018)
- [Stable Audio Open](https://mlsanity.com/paper/2407.14358/) (2024)
- [Hybrid Transformers for Music Source Separation](https://mlsanity.com/paper/2211.08553/) (2022)
- [UniAudio: An Audio Foundation Model Toward Universal Audio Generation](https://mlsanity.com/paper/2310.00704/) (2023)
- [Mustango: Toward Controllable Text-to-Music Generation](https://mlsanity.com/paper/2311.08355/) (2023)
- [LP-MusicCaps: LLM-Based Pseudo Music Captioning](https://mlsanity.com/paper/2307.16372/) (2023)
- [Music ControlNet: Multiple Time-varying Controls for Music Generation](https://mlsanity.com/paper/2311.07069/) (2023)
- [SiMBA: Simplified Mamba-Based Architecture for Vision and Multivariate Time series](https://mlsanity.com/paper/2403.15360/) (2024)
- [The Song Describer Dataset: a Corpus of Audio Captions for Music-and-Language Evaluation](https://mlsanity.com/paper/2311.10057/) (2023)
- [JEN-1: Text-Guided Universal Music Generation with Omnidirectional Diffusion Models](https://mlsanity.com/paper/2308.04729/) (2023)
- [MuseControlLite: Multifunctional Music Generation with Lightweight Conditioners](https://mlsanity.com/paper/2506.18729/) (2025)

## Built on by (most cited first, 2 of 2)

- [An overview of neural architectures for self-supervised audio representation learning from masked spectrograms](https://mlsanity.com/paper/2509.18691/) (2025)
- [SqueezeComposer: Temporal Speed-up is A Simple Trick for Long-form Music Composing](https://mlsanity.com/paper/2603.21073/) (2026)

## Abstract (arXiv)

The recent surge in State Space Models (SSMs), particularly the emergence of Mamba, has established them as strong alternatives or complementary modules to Transformers across diverse domains. In this work, we aim to explore the potential of Mamba-based architectures for text-to-music generation. We adopt discrete tokens of Residual Vector Quantization (RVQ) as the modeling representation and empirically find that a single-layer codebook can capture semantic information in music. Motivated by this observation, we focus on modeling a single-codebook representation and adapt SiMBA, originally designed as a Mamba-based encoder, to function as a decoder for sequence modeling. We compare its performance against a standard Transformer-based decoder. Our results suggest that, under limited-resource settings, SiMBA achieves much faster convergence and generates outputs closer to the ground truth. This demonstrates the promise of SSMs for efficient and expressive text-to-music generation. We put audio examples on Github.
