# Generalization in Reinforcement Learning for Radio Access Networks

arXiv: https://arxiv.org/abs/2507.06602 · HTML: https://mlsanity.com/paper/2507.06602/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in RL for energy, networks and operations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 37 of its 68 references that are in the map.
- First posted on arXiv 9 Jul 2025.

## Placed in

- Deep reinforcement learning methods / [RL for energy, networks and operations](https://mlsanity.com/deeprl/rl-for-energy-networks-and-operations/)

## Builds on (most cited first, 30 of 37)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [Quantifying Generalization in Reinforcement Learning](https://mlsanity.com/paper/1812.02341/) (2018)
- [Do Transformers Really Perform Bad for Graph Representation?](https://mlsanity.com/paper/2106.05234/) (2021)
- [Agent57: Outperforming the Atari Human Benchmark](https://mlsanity.com/paper/2003.13350/) (2020)
- [Distributed Prioritized Experience Replay](https://mlsanity.com/paper/1803.00933/) (2018)
- [Automated Curriculum Learning for Neural Networks](https://mlsanity.com/paper/1704.03003/) (2017)
- [Never Give Up: Learning Directed Exploration Strategies](https://mlsanity.com/paper/2002.06038/) (2020)
- [Teacher-Student Curriculum Learning](https://mlsanity.com/paper/1707.00183/) (2017)
- [A Study on Overfitting in Deep Reinforcement Learning](https://mlsanity.com/paper/1804.06893/) (2018)
- [A Survey of Zero-shot Generalisation in Deep Reinforcement Learning](https://mlsanity.com/paper/2111.09794/) (2021)
- [Applications of Deep Reinforcement Learning in Communications and Networking: A Survey](https://mlsanity.com/paper/1810.07862/) (2018)
- [Generalization and Regularization in DQN](https://mlsanity.com/paper/1810.00123/) (2018)
- [Generalization in Reinforcement Learning with Selective Noise Injection and Information Bottleneck](https://mlsanity.com/paper/1910.12911/) (2019)
- [Observational Overfitting in Reinforcement Learning](https://mlsanity.com/paper/1912.02975/) (2019)
- [A Dissection of Overfitting and Generalization in Continuous Reinforcement Learning](https://mlsanity.com/paper/1806.07937/) (2018)
- [Massively Parallel Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1507.04296/) (2015)
- [Transfer Learning for Related Reinforcement Learning Tasks via Image-to-Image Translation](https://mlsanity.com/paper/1806.07377/) (2018)
- [Graph Neural Networks for Wireless Communications: From Theory to Practice](https://mlsanity.com/paper/2203.10800/) (2022)
- [SplitNet: Sim2Sim and Task2Task Transfer for Embodied Visual Navigation](https://mlsanity.com/paper/1905.07512/) (2019)
- [Human-level Atari 200x faster](https://mlsanity.com/paper/2209.07550/) (2022)
- [Graph Neural Networks for Communication Networks: Context, Use Cases and Opportunities](https://mlsanity.com/paper/2112.14792/) (2021)

## Built on by (most cited first, 3 of 3)

- [LOLLA: Deep Reinforcement Learning for Closed-Loop Link Adaptation Towards a GPU-Accelerated AI-RAN](https://mlsanity.com/paper/2606.23110/) (2026)
- [Practical Policy Distillation for Reinforcement Learning in Radio Access Networks](https://mlsanity.com/paper/2511.06563/) (2025)
- [Combining Improvements in Uplink AI-RAN](https://mlsanity.com/paper/2610.05936/) (2026)

## Abstract (arXiv)

Modern RAN operate in highly dynamic and heterogeneous environments, where hand-tuned, rule-based RRM algorithms often underperform. While RL can surpass such heuristics in constrained settings, the diversity of deployments and unpredictable radio conditions introduce major generalization challenges. Data-driven policies frequently overfit to training conditions, degrading performance in unseen scenarios. To address this, we propose a generalization-centered RL framework for RAN control that: (i) robustly reconstructs dynamically varying states from partial and noisy observations, while encoding static and semi-static information, such as radio nodes, cell attributes, and their topology, through graph representations; (ii) applies domain randomization to broaden the training distribution; and (iii) distributes data generation across multiple actors while centralizing training in a cloud-compatible architecture aligned with O-RAN principles. Although generalization increases computational and data-management complexity, our distributed design mitigates this by scaling data collection and training across diverse network conditions. Applied to downlink link adaptation in five 5G benchmarks, our policy improves average throughput and spectral efficiency by ~10% over an OLLA baseline (10% BLER target) in full-buffer MIMO/mMIMO and by >20% under high mobility. It matches specialized RL in full-buffer traffic and achieves up to 4- and 2-fold gains in eMBB and mixed-traffic benchmarks, respectively. In nine-cell deployments, GAT models offer 30% higher throughput over MLP baselines. These results, combined with our scalable architecture, offer a path toward AI-native 6G RAN using a single, generalizable RL agent.
