# 3DGS_LSR:Large_Scale Relocation for Autonomous Driving Based on 3D Gaussian Splatting

arXiv: https://arxiv.org/abs/2507.05661 · HTML: https://mlsanity.com/paper/2507.05661/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 46 references that are in the map.
- First posted on arXiv 8 Jul 2025.

## Builds on (most cited first, 23 of 23)

- [SuperGLUE: A Stickier Benchmark for General-Purpose Language Understanding Systems](https://mlsanity.com/paper/1905.00537/) (2019)
- [SuperGlue: Learning Feature Matching with Graph Neural Networks](https://mlsanity.com/paper/1911.11763/) (2019)
- [SuperPoint: Self-Supervised Interest Point Detection and Description](https://mlsanity.com/paper/1712.07629/) (2017)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [Gaussian Splatting SLAM](https://mlsanity.com/paper/2312.06741/) (2023)
- [INeRF: Inverting Neural Radiance Fields for Pose Estimation](https://mlsanity.com/paper/2012.05877/) (2020)
- [DSAC - Differentiable RANSAC for Camera Localization](https://mlsanity.com/paper/1611.05705/) (2016)
- [EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision](https://mlsanity.com/paper/2311.02077/) (2023)
- [Back to the Feature: Learning Robust Camera Localization from Pixels to Pose](https://mlsanity.com/paper/2103.09213/) (2021)
- [OmniRe: Omni Urban Scene Reconstruction](https://mlsanity.com/paper/2408.16760/) (2024)
- [PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustment](https://mlsanity.com/paper/2306.15667/) (2023)
- [Learning Less is More - 6D Camera Localization via 3D Surface Regression](https://mlsanity.com/paper/1711.10228/) (2017)
- [Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering](https://mlsanity.com/paper/2311.18561/) (2023)
- [Neural-Guided RANSAC: Learning Where to Sample Model Hypotheses](https://mlsanity.com/paper/1905.04132/) (2019)
- [Camera Relocalization by Computing Pairwise Relative Poses Using Convolutional Neural Network](https://mlsanity.com/paper/1707.09733/) (2017)
- [Loc-NeRF: Monte Carlo Localization using Neural Radiance Fields](https://mlsanity.com/paper/2209.09050/) (2022)
- [ClusterGNN: Cluster-based Coarse-to-Fine Graph Neural Network for Efficient Feature Matching](https://mlsanity.com/paper/2204.11700/) (2022)
- [SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality](https://mlsanity.com/paper/2409.14067/) (2024)
- [BVMatch: Lidar-based Place Recognition Using Bird's-eye View Images](https://mlsanity.com/paper/2109.00317/) (2021)
- [3DGS-ReLoc: 3D Gaussian Splatting for Map Representation and Visual ReLocalization](https://mlsanity.com/paper/2403.11367/) (2024)
- [iComMa: Inverting 3D Gaussian Splatting for Camera Pose Estimation via Comparing and Matching](https://mlsanity.com/paper/2312.09031/) (2023)
- [GSLoc: Visual Localization with 3D Gaussian Splatting](https://mlsanity.com/paper/2410.06165/) (2024)
- [GSplatLoc: Ultra-Precise Camera Localization via 3D Gaussian Splatting](https://mlsanity.com/paper/2412.20056/) (2024)

## Built on by (most cited first, 1 of 1)

- [LSGS-Loc: Towards Robust 3DGS-Based Visual Localization for Large-Scale UAV Scenarios](https://mlsanity.com/paper/2604.05402/) (2026)

## Abstract (arXiv)

In autonomous robotic systems, precise localization is a prerequisite for safe navigation. However, in complex urban environments, GNSS positioning often suffers from signal occlusion and multipath effects, leading to unreliable absolute positioning. Traditional mapping approaches are constrained by storage requirements and computational inefficiency, limiting their applicability to resource-constrained robotic platforms. To address these challenges, we propose 3DGS-LSR: a large-scale relocalization framework leveraging 3D Gaussian Splatting (3DGS), enabling centimeter-level positioning using only a single monocular RGB image on the client side. We combine multi-sensor data to construct high-accuracy 3DGS maps in large outdoor scenes, while the robot-side localization requires just a standard camera input. Using SuperPoint and SuperGlue for feature extraction and matching, our core innovation is an iterative optimization strategy that refines localization results through step-by-step rendering, making it suitable for real-time autonomous navigation. Experimental validation on the KITTI dataset demonstrates our 3DGS-LSR achieves average positioning accuracies of 0.026m, 0.029m, and 0.081m in town roads, boulevard roads, and traffic-dense highways respectively, significantly outperforming other representative methods while requiring only monocular RGB input. This approach provides autonomous robots with reliable localization capabilities even in challenging urban environments where GNSS fails.
