# Rethinking Layered Graphic Design Generation with a Top-Down Approach

arXiv: https://arxiv.org/abs/2507.05601 · HTML: https://mlsanity.com/paper/2507.05601/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 64 references that are in the map.
- First posted on arXiv 8 Jul 2025.

## Builds on (most cited first, 30 of 54)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [TextDiffuser: Diffusion Models as Text Painters](https://mlsanity.com/paper/2305.10855/) (2023)
- [Versatile Diffusion: Text, Images and Variations All in One Diffusion Model](https://mlsanity.com/paper/2211.08332/) (2022)
- [AnyText: Multilingual Visual Text Generation And Editing](https://mlsanity.com/paper/2311.03054/) (2023)
- [ICDAR2019 Robust Reading Challenge on Arbitrary-Shaped Text (RRC-ArT)](https://mlsanity.com/paper/1909.07145/) (2019)
- [TextDiffuser-2: Unleashing the Power of Language Models for Text Rendering](https://mlsanity.com/paper/2311.16465/) (2023)
- [LayoutGAN: Generating Graphic Layouts with Wireframe Discriminators](https://mlsanity.com/paper/1901.06767/) (2019)
- [LayoutTransformer: Layout Generation and Completion with Self-attention](https://mlsanity.com/paper/2006.14615/) (2020)
- [LayoutVAE: Stochastic Scene Layout Generation From a Label Set](https://mlsanity.com/paper/1907.10719/) (2019)
- [Transparent Image Layer Diffusion using Latent Transparency](https://mlsanity.com/paper/2402.17113/) (2024)
- [CanvasVAE: Learning to Generate Vector Graphic Documents](https://mlsanity.com/paper/2108.01249/) (2021)
- [Glyph-ByT5: A Customized Text Encoder for Accurate Visual Text Rendering](https://mlsanity.com/paper/2403.09622/) (2024)
- [PosterLayout: A New Benchmark and Approach for Content-aware Visual-Textual Presentation Layout](https://mlsanity.com/paper/2303.15937/) (2023)
- [Composition-aware Graphic Layout GAN for Visual-textual Presentation Designs](https://mlsanity.com/paper/2205.00303/) (2022)
- [UDiffText: A Unified Framework for High-quality Text Synthesis in Arbitrary Images via Character-aware Diffusion Models](https://mlsanity.com/paper/2312.04884/) (2023)
- [Harmonizing Visual Text Comprehension and Generation](https://mlsanity.com/paper/2407.16364/) (2024)
- [Glyph-ByT5-v2: A Strong Aesthetic Baseline for Accurate Multilingual Visual Text Rendering](https://mlsanity.com/paper/2406.10208/) (2024)
- [FLUX-Text: A Simple and Advanced Diffusion Transformer Baseline for Scene Text Editing](https://mlsanity.com/paper/2505.03329/) (2025)
- [Improving Diffusion Models for Scene Text Editing with Dual Encoders](https://mlsanity.com/paper/2304.05568/) (2023)
- [TextCtrl: Diffusion-based Scene Text Editing with Prior Guidance Control](https://mlsanity.com/paper/2410.10133/) (2024)
- [Discovering the Hidden Vocabulary of DALLE-2](https://mlsanity.com/paper/2206.00169/) (2022)
- [LayoutDiffusion: Improving Graphic Layout Generation by Discrete Diffusion Probabilistic Models](https://mlsanity.com/paper/2303.11589/) (2023)
- [AutoPoster: A Highly Automatic and Content-aware Design System for Advertising Poster Generation](https://mlsanity.com/paper/2308.01095/) (2023)

## Built on by (most cited first, 10 of 10)

- [Qwen-Image-Layered: Towards Inherent Editability via Layer Decomposition](https://mlsanity.com/paper/2512.15603/) (2025)
- [LayerD: Decomposing Raster Graphic Designs into Layers](https://mlsanity.com/paper/2509.25134/) (2025)
- [Graphic-Design-Bench: A Comprehensive Benchmark for Evaluating AI on Graphic Design Tasks](https://mlsanity.com/paper/2604.04192/) (2026)
- [DesignAsCode: Bridging Structural Editability and Visual Fidelity in Graphic Design Generation](https://mlsanity.com/paper/2602.17690/) (2026)
- [PSDesigner: Automated Graphic Design with a Human-Like Creative Workflow](https://mlsanity.com/paper/2603.25738/) (2026)
- [LiWi: Layering in the Wild](https://mlsanity.com/paper/2605.14552/) (2026)
- [Does Synthetic Layered Design Data Benefit Layered Design Decomposition?](https://mlsanity.com/paper/2605.15167/) (2026)
- [ReDesign: Recovering Editable Design Structures from Images via Agentic Decomposition](https://mlsanity.com/paper/2607.25565/) (2026)
- [Designer-RSI: Evolving Procedural Memory from User Traffic for Agentic Graphic Design](https://mlsanity.com/paper/2609.22086/) (2026)
- [Planning and Rendering in Concert: DeepFusion of Autoregressive Layouts and Diffusion for Visual Text Generation](https://mlsanity.com/paper/2609.22916/) (2026)

## Abstract (arXiv)

Graphic design is crucial for conveying ideas and messages. Designers usually organize their work into objects, backgrounds, and vectorized text layers to simplify editing. However, this workflow demands considerable expertise. With the rise of GenAI methods, an endless supply of high-quality graphic designs in pixel format has become more accessible, though these designs often lack editability. Despite this, non-layered designs still inspire human designers, influencing their choices in layouts and text styles, ultimately guiding the creation of layered designs. Motivated by this observation, we propose Accordion, a graphic design generation framework taking the first attempt to convert AI-generated designs into editable layered designs, meanwhile refining nonsensical AI-generated text with meaningful alternatives guided by user prompts. It is built around a vision language model (VLM) playing distinct roles in three curated stages. For each stage, we design prompts to guide the VLM in executing different tasks. Distinct from existing bottom-up methods (e.g., COLE and Open-COLE) that gradually generate elements to create layered designs, our approach works in a top-down manner by using the visually harmonious reference image as global guidance to decompose each layer. Additionally, it leverages multiple vision experts such as SAM and element removal models to facilitate the creation of graphic layers. We train our method using the in-house graphic design dataset Design39K, augmented with AI-generated design images coupled with refined ground truth created by a customized inpainting model. Experimental results and user studies by designers show that Accordion generates favorable results on the DesignIntention benchmark, including tasks such as text-to-template, adding text to background, and text de-rendering, and also excels in creating design variations.
