# Self-Attention Based Multi-Scale Graph Auto-Encoder Network of 3D Meshes

arXiv: https://arxiv.org/abs/2507.05304 · HTML: https://mlsanity.com/paper/2507.05304/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 18 of its 36 references that are in the map.
- First posted on arXiv 7 Jul 2025.

## Builds on (most cited first, 18 of 18)

- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [Fast Graph Representation Learning with PyTorch Geometric](https://mlsanity.com/paper/1903.02428/) (2019)
- [Convolutional Neural Networks on Graphs with Fast Localized Spectral Filtering](https://mlsanity.com/paper/1606.09375/) (2016)
- [Attention U-Net: Learning Where to Look for the Pancreas](https://mlsanity.com/paper/1804.03999/) (2018)
- [Generating 3D faces using Convolutional Mesh Autoencoders](https://mlsanity.com/paper/1807.10267/) (2018)
- [Embodied Hands: Modeling and Capturing Hands and Bodies Together](https://mlsanity.com/paper/2201.02610/) (2022)
- [Neural 3D Morphable Models: Spiral Convolutional Networks for 3D Shape Representation Learning and Generation](https://mlsanity.com/paper/1905.02876/) (2019)
- [SpiralNet++: A Fast and Highly Efficient Mesh Convolution Operator](https://mlsanity.com/paper/1911.05856/) (2019)
- [Spectral Representations for Convolutional Neural Networks](https://mlsanity.com/paper/1506.03767/) (2015)
- [Disentangled Representation Learning for 3D Face Shape](https://mlsanity.com/paper/1902.09887/) (2019)
- [GeoUDF: Surface Reconstruction from 3D Point Clouds via Geometry-guided Distance Representation](https://mlsanity.com/paper/2211.16762/) (2022)
- [A survey on Deep Learning Advances on Different 3D Data Representations](https://mlsanity.com/paper/1808.01462/) (2018)
- [MONET: Debiasing Graph Embeddings via the Metadata-Orthogonal Training Unit](https://mlsanity.com/paper/1909.11793/) (2019)
- [FaceTuneGAN: Face Autoencoder for Convolutional Expression Transfer Using Neural Generative Adversarial Networks](https://mlsanity.com/paper/2112.00532/) (2021)
- [A Review of Deep Learning-Powered Mesh Reconstruction Methods](https://mlsanity.com/paper/2303.02879/) (2023)
- [FaceCom: Towards High-fidelity 3D Facial Shape Completion via Optimization and Inpainting Guidance](https://mlsanity.com/paper/2406.02074/) (2024)

## Abstract (arXiv)

3D meshes are fundamental data representations for capturing complex geometric shapes in computer vision and graphics applications. While Convolutional Neural Networks (CNNs) have excelled in structured data like images, extending them to irregular 3D meshes is challenging due to the non-Euclidean nature of the data. Graph Convolutional Networks (GCNs) offer a solution by applying convolutions to graph-structured data, but many existing methods rely on isotropic filters or spectral decomposition, limiting their ability to capture both local and global mesh features. In this paper, we introduce 3D Geometric Mesh Network (3DGeoMeshNet), a novel GCN-based framework that uses anisotropic convolution layers to effectively learn both global and local features directly in the spatial domain. Unlike previous approaches that convert meshes into intermediate representations like voxel grids or point clouds, our method preserves the original polygonal mesh format throughout the reconstruction process, enabling more accurate shape reconstruction. Our architecture features a multi-scale encoder-decoder structure, where separate global and local pathways capture both large-scale geometric structures and fine-grained local details. Extensive experiments on the COMA dataset containing human faces demonstrate the efficiency of 3DGeoMeshNet in terms of reconstruction accuracy.
