# Music Boomerang: Reusing Diffusion Models for Data Augmentation and Audio Manipulation

arXiv: https://arxiv.org/abs/2507.04864 · HTML: https://mlsanity.com/paper/2507.04864/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 23 of its 29 references that are in the map.
- First posted on arXiv 7 Jul 2025.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 23 of 23)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [Consistency Models](https://mlsanity.com/paper/2303.01469/) (2023)
- [WaveNet: A Generative Model for Raw Audio](https://mlsanity.com/paper/1609.03499/) (2016)
- [DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models](https://mlsanity.com/paper/2211.01095/) (2022)
- [High Fidelity Neural Audio Compression](https://mlsanity.com/paper/2210.13438/) (2022)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [Jukebox: A Generative Model for Music](https://mlsanity.com/paper/2005.00341/) (2020)
- [Grad-TTS: A Diffusion Probabilistic Model for Text-to-Speech](https://mlsanity.com/paper/2105.06337/) (2021)
- [Come-Closer-Diffuse-Faster: Accelerating Conditional Diffusion Models for Inverse Problems through Stochastic Contraction](https://mlsanity.com/paper/2112.05146/) (2021)
- [Stable Audio Open](https://mlsanity.com/paper/2407.14358/) (2024)
- [Fast Timing-Conditioned Latent Audio Diffusion](https://mlsanity.com/paper/2402.04825/) (2024)
- [Neural Networks Fail to Learn Periodic Functions and How to Fix It](https://mlsanity.com/paper/2006.08195/) (2020)
- [Long-form music generation with latent diffusion](https://mlsanity.com/paper/2404.10301/) (2024)
- [Masked Audio Generation using a Single Non-Autoregressive Transformer](https://mlsanity.com/paper/2401.04577/) (2024)
- [Beat this! Accurate beat tracking without DBN postprocessing](https://mlsanity.com/paper/2407.21658/) (2024)
- [Musika! Fast Infinite Waveform Music Generation](https://mlsanity.com/paper/2208.08706/) (2022)
- [Boomerang: Local sampling on image manifolds using diffusion models](https://mlsanity.com/paper/2210.12100/) (2022)

## Built on by (most cited first, 1 of 1)

- [Masked diffusion enables coherent beat tracking](https://mlsanity.com/paper/2608.04624/) (2026)

## Abstract (arXiv)

Generative models of music audio are typically used to generate output based solely on a text prompt or melody. Boomerang sampling, recently proposed for the image domain, allows generating output close to an existing example, using any pretrained diffusion model. In this work, we explore its application in the audio domain as a tool for data augmentation or content manipulation. Specifically, implementing Boomerang sampling for Stable Audio Open, we augment training data for a state-of-the-art beat tracker, and attempt to replace musical instruments in recordings. Our results show that the rhythmic structure of existing examples is mostly preserved, that it improves performance of the beat tracker, but only in scenarios of limited training data, and that it can accomplish text-based instrument replacement on monophonic inputs. We publish our implementation to invite experiments on data augmentation in other tasks and explore further applications.
