# Offline Reinforcement Learning with Penalized Action Noise Injection

arXiv: https://arxiv.org/abs/2507.02356 · HTML: https://mlsanity.com/paper/2507.02356/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 32 of its 37 references that are in the map.
- First posted on arXiv 3 Jul 2025.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)
- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 32)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policies](https://mlsanity.com/paper/2304.10573/) (2023)
- [Understanding Diffusion Objectives as the ELBO with Simple Data Augmentation](https://mlsanity.com/paper/2303.00848/) (2023)
- [Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble](https://mlsanity.com/paper/2110.01548/) (2021)
- [Offline Reinforcement Learning via High-Fidelity Generative Behavior Modeling](https://mlsanity.com/paper/2209.14548/) (2022)
- [Contrastive Energy Prediction for Exact Energy-Guided Diffusion Sampling in Offline Reinforcement Learning](https://mlsanity.com/paper/2304.12824/) (2023)
- [Revisiting the Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2305.09836/) (2023)
- [S4RL: Surprisingly Simple Self-Supervision for Offline Reinforcement Learning](https://mlsanity.com/paper/2103.06326/) (2021)
- [RORL: Robust Offline Reinforcement Learning via Conservative Smoothing](https://mlsanity.com/paper/2206.02829/) (2022)
- [Score Regularized Policy Optimization through Diffusion Behavior](https://mlsanity.com/paper/2310.07297/) (2023)
- [Anti-Exploration by Random Network Distillation](https://mlsanity.com/paper/2301.13616/) (2023)
- [Offline Reinforcement Learning as Anti-Exploration](https://mlsanity.com/paper/2106.06431/) (2021)
- [Diffusion Policies creating a Trust Region for Offline Reinforcement Learning](https://mlsanity.com/paper/2405.19690/) (2024)
- [Heavy-Tailed Diffusion Models](https://mlsanity.com/paper/2410.14171/) (2024)
- [Efficient Differentiable Simulation of Articulated Bodies](https://mlsanity.com/paper/2109.07719/) (2021)
- [Exploration and Anti-Exploration with Distributional Random Network Distillation](https://mlsanity.com/paper/2401.09750/) (2024)

## Built on by (most cited first, 1 of 1)

- [Improving Generalization and Robustness in Offline Reinforcement Learning via Boundary-Aware Data Augmentation](https://mlsanity.com/paper/2609.20300/) (2026)

## Abstract (arXiv)

Offline reinforcement learning (RL) optimizes a policy using only a fixed dataset, making it a practical approach in scenarios where interaction with the environment is costly. Due to this limitation, generalization ability is key to improving the performance of offline RL algorithms, as demonstrated by recent successes of offline RL with diffusion models. However, it remains questionable whether such diffusion models are necessary for highly performing offline RL algorithms, given their significant computational requirements during inference. In this paper, we propose Penalized Action Noise Injection (PANI), a method that simply enhances offline learning by utilizing noise-injected actions to cover the entire action space, while penalizing according to the amount of noise injected. This approach is inspired by how diffusion models have worked in offline RL algorithms. We provide a theoretical foundation for this method, showing that offline RL algorithms with such noise-injected actions solve a modified Markov Decision Process (MDP), which we call the noisy action MDP. PANI is compatible with a wide range of existing off-policy and offline RL algorithms, and despite its simplicity, it demonstrates significant performance improvements across various benchmarks.
