# Uncertainty-aware Reward Design Process

arXiv: https://arxiv.org/abs/2507.02256 · HTML: https://mlsanity.com/paper/2507.02256/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for reasoning, one of 17 directions in LLM reasoning.
- Builds on 39 of its 50 references that are in the map.
- First posted on arXiv 3 Jul 2025.

## Placed in

- LLM reasoning / [Reinforcement learning for reasoning](https://mlsanity.com/lr/reinforcement-learning-for-reasoning/)

## Builds on (most cited first, 30 of 39)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Self-Consistency Improves Chain of Thought Reasoning in Language Models](https://mlsanity.com/paper/2203.11171/) (2022)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Dropout as a Bayesian Approximation: Representing Model Uncertainty in Deep Learning](https://mlsanity.com/paper/1506.02142/) (2015)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Language Models (Mostly) Know What They Know](https://mlsanity.com/paper/2207.05221/) (2022)
- [Large Language Models as Optimizers](https://mlsanity.com/paper/2309.03409/) (2023)
- [Reasoning with Language Model is Planning with World Model](https://mlsanity.com/paper/2305.14992/) (2023)
- [Semantic Uncertainty: Linguistic Invariances for Uncertainty Estimation in Natural Language Generation](https://mlsanity.com/paper/2302.09664/) (2023)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [C-Pack: Packed Resources For General Chinese Embeddings](https://mlsanity.com/paper/2309.07597/) (2023)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [From System 1 to System 2: A Survey of Reasoning Large Language Models](https://mlsanity.com/paper/2502.17419/) (2025)
- [Language to Rewards for Robotic Skill Synthesis](https://mlsanity.com/paper/2306.08647/) (2023)
- [A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress](https://mlsanity.com/paper/1806.06877/) (2018)
- [Alphazero-like Tree-Search can Guide Large Language Model Decoding and Training](https://mlsanity.com/paper/2309.17179/) (2023)
- [Generating with Confidence: Uncertainty Quantification for Black-box Large Language Models](https://mlsanity.com/paper/2305.19187/) (2023)
- [Reward Design with Language Models](https://mlsanity.com/paper/2303.00001/) (2023)
- [A Survey of Confidence Estimation and Calibration in Large Language Models](https://mlsanity.com/paper/2311.08298/) (2023)
- [Text2Reward: Reward Shaping with Language Models for Reinforcement Learning](https://mlsanity.com/paper/2309.11489/) (2023)
- [Unexpected Improvements to Expected Improvement for Bayesian Optimization](https://mlsanity.com/paper/2310.20708/) (2023)
- [Language Models with Conformal Factuality Guarantees](https://mlsanity.com/paper/2402.10978/) (2024)
- [A Survey on Uncertainty Quantification of Large Language Models: Taxonomy, Open Research Challenges, and Future Directions](https://mlsanity.com/paper/2412.05563/) (2024)
- [Towards Human-Level Bimanual Dexterous Manipulation with Reinforcement Learning](https://mlsanity.com/paper/2206.08686/) (2022)
- [Survey on Large Language Model-Enhanced Reinforcement Learning: Concept, Taxonomy, and Methods](https://mlsanity.com/paper/2404.00282/) (2024)
- [Uncertainty Quantification and Confidence Calibration in Large Language Models: A Survey](https://mlsanity.com/paper/2503.15850/) (2025)

## Built on by (most cited first, 1 of 1)

- [iARCS: Iterative Agentic RL for Controllable 3D Scene Generation](https://mlsanity.com/paper/2608.06161/) (2026)

## Abstract (arXiv)

Designing effective reward functions is a cornerstone of reinforcement learning (RL), yet it remains a challenging process due to the inefficiencies and inconsistencies inherent in conventional reward engineering methodologies. Recent advances have explored leveraging large language models (LLMs) to automate reward function design. However, their suboptimal performance in numerical optimization often yields unsatisfactory reward quality, while the evolutionary search paradigm demonstrates inefficient utilization of simulation resources, resulting in prohibitively lengthy design cycles with disproportionate computational overhead. To address these challenges, we propose the Uncertainty-aware Reward Design Process (URDP), a novel framework that integrates large language models to streamline reward function design and evaluation in RL environments. URDP quantifies candidate reward function uncertainty based on self-consistency analysis, enabling simulation-free identification of ineffective reward components while discovering novel reward components. Furthermore, we introduce uncertainty-aware Bayesian optimization (UABO), which incorporates uncertainty estimation to significantly enhance hyperparameter configuration efficiency. Finally, we construct a bi-level optimization architecture by decoupling the reward component optimization and the hyperparameter tuning. URDP orchestrates synergistic collaboration between the reward logic reasoning of the LLMs and the numerical optimization strengths of the Bayesian Optimization. We conduct a comprehensive evaluation of URDP across 35 diverse tasks spanning three benchmark environments. Our experimental results demonstrate that URDP not only generates higher-quality reward functions but also achieves significant improvements in the efficiency of automated reward design compared to existing approaches.
