# Do Role-Playing Agents Practice What They Preach? Belief-Behavior Consistency in LLM-Based Simulations of Human Trust

arXiv: https://arxiv.org/abs/2507.02197 · HTML: https://mlsanity.com/paper/2507.02197/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 29 of its 42 references that are in the map.
- First posted on arXiv 2 Jul 2025.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 29 of 29)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Gemma 2: Improving Open Language Models at a Practical Size](https://mlsanity.com/paper/2408.00118/) (2024)
- [Inference-Time Intervention: Eliciting Truthful Answers from a Language Model](https://mlsanity.com/paper/2306.03341/) (2023)
- [Out of One, Many: Using Language Models to Simulate Human Samples](https://mlsanity.com/paper/2209.06899/) (2022)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [LLM Agents Grounded in Self-Reports Enable General-Purpose Simulation of Individuals](https://mlsanity.com/paper/2411.10109/) (2024)
- [LLMs Know More Than They Show: On the Intrinsic Representation of LLM Hallucinations](https://mlsanity.com/paper/2410.02707/) (2024)
- [InCharacter: Evaluating Personality Fidelity in Role-Playing Agents through Psychological Interviews](https://mlsanity.com/paper/2310.17976/) (2023)
- [EasyEdit: An Easy-to-use Knowledge Editing Framework for Large Language Models](https://mlsanity.com/paper/2308.07269/) (2023)
- [Roleplay-doh: Enabling Domain-Experts to Create LLM-simulated Patients via Eliciting and Adhering to Principles](https://mlsanity.com/paper/2407.00870/) (2024)
- [Mind the Value-Action Gap: Do LLMs Act in Alignment with Their Values?](https://mlsanity.com/paper/2501.15463/) (2025)
- [The illusion of artificial inclusion](https://mlsanity.com/paper/2401.08572/) (2024)
- [LLM-based Human Simulations Have Not Yet Been Reliable](https://mlsanity.com/paper/2501.08579/) (2025)
- [Social Science Meets LLMs: How Reliable Are Large Language Models in Social Simulations?](https://mlsanity.com/paper/2410.23426/) (2024)
- [LARP: Language-Agent Role Play for Open-World Games](https://mlsanity.com/paper/2312.17653/) (2023)
- [Controllable Context Sensitivity and the Knob Behind It](https://mlsanity.com/paper/2411.07404/) (2024)
- [The Law of Knowledge Overshadowing: Towards Understanding, Predicting, and Preventing LLM Hallucination](https://mlsanity.com/paper/2502.16143/) (2025)
- [On the limits of agency in agent-based models](https://mlsanity.com/paper/2409.10568/) (2024)
- [Can LLMs Reliably Simulate Human Learner Actions? A Simulation Authoring Framework for Open-Ended Learning Environments](https://mlsanity.com/paper/2410.02110/) (2024)
- [User Simulation in the Era of Generative AI: User Modeling, Synthetic Data Generation, and System Evaluation](https://mlsanity.com/paper/2501.04410/) (2025)
- [Can A Society of Generative Agents Simulate Human Behavior and Inform Public Health Policy? A Case Study on Vaccine Hesitancy](https://mlsanity.com/paper/2503.09639/) (2025)
- [Can LLM Agents Maintain a Persona in Discourse?](https://mlsanity.com/paper/2502.11843/) (2025)
- [When Context Leads but Parametric Memory Follows in Large Language Models](https://mlsanity.com/paper/2409.08435/) (2024)
- [Characteristic AI Agents via Large Language Models](https://mlsanity.com/paper/2403.12368/) (2024)
- [Focus On This, Not That! Steering LLMs with Adaptive Feature Specification](https://mlsanity.com/paper/2410.22944/) (2024)
- [Uncovering Name-Based Biases in Large Language Models Through Simulated Trust Game](https://mlsanity.com/paper/2404.14682/) (2024)

## Built on by (most cited first, 6 of 6)

- [Can LLM Agents Stick to the Script? A Benchmark for Long-Horizon Consistency in Interactive Narratives](https://mlsanity.com/paper/2608.08160/) (2026)
- [MicroVerse: An Instrument for Measuring Self-Authored Identity Drift in Long-Horizon Multi-Agent Language-Model Simulations](https://mlsanity.com/paper/2608.15844/) (2026)
- [Value-Action Alignment in Large Language Models under Privacy-Prosocial Conflict](https://mlsanity.com/paper/2601.03546/) (2026)
- [TUX: Measuring Human--AI Tacit Understanding](https://mlsanity.com/paper/2605.30930/) (2026)
- [Symbolic Reasoning Frameworks Trigger Memory-Mediated Ecosystem Dynamics in Multi-Agent LLM Systems](https://mlsanity.com/paper/2606.07552/) (2026)
- [ANIMASK: What the Model Contributes to Role Play in Simulated Story Worlds](https://mlsanity.com/paper/2609.16667/) (2026)

## Abstract (arXiv)

As LLMs are increasingly studied as role-playing agents to generate synthetic data for human behavioral research, ensuring that their outputs remain coherent with their assigned roles has become a critical concern. In this paper, we investigate how consistently LLM-based role-playing agents' stated beliefs about the behavior of the people they are asked to role-play ("what they say") correspond to their actual behavior during role-play ("how they act"). Specifically, we establish an evaluation framework to rigorously measure how well beliefs obtained by prompting the model can predict simulation outcomes in advance. Using an augmented version of the GenAgents persona bank and the Trust Game (a standard economic game used to quantify players' trust and reciprocity), we introduce a belief-behavior consistency metric to systematically investigate how it is affected by factors such as: (1) the types of beliefs we elicit from LLMs, like expected outcomes of simulations versus task-relevant attributes of individual characters LLMs are asked to simulate; (2) when and how we present LLMs with relevant information about Trust Game; and (3) how far into the future we ask the model to forecast its actions. We also explore how feasible it is to impose a researcher's own theoretical priors in the event that the originally elicited beliefs are misaligned with research objectives. Our results reveal systematic inconsistencies between LLMs' stated (or imposed) beliefs and the outcomes of their role-playing simulation, at both an individual- and population-level. Specifically, we find that, even when models appear to encode plausible beliefs, they may fail to apply them in a consistent way. These findings highlight the need to identify how and when LLMs' stated beliefs align with their simulated behavior, allowing researchers to use LLM-based agents appropriately in behavioral studies.
