# LongAnimation: Long Animation Generation with Dynamic Global-Local Memory

arXiv: https://arxiv.org/abs/2507.01945 · HTML: https://mlsanity.com/paper/2507.01945/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 55 references that are in the map.
- First posted on arXiv 2 Jul 2025.

## Builds on (most cited first, 30 of 47)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [Training Diffusion Models with Reinforcement Learning](https://mlsanity.com/paper/2305.13301/) (2023)
- [LTX-Video: Realtime Video Latent Diffusion](https://mlsanity.com/paper/2501.00103/) (2024)
- [LLaMA-VID: An Image is Worth 2 Tokens in Large Language Models](https://mlsanity.com/paper/2311.17043/) (2023)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [Follow Your Pose: Pose-Guided Text-to-Video Generation using Pose-Free Videos](https://mlsanity.com/paper/2304.01186/) (2023)
- [StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Text](https://mlsanity.com/paper/2403.14773/) (2024)
- [CogVLM2: Visual Language Models for Image and Video Understanding](https://mlsanity.com/paper/2408.16500/) (2024)
- [Video-XL: Extra-Long Vision Language Model for Hour-Scale Video Understanding](https://mlsanity.com/paper/2409.14485/) (2024)
- [MimicMotion: High-Quality Human Motion Video Generation with Confidence-aware Pose Guidance](https://mlsanity.com/paper/2406.19680/) (2024)
- [FreeNoise: Tuning-Free Longer Video Diffusion via Noise Rescheduling](https://mlsanity.com/paper/2310.15169/) (2023)
- [Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animation](https://mlsanity.com/paper/2406.01900/) (2024)
- [LongVLM: Efficient Long Video Understanding via Large Language Models](https://mlsanity.com/paper/2404.03384/) (2024)
- [Make Pixels Dance: High-Dynamic Video Generation](https://mlsanity.com/paper/2311.10982/) (2023)
- [Anti-Oversmoothing in Deep Vision Transformers via the Fourier Domain Analysis: From Theory to Practice](https://mlsanity.com/paper/2203.05962/) (2022)
- [ConsistI2V: Enhancing Visual Consistency for Image-to-Video Generation](https://mlsanity.com/paper/2402.04324/) (2024)
- [LongLLaVA: Scaling Multi-modal LLMs to 1000 Images Efficiently via a Hybrid Architecture](https://mlsanity.com/paper/2409.02889/) (2024)
- [Inception Transformer](https://mlsanity.com/paper/2205.12956/) (2022)
- [Video-CCAM: Enhancing Video-Language Understanding with Causal Cross-Attention Masks for Short and Long Videos](https://mlsanity.com/paper/2408.14023/) (2024)
- [FreeLong: Training-Free Long Video Generation with SpectralBlend Temporal Attention](https://mlsanity.com/paper/2407.19918/) (2024)
- [Learning to generate line drawings that convey geometry and semantics](https://mlsanity.com/paper/2203.12691/) (2022)
- [Follow-Your-Motion: Video Motion Transfer via Efficient Spatial-Temporal Decoupled Finetuning](https://mlsanity.com/paper/2506.05207/) (2025)
- [DiTCtrl: Exploring Attention Control in Multi-Modal Diffusion Transformer for Tuning-Free Multi-Prompt Longer Video Generation](https://mlsanity.com/paper/2412.18597/) (2024)

## Built on by (most cited first, 6 of 6)

- [Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillation](https://mlsanity.com/paper/2512.04678/) (2025)
- [HoloCine: Holistic Generation of Cinematic Multi-Shot Long Video Narratives](https://mlsanity.com/paper/2510.20822/) (2025)
- [Memory-V2V: Memory-Augmented Video-to-Video Diffusion for Consistent Multi-Turn Editing](https://mlsanity.com/paper/2601.16296/) (2026)
- [TimeColor: Flexible Reference Colorization via Temporal Concatenation](https://mlsanity.com/paper/2601.00296/) (2026)
- [InstanceAnimator: Multi-Instance Sketch Video Colorization](https://mlsanity.com/paper/2603.25357/) (2026)
- [DrawVideo: Grounded and Faithful Multi-Shot Video Generation from Storyboard Keyframe Sketches](https://mlsanity.com/paper/2605.23508/) (2026)

## Abstract (arXiv)

Animation colorization is a crucial part of real animation industry production. Long animation colorization has high labor costs. Therefore, automated long animation colorization based on the video generation model has significant research value. Existing studies are limited to short-term colorization. These studies adopt a local paradigm, fusing overlapping features to achieve smooth transitions between local segments. However, the local paradigm neglects global information, failing to maintain long-term color consistency. In this study, we argue that ideal long-term color consistency can be achieved through a dynamic global-local paradigm, i.e., dynamically extracting global color-consistent features relevant to the current generation. Specifically, we propose LongAnimation, a novel framework, which mainly includes a SketchDiT, a Dynamic Global-Local Memory (DGLM), and a Color Consistency Reward. The SketchDiT captures hybrid reference features to support the DGLM module. The DGLM module employs a long video understanding model to dynamically compress global historical features and adaptively fuse them with the current generation features. To refine the color consistency, we introduce a Color Consistency Reward. During inference, we propose a color consistency fusion to smooth the video segment transition. Extensive experiments on both short-term (14 frames) and long-term (average 500 frames) animations show the effectiveness of LongAnimation in maintaining short-term and long-term color consistency for open-domain animation colorization task. The code can be found at https://cn-makers.github.io/long_animation_web/.
