# Geometry-aware 4D Video Generation for Robot Manipulation

arXiv: https://arxiv.org/abs/2507.01099 · HTML: https://mlsanity.com/paper/2507.01099/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and robot world models, one of 11 directions in World models.
- Builds on 56 of its 61 references that are in the map.
- First posted on arXiv 1 Jul 2025.

## Placed in

- World models / [Embodied and robot world models](https://mlsanity.com/wm/embodied-and-robot-world-models/)

## Builds on (most cited first, 30 of 56)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [Open-Sora: Democratizing Efficient Video Production for All](https://mlsanity.com/paper/2412.20404/) (2024)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [Learning Universal Policies via Text-Guided Video Generation](https://mlsanity.com/paper/2302.00111/) (2023)
- [CameraCtrl: Enabling Camera Control for Text-to-Video Generation](https://mlsanity.com/paper/2404.02101/) (2024)
- [Unsupervised Learning of Video Representations using LSTMs](https://mlsanity.com/paper/1502.04681/) (2015)
- [FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects](https://mlsanity.com/paper/2312.08344/) (2023)
- [Generating Videos with Scene Dynamics](https://mlsanity.com/paper/1609.02612/) (2016)
- [Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass](https://mlsanity.com/paper/2501.13928/) (2025)
- [Pyramidal Flow Matching for Efficient Video Generative Modeling](https://mlsanity.com/paper/2410.05954/) (2024)
- [Zero-Shot Robotic Manipulation with Pretrained Image-Editing Diffusion Models](https://mlsanity.com/paper/2310.10639/) (2023)
- [Shape of Motion: 4D Reconstruction from a Single Video](https://mlsanity.com/paper/2407.13764/) (2024)
- [Unified World Models: Coupling Video and Action Diffusion for Pretraining on Large Robotic Datasets](https://mlsanity.com/paper/2504.02792/) (2025)
- [Any-point Trajectory Modeling for Policy Learning](https://mlsanity.com/paper/2401.00025/) (2023)
- [Unified Video Action Model](https://mlsanity.com/paper/2503.00200/) (2025)
- [DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos](https://mlsanity.com/paper/2409.02095/) (2024)
- [MegaPose: 6D Pose Estimation of Novel Objects via Render & Compare](https://mlsanity.com/paper/2212.06870/) (2022)
- [Autoregressive Video Generation without Vector Quantization](https://mlsanity.com/paper/2412.14169/) (2024)
- [FoundationStereo: Zero-Shot Stereo Matching](https://mlsanity.com/paper/2501.09898/) (2025)

## Built on by (most cited first, 24 of 24)

- [Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising](https://mlsanity.com/paper/2604.26694/) (2026)
- [A Comprehensive Survey on World Models for Embodied AI](https://mlsanity.com/paper/2510.16732/) (2025)
- [GigaWorld-0: World Models as Data Engine to Empower Embodied AI](https://mlsanity.com/paper/2511.19861/) (2025)
- [World Action Models: The Next Frontier in Embodied AI](https://mlsanity.com/paper/2605.12090/) (2026)
- [GigaBrain-0: A World Model-Powered Vision-Language-Action Model](https://mlsanity.com/paper/2510.19430/) (2025)
- [Any4D: Unified Feed-Forward Metric 4D Reconstruction](https://mlsanity.com/paper/2512.10935/) (2025)
- [GeoPredict: Leveraging Predictive Kinematics and 3D Gaussian Geometry for Precise VLA Manipulation](https://mlsanity.com/paper/2512.16811/) (2025)
- [MVISTA-4D: View-Consistent 4D World Model with Test-Time Action Inference for Robotic Manipulation](https://mlsanity.com/paper/2602.09878/) (2026)
- [BulletTime: Decoupled Control of Time and Camera Pose for Video Generation](https://mlsanity.com/paper/2512.05076/) (2025)
- [Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation](https://mlsanity.com/paper/2603.16669/) (2026)
- [Action Images: End-to-End Policy Learning via Multiview Video Generation](https://mlsanity.com/paper/2604.06168/) (2026)
- [GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation](https://mlsanity.com/paper/2605.22882/) (2026)
- [OmniGuide: Universal Guidance Fields for Enhancing Generalist Robot Policies](https://mlsanity.com/paper/2603.10052/) (2026)
- [MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction](https://mlsanity.com/paper/2606.18558/) (2026)
- [Real2Edit2Real: Generating Robotic Demonstrations via a 3D Control Interface](https://mlsanity.com/paper/2512.19402/) (2025)
- [Towards Consistent Video Geometry Estimation](https://mlsanity.com/paper/2605.30060/) (2026)
- [Avi: Action from Volumetric Inference](https://mlsanity.com/paper/2510.21746/) (2025)
- [Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors](https://mlsanity.com/paper/2605.22272/) (2026)
- [PointAction: 3D Points as Universal Action Representations for Robot Control](https://mlsanity.com/paper/2606.03943/) (2026)
- [CP4D: Compositional Physics-aware 4D Scene Generation](https://mlsanity.com/paper/2606.09187/) (2026)
- [IMPACT: Attention Is the Interaction Map for Scalable Interaction-Aware World Model Training](https://mlsanity.com/paper/2609.00161/) (2026)
- [TriWorldBench: A Tri-View Consistency Perspective on Embodied World Models](https://mlsanity.com/paper/2609.26314/) (2026)
- [World Motion Models: Flexible Sequence Modeling of SE(3) Trajectories](https://mlsanity.com/paper/2610.01742/) (2026)
- [EVEWorld: Physical Evolution Supervision for Embodied World Models](https://mlsanity.com/paper/2610.03374/) (2026)

## Abstract (arXiv)

Understanding and predicting dynamics of the physical world can enhance a robot's ability to plan and interact effectively in complex environments. While recent video generation models have shown strong potential in modeling dynamic scenes, generating videos that are both temporally coherent and geometrically consistent across camera views remains a significant challenge. To address this, we propose a 4D video generation model that enforces multi-view 3D consistency of generated videos by supervising the model with cross-view pointmap alignment during training. Through this geometric supervision, the model learns a shared 3D scene representation, enabling it to generate spatio-temporally aligned future video sequences from novel viewpoints given a single RGB-D image per view, and without relying on camera poses as input. Compared to existing baselines, our method produces more visually stable and spatially aligned predictions across multiple simulated and real-world robotic datasets. We further show that the predicted 4D videos can be used to recover robot end-effector trajectories using an off-the-shelf 6DoF pose tracker, yielding robot manipulation policies that generalize well to novel camera viewpoints.
