# Cage-Based Deformation for Transferable and Undefendable Point Cloud Attack

arXiv: https://arxiv.org/abs/2507.00690 · HTML: https://mlsanity.com/paper/2507.00690/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 40 of its 68 references that are in the map.
- First posted on arXiv 1 Jul 2025.

## Builds on (most cited first, 30 of 40)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Towards Evaluating the Robustness of Neural Networks](https://mlsanity.com/paper/1608.04644/) (2016)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [KPConv: Flexible and Deformable Convolution for Point Clouds](https://mlsanity.com/paper/1904.08889/) (2019)
- [PCT: Point cloud transformer](https://mlsanity.com/paper/2012.09688/) (2020)
- [PointConv: Deep Convolutional Networks on 3D Point Clouds](https://mlsanity.com/paper/1811.07246/) (2018)
- [Point Transformer V3: Simpler, Faster, Stronger](https://mlsanity.com/paper/2312.10035/) (2023)
- [Deep Learning for 3D Point Clouds: A Survey](https://mlsanity.com/paper/1912.12033/) (2019)
- [Revisiting Point Cloud Classification: A New Benchmark Dataset and Classification Model on Real-World Data](https://mlsanity.com/paper/1908.04616/) (2019)
- [Point Transformer V2: Grouped Vector Attention and Partition-based Pooling](https://mlsanity.com/paper/2210.05666/) (2022)
- [Rethinking Network Design and Local Geometry in Point Cloud: A Simple Residual MLP Framework](https://mlsanity.com/paper/2202.07123/) (2022)
- [Point-GNN: Graph Neural Network for 3D Object Detection in a Point Cloud](https://mlsanity.com/paper/2003.01251/) (2020)
- [Recent Advances in Adversarial Training for Adversarial Robustness](https://mlsanity.com/paper/2102.01356/) (2021)
- [PAConv: Position Adaptive Convolution with Dynamic Kernel Assembling on Point Clouds](https://mlsanity.com/paper/2103.14635/) (2021)
- [PointMamba: A Simple State Space Model for Point Cloud Analysis](https://mlsanity.com/paper/2402.10739/) (2024)
- [PU-GAN: a Point Cloud Upsampling Adversarial Network](https://mlsanity.com/paper/1907.10844/) (2019)
- [Generating 3D Adversarial Point Clouds](https://mlsanity.com/paper/1809.07016/) (2018)
- [PointCloud Saliency Maps](https://mlsanity.com/paper/1812.01687/) (2018)
- [Extending Adversarial Attacks and Defenses to Deep 3D Point Cloud Classifiers](https://mlsanity.com/paper/1901.03006/) (2019)
- [AdvPC: Transferable Adversarial Perturbations on 3D Point Clouds](https://mlsanity.com/paper/1912.00461/) (2019)
- [Physical Adversarial Attack meets Computer Vision: A Decade Survey](https://mlsanity.com/paper/2209.15179/) (2022)
- [DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact](https://mlsanity.com/paper/2106.05306/) (2021)
- [Adversarial Attack and Defense on Point Sets](https://mlsanity.com/paper/1902.10899/) (2019)
- [Mamba3D: Enhancing Local Features for 3D Point Cloud Analysis via State Space Model](https://mlsanity.com/paper/2404.14966/) (2024)
- [Robustness of 3D Deep Learning in an Adversarial Setting](https://mlsanity.com/paper/1904.00923/) (2019)

## Abstract (arXiv)

Adversarial attacks on point clouds often impose strict geometric constraints to preserve plausibility; however, such constraints inherently limit transferability and undefendability. While deformation offers an alternative, existing unstructured approaches may introduce unnatural distortions, making adversarial point clouds conspicuous and undermining their plausibility. In this paper, we propose CageAttack, a cage-based deformation framework that produces natural adversarial point clouds. It first constructs a cage around the target object, providing a structured basis for smooth, natural-looking deformation. Perturbations are then applied to the cage vertices, which seamlessly propagate to the point cloud, ensuring that the resulting deformations remain intrinsic to the object and preserve plausibility. Extensive experiments on seven 3D deep neural network classifiers across three datasets show that CageAttack achieves a superior balance among transferability, undefendability, and plausibility, outperforming state-of-the-art methods. Codes will be made public upon acceptance.
