# VMoBA: Mixture-of-Block Attention for Video Diffusion Models

arXiv: https://arxiv.org/abs/2506.23858 · HTML: https://mlsanity.com/paper/2506.23858/

## Key facts

- Cited by 37 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 38 of its 40 references that are in the map.
- First posted on arXiv 30 Jun 2025.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 38)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness](https://mlsanity.com/paper/2205.14135/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality](https://mlsanity.com/paper/2405.21060/) (2024)
- [VMamba: Visual State Space Model](https://mlsanity.com/paper/2401.10166/) (2024)
- [Latent Consistency Models: Synthesizing High-Resolution Images with Few-Step Inference](https://mlsanity.com/paper/2310.04378/) (2023)
- [RWKV: Reinventing RNNs for the Transformer Era](https://mlsanity.com/paper/2305.13048/) (2023)
- [Pseudo Numerical Methods for Diffusion Models on Manifolds](https://mlsanity.com/paper/2202.09778/) (2022)
- [Improved Distribution Matching Distillation for Fast Image Synthesis](https://mlsanity.com/paper/2405.14867/) (2024)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [Latte: Latent Diffusion Transformer for Video Generation](https://mlsanity.com/paper/2401.03048/) (2024)
- [VideoCrafter1: Open Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2310.19512/) (2023)
- [Native Sparse Attention: Hardware-Aligned and Natively Trainable Sparse Attention](https://mlsanity.com/paper/2502.11089/) (2025)
- [DeepCache: Accelerating Diffusion Models for Free](https://mlsanity.com/paper/2312.00858/) (2023)
- [Timestep Embedding Tells: It's Time to Cache for Video Diffusion Model](https://mlsanity.com/paper/2411.19108/) (2024)
- [Sparse VideoGen: Accelerating Video Diffusion Transformers with Spatial-Temporal Sparsity](https://mlsanity.com/paper/2502.01776/) (2025)
- [MoBA: Mixture of Block Attention for Long-Context LLMs](https://mlsanity.com/paper/2502.13189/) (2025)
- [Delta-DiT: A Training-Free Acceleration Method Tailored for Diffusion Transformers](https://mlsanity.com/paper/2406.01125/) (2024)
- [MambaOut: Do We Really Need Mamba for Vision?](https://mlsanity.com/paper/2405.07992/) (2024)

## Built on by (most cited first, 30 of 37)

- [Mixture of Contexts for Long Video Generation](https://mlsanity.com/paper/2508.21058/) (2025)
- [SLA: Beyond Sparsity in Diffusion Transformers via Fine-Tunable Sparse-Linear Attention](https://mlsanity.com/paper/2509.24006/) (2025)
- [End-to-End Training for Autoregressive Video Diffusion via Self-Resampling](https://mlsanity.com/paper/2512.15702/) (2025)
- [Bidirectional Sparse Attention for Faster Video Diffusion Training](https://mlsanity.com/paper/2509.01085/) (2025)
- [MoGA: Mixture-of-Groups Attention for End-to-End Long Video Generation](https://mlsanity.com/paper/2510.18692/) (2025)
- [Simulating the Visual World with Artificial Intelligence: A Roadmap](https://mlsanity.com/paper/2511.08585/) (2025)
- [Light Forcing: Accelerating Autoregressive Video Diffusion via Sparse Attention](https://mlsanity.com/paper/2602.04789/) (2026)
- [Mode Seeking meets Mean Seeking for Fast Long Video Generation](https://mlsanity.com/paper/2602.24289/) (2026)
- [SVG-EAR: Parameter-Free Linear Compensation for Sparse Video Generation via Error-aware Routing](https://mlsanity.com/paper/2603.08982/) (2026)
- [SALAD: Achieve High-Sparsity Attention via Efficient Linear Attention Tuning for Video Diffusion Transformer](https://mlsanity.com/paper/2601.16515/) (2026)
- [Efficient Video Diffusion Models: Advancements and Challenges](https://mlsanity.com/paper/2604.15911/) (2026)
- [Trainable Log-linear Sparse Attention for Efficient Diffusion Transformers](https://mlsanity.com/paper/2512.16615/) (2025)
- [A Mechanistic View on Video Generation as World Models: State and Dynamics](https://mlsanity.com/paper/2601.17067/) (2026)
- [Captain Safari: A World Engine with Pose-Aligned 3D Memory](https://mlsanity.com/paper/2511.22815/) (2025)
- [Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithms](https://mlsanity.com/paper/2603.28489/) (2026)
- [FG-Attn: Leveraging Fine-Grained Sparse Attention in Video Diffusion Models](https://mlsanity.com/paper/2509.16518/) (2025)
- [VMonarch: Efficient Video Diffusion Transformers with Structured Attention](https://mlsanity.com/paper/2601.22275/) (2026)
- [Rethinking Position Embedding as a Context Controller for Multi-Reference and Multi-Shot Video Generation](https://mlsanity.com/paper/2604.03738/) (2026)
- [Light Interaction: Training-Free Inference Acceleration for Interactive Video World Models](https://mlsanity.com/paper/2605.31158/) (2026)
- [Chimera: Designing and Chinchilla-Scaling Hybrid Visual Diffusion Transformers](https://mlsanity.com/paper/2607.28611/) (2026)
- [USV: Unified Sparsification for Accelerating Video Diffusion Models](https://mlsanity.com/paper/2512.05754/) (2025)
- [Mixture-of-Top-k Attention: Efficient Attention via Scalable Fast Weights](https://mlsanity.com/paper/2602.01219/) (2026)
- [Accelerating Text-to-Video Generation with Calibrated Sparse Attention](https://mlsanity.com/paper/2603.05503/) (2026)
- [HEART: Exploiting Head Heterogeneity in Sparse Attention for Video Diffusion](https://mlsanity.com/paper/2605.14513/) (2026)
- [HyperVAttention: Efficient Sparse Attention with Spatio-Temporal Clustering for Video Diffusion](https://mlsanity.com/paper/2607.03012/) (2026)
- [Efficient Audio-Visual Generation via Synchrony-Aware Cross-Modal Sparse Attention](https://mlsanity.com/paper/2608.15522/) (2026)
- [EDITBRIDGE: Towards Faithful and Efficient Ultra-High-Resolution Image Editing](https://mlsanity.com/paper/2608.18063/) (2026)
- [Partition the Support, Reconstruct the Residual: Training-Free Sparse Attention for Video Generation and World Models](https://mlsanity.com/paper/2608.18484/) (2026)
- [RoLA: Rotary-Positioned Low-Rank Linear Attention for Efficient Diffusion Transformers](https://mlsanity.com/paper/2609.06712/) (2026)
- [SCOPE: Subspace Clustering with Online Per-Head Top-K Estimation for Sparse Video Attention](https://mlsanity.com/paper/2608.12780/) (2026)

## Abstract (arXiv)

The quadratic complexity of full attention mechanisms poses a significant bottleneck for Video Diffusion Models (VDMs) aiming to generate long-duration, high-resolution videos. While various sparse attention methods have been proposed, many are designed as training-free inference accelerators or do not optimally capture the unique spatio-temporal characteristics inherent in video data when trained natively. This paper introduces Video Mixture of Block Attention (VMoBA), a novel sparse attention mechanism specifically adapted for VDMs. Motivated by an in-depth analysis of attention patterns within pre-trained video transformers, which revealed strong spatio-temporal locality, varying query importance, and head-specific concentration levels, VMoBA enhances the original MoBA framework with three key modifications: (1) a layer-wise recurrent block partition scheme (1D-2D-3D) to dynamically adapt to diverse spatio-temporal attention patterns and improve efficiency; (2) global block selection to prioritize the most salient query-key block interactions across an entire attention head; and (3) threshold-based block selection to dynamically determine the number of attended blocks based on their cumulative similarity. Extensive experiments demonstrate that VMoBA significantly accelerates the training of VDMs on longer sequences, achieving 2.92x FLOPs and 1.48x latency speedup, while attaining comparable or even superior generation quality to full attention. Furthermore, VMoBA exhibits competitive performance in training-free inference, offering 2.40x FLOPs and 1.35x latency speedup for high-res video generation.
