# OcRFDet: Object-Centric Radiance Fields for Multi-View 3D Object Detection in Autonomous Driving

arXiv: https://arxiv.org/abs/2506.23565 · HTML: https://mlsanity.com/paper/2506.23565/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 51 of its 63 references that are in the map.
- First posted on arXiv 30 Jun 2025.

## Builds on (most cited first, 30 of 51)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [A ConvNet for the 2020s](https://mlsanity.com/paper/2201.03545/) (2022)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [V-Net: Fully Convolutional Neural Networks for Volumetric Medical Image Segmentation](https://mlsanity.com/paper/1606.04797/) (2016)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [Center-based 3D Object Detection and Tracking](https://mlsanity.com/paper/2006.11275/) (2020)
- [Lift, Splat, Shoot: Encoding Images From Arbitrary Camera Rigs by Implicitly Unprojecting to 3D](https://mlsanity.com/paper/2008.05711/) (2020)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-View](https://mlsanity.com/paper/2112.11790/) (2021)
- [DETR3D: 3D Object Detection from Multi-view Images via 3D-to-2D Queries](https://mlsanity.com/paper/2110.06922/) (2021)
- [BEVDepth: Acquisition of Reliable Depth for Multi-view 3D Object Detection](https://mlsanity.com/paper/2206.10092/) (2022)
- [FCOS3D: Fully Convolutional One-Stage Monocular 3D Object Detection](https://mlsanity.com/paper/2104.10956/) (2021)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [BEVDet4D: Exploit Temporal Cues in Multi-camera 3D Object Detection](https://mlsanity.com/paper/2203.17054/) (2022)
- [Exploring Object-Centric Temporal Modeling for Efficient Multi-View 3D Object Detection](https://mlsanity.com/paper/2303.11926/) (2023)
- [BEVFormer v2: Adapting Modern Image Backbones to Bird's-Eye-View Recognition via Perspective Supervision](https://mlsanity.com/paper/2211.10439/) (2022)
- [Is Pseudo-Lidar needed for Monocular 3D Object detection?](https://mlsanity.com/paper/2108.06417/) (2021)
- [EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision](https://mlsanity.com/paper/2311.02077/) (2023)
- [Time Will Tell: New Outlooks and A Baseline for Temporal Multi-View 3D Object Detection](https://mlsanity.com/paper/2210.02443/) (2022)
- [Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images](https://mlsanity.com/paper/2311.13398/) (2023)
- [Sparse4D: Multi-view 3D Object Detection with Sparse Spatial-Temporal Fusion](https://mlsanity.com/paper/2211.10581/) (2022)
- [GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2405.17429/) (2024)
- [SparseBEV: High-Performance Sparse 3D Object Detection from Multi-Camera Videos](https://mlsanity.com/paper/2308.09244/) (2023)

## Built on by (most cited first, 1 of 1)

- [GraphBEV++: Multi-Modal Feature Alignment for Autonomous Driving](https://mlsanity.com/paper/2606.16354/) (2026)

## Abstract (arXiv)

Current multi-view 3D object detection methods typically transfer 2D features into 3D space using depth estimation or 3D position encoder, but in a fully data-driven and implicit manner, which limits the detection performance. Inspired by the success of radiance fields on 3D reconstruction, we assume they can be used to enhance the detector's ability of 3D geometry estimation. However, we observe a decline in detection performance, when we directly use them for 3D rendering as an auxiliary task. From our analysis, we find the performance drop is caused by the strong responses on the background when rendering the whole scene. To address this problem, we propose object-centric radiance fields, focusing on modeling foreground objects while discarding background noises. Specifically, we employ Object-centric Radiance Fields (OcRF) to enhance 3D voxel features via an auxiliary task of rendering foreground objects. We further use opacity - the side-product of rendering- to enhance the 2D foreground BEV features via Height-aware Opacity-based Attention (HOA), where attention maps at different height levels are generated separately via multiple networks in parallel. Extensive experiments on the nuScenes validation and test datasets demonstrate that our OcRFDet achieves superior performance, outperforming previous state-of-the-art methods with 57.2% mAP and 64.8% NDS on the nuScenes test benchmark. Code will be available at https://github.com/Mingqj/OcRFDet.
