# SoMi-ToM: Evaluating Multi-Perspective Theory of Mind in Embodied Social Interactions

arXiv: https://arxiv.org/abs/2506.23046 · HTML: https://mlsanity.com/paper/2506.23046/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 81 references that are in the map.
- First posted on arXiv 29 Jun 2025.

## Builds on (most cited first, 30 of 34)

- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [LLaVA-NeXT-Interleave: Tackling Multi-image, Video, and 3D in Large Multimodal Models](https://mlsanity.com/paper/2407.07895/) (2024)
- [VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understanding](https://mlsanity.com/paper/2501.13106/) (2025)
- [Large Language Models Are Not Robust Multiple Choice Selectors](https://mlsanity.com/paper/2309.03882/) (2023)
- [MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge](https://mlsanity.com/paper/2206.08853/) (2022)
- [SOTOPIA: Interactive Evaluation for Social Intelligence in Language Agents](https://mlsanity.com/paper/2310.11667/) (2023)
- [MineRL: A Large-Scale Dataset of Minecraft Demonstrations](https://mlsanity.com/paper/1907.13440/) (2019)
- [Understanding Social Reasoning in Language Models with Language Models](https://mlsanity.com/paper/2306.15448/) (2023)
- [FANToM: A Benchmark for Stress-testing Machine Theory of Mind in Interactions](https://mlsanity.com/paper/2310.15421/) (2023)
- [Clever Hans or Neural Theory of Mind? Stress Testing Social Reasoning in Large Language Models](https://mlsanity.com/paper/2305.14763/) (2023)
- [Theory of Mind for Multi-Agent Collaboration via Large Language Models](https://mlsanity.com/paper/2310.10701/) (2023)
- [MMToM-QA: Multimodal Theory of Mind Question Answering](https://mlsanity.com/paper/2401.08743/) (2024)
- [ToMBench: Benchmarking Theory of Mind in Large Language Models](https://mlsanity.com/paper/2402.15052/) (2024)
- [HI-TOM: A Benchmark for Evaluating Higher-Order Theory of Mind Reasoning in Large Language Models](https://mlsanity.com/paper/2310.16755/) (2023)
- [MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Tasks](https://mlsanity.com/paper/2109.06275/) (2021)
- [SimpleToM: Exposing the Gap between Explicit ToM Inference and Implicit ToM Application in LLMs](https://mlsanity.com/paper/2410.13648/) (2024)
- [OpenToM: A Comprehensive Benchmark for Evaluating Theory-of-Mind Reasoning Capabilities of Large Language Models](https://mlsanity.com/paper/2402.06044/) (2024)
- [EmoBench: Evaluating the Emotional Intelligence of Large Language Models](https://mlsanity.com/paper/2402.12071/) (2024)
- [NegotiationToM: A Benchmark for Stress-testing Machine Theory of Mind on Negotiation Surrounding](https://mlsanity.com/paper/2404.13627/) (2024)
- [MuMA-ToM: Multi-modal Multi-Agent Theory of Mind](https://mlsanity.com/paper/2408.12574/) (2024)
- [AGENT: A Benchmark for Core Psychological Reasoning](https://mlsanity.com/paper/2102.12321/) (2021)
- [Baby Intuitions Benchmark (BIB): Discerning the goals, preferences, and actions of others](https://mlsanity.com/paper/2102.11938/) (2021)
- [MCU: An Evaluation Framework for Open-Ended Game Agents](https://mlsanity.com/paper/2310.08367/) (2023)
- [MineRL Diamond 2021 Competition: Overview, Results, and Lessons Learned](https://mlsanity.com/paper/2202.10583/) (2022)

## Built on by (most cited first, 16 of 16)

- [CooperBench: Why Coding Agents Cannot be Your Teammates Yet](https://mlsanity.com/paper/2601.13295/) (2026)
- [ThoughtTrace: Understanding User Thoughts in Real-World LLM Interactions](https://mlsanity.com/paper/2605.20087/) (2026)
- [MindPower: Enabling Theory-of-Mind Reasoning in VLM-based Embodied Agents](https://mlsanity.com/paper/2511.23055/) (2025)
- [MECoBench: A Systematic Study of Multimodal Agent Collaboration in Embodied Environments](https://mlsanity.com/paper/2606.31966/) (2026)
- [Are Vision Language Models Cross-Cultural Theory of Mind Reasoners?](https://mlsanity.com/paper/2512.17394/) (2025)
- [Modeling the Mental World for Embodied AI: A Comprehensive Review](https://mlsanity.com/paper/2601.02378/) (2025)
- [Multi-Perspective LLM Annotations for Valid Analyses in Subjective Tasks](https://mlsanity.com/paper/2603.21404/) (2026)
- [Seeing Isn't Believing: Mitigating Belief Inertia via Active Intervention in Embodied Agents](https://mlsanity.com/paper/2604.17252/) (2026)
- [A formal definition and meta-model for a machine theory of mind](https://mlsanity.com/paper/2606.03471/) (2026)
- [GroupToM-Bench: Benchmarking Group Theory of Mind and Nonlinear Social Emergence in MLLMs](https://mlsanity.com/paper/2606.04184/) (2026)
- [Theory of Mind and Persuasion Beyond Conversation: Assessing the Capacity of LLMs to Induce Belief States via Planning and Action](https://mlsanity.com/paper/2606.31916/) (2026)
- [Spot The Ball: A Benchmark for Visual Social Inference](https://mlsanity.com/paper/2511.00261/) (2025)
- [MindZero: Learning Online Mental Reasoning With Zero Annotations](https://mlsanity.com/paper/2606.00240/) (2026)
- [MindHelper: Closed-Loop Embodied Mental-State Reasoning for Precision Intervention](https://mlsanity.com/paper/2606.01063/) (2026)
- [Beyond Sally-Anne: Evaluating Theory of Mind in LLMs using Epistemic Schelling Points](https://mlsanity.com/paper/2607.11363/) (2026)
- [Belief Without Behavior: Measuring the Translation of Theory of Mind into Coordinated Social Action in Vision-Language Models](https://mlsanity.com/paper/2608.20975/) (2026)

## Abstract (arXiv)

Humans continuously infer the states, goals, and behaviors of others by perceiving their surroundings in dynamic, real-world social interactions. However, most Theory of Mind (ToM) benchmarks only evaluate static, text-based scenarios, which have a significant gap compared to real interactions. We propose the SoMi-ToM benchmark, designed to evaluate multi-perspective ToM in embodied multi-agent complex social interactions. This benchmark is based on rich multimodal interaction data generated by the interaction environment SoMi, covering diverse crafting goals and social relationships. Our framework supports multi-level evaluation: (1) first-person evaluation provides multimodal (visual, dialogue, action, etc.) input from a first-person perspective during a task for real-time state inference, (2) third-person evaluation provides complete third-person perspective video and text records after a task for goal and behavior inference. This evaluation method allows for a more comprehensive examination of a model's ToM capabilities from both the subjective immediate experience and the objective global observation. We constructed a challenging dataset containing 35 third-person perspective videos, 363 first-person perspective images, and 1225 expert-annotated multiple-choice questions (three options). On this dataset, we systematically evaluated the performance of human subjects and several state-of-the-art large vision-language models (LVLMs). The results show that LVLMs perform significantly worse than humans on SoMi-ToM: the average accuracy gap between humans and models is 40.1% in first-person evaluation and 26.4% in third-person evaluation. This indicates that future LVLMs need to further improve their ToM capabilities in embodied, complex social interactions.
