# Part Segmentation and Motion Estimation for Articulated Objects with Dynamic 3D Gaussians

arXiv: https://arxiv.org/abs/2506.22718 · HTML: https://mlsanity.com/paper/2506.22718/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 70 references that are in the map.
- First posted on arXiv 28 Jun 2025.

## Builds on (most cited first, 30 of 44)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [KPConv: Flexible and Deformable Convolution for Point Clouds](https://mlsanity.com/paper/1904.08889/) (2019)
- [The Concrete Distribution: A Continuous Relaxation of Discrete Random Variables](https://mlsanity.com/paper/1611.00712/) (2016)
- [Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis](https://mlsanity.com/paper/2308.09713/) (2023)
- [Open3D: A Modern Library for 3D Data Processing](https://mlsanity.com/paper/1801.09847/) (2018)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [PointNeXt: Revisiting PointNet++ with Improved Training and Scaling Strategies](https://mlsanity.com/paper/2206.04670/) (2022)
- [Relation-Shape Convolutional Neural Network for Point Cloud Analysis](https://mlsanity.com/paper/1904.07601/) (2019)
- [3D Menagerie: Modeling the 3D shape and pose of animals](https://mlsanity.com/paper/1611.07700/) (2016)
- [BANMo: Building Animatable 3D Neural Models from Many Casual Videos](https://mlsanity.com/paper/2112.12761/) (2021)
- [Category-Level Articulated Object Pose Estimation](https://mlsanity.com/paper/1912.11913/) (2019)
- [Ditto: Building Digital Twins of Articulated Objects from Interaction](https://mlsanity.com/paper/2202.08227/) (2022)
- [GSPN: Generative Shape Proposal Network for 3D Instance Segmentation in Point Cloud](https://mlsanity.com/paper/1812.03320/) (2018)
- [GART: Gaussian Articulated Template Models](https://mlsanity.com/paper/2311.16099/) (2023)
- [PartSLIP: Low-Shot Part Segmentation for 3D Point Clouds via Pretrained Image-Language Models](https://mlsanity.com/paper/2212.01558/) (2022)
- [PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objects](https://mlsanity.com/paper/2308.07391/) (2023)
- [MeteorNet: Deep Learning on Dynamic 3D Point Cloud Sequences](https://mlsanity.com/paper/1910.09165/) (2019)
- [LASR: Learning Articulated Shape Reconstruction from a Monocular Video](https://mlsanity.com/paper/2105.02976/) (2021)
- [MagicPony: Learning Articulated 3D Animals in the Wild](https://mlsanity.com/paper/2211.12497/) (2022)
- [ScrewNet: Category-Independent Articulation Model Estimation From Depth Images Using Screw Theory](https://mlsanity.com/paper/2008.10518/) (2020)
- [Deep Part Induction from Articulated Object Pairs](https://mlsanity.com/paper/1809.07417/) (2018)
- [CARTO: Category and Joint Agnostic Reconstruction of ARTiculated Objects](https://mlsanity.com/paper/2303.15782/) (2023)
- [AdaAfford: Learning to Adapt Manipulation Affordance for 3D Articulated Objects via Few-shot Interactions](https://mlsanity.com/paper/2112.00246/) (2021)
- [CLA-NeRF: Category-Level Articulated Neural Radiance Field](https://mlsanity.com/paper/2202.00181/) (2022)
- [Self-supervised Neural Articulated Shape and Appearance Models](https://mlsanity.com/paper/2205.08525/) (2022)
- [Watch It Move: Unsupervised Discovery of 3D Joints for Re-Posing of Articulated Objects](https://mlsanity.com/paper/2112.11347/) (2021)

## Built on by (most cited first, 5 of 5)

- [sim2art: Accurate Articulated Object Modeling from a Single Video using Synthetic Training Data Only](https://mlsanity.com/paper/2512.07698/) (2025)
- [SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splatting](https://mlsanity.com/paper/2601.00285/) (2026)
- [Articulation in Prime: Primitive-Based Articulated Object Understanding from a Single Casual Video](https://mlsanity.com/paper/2605.18645/) (2026)
- [ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors](https://mlsanity.com/paper/2603.04338/) (2026)
- [MotionBits: Video Segmentation through Motion-Level Analysis of Rigid Bodies](https://mlsanity.com/paper/2603.06846/) (2026)

## Abstract (arXiv)

Part segmentation and motion estimation are two fundamental problems for articulated object motion analysis. In this paper, we present a method to solve these two problems jointly from a sequence of observed point clouds of a single articulated object. The main challenge in our problem setting is that the point clouds are not assumed to be generated by a fixed set of moving points. Instead, each point cloud in the sequence could be an arbitrary sampling of the object surface at that particular time step. Such scenarios occur when the object undergoes major occlusions, or if the dataset is collected using measurements from multiple sensors asynchronously. In these scenarios, methods that rely on tracking point correspondences are not appropriate. We present an alternative approach based on a compact but effective representation where we represent the object as a collection of simple building blocks modeled as 3D Gaussians. We parameterize the Gaussians with time-dependent rotations, translations, and scales that are shared across all time steps. With our representation, part segmentation can be achieved by building correspondences between the observed points and the Gaussians. Moreover, the transformation of each point across time can be obtained by following the poses of the assigned Gaussian (even when the point is not observed). Experiments show that our method outperforms existing methods that solely rely on finding point correspondences. Additionally, we extend existing datasets to emulate real-world scenarios by considering viewpoint occlusions. We further demonstrate that our method is more robust to missing points as compared to existing approaches on these challenging datasets, even when some parts are completely occluded in some time-steps. Notably, our part segmentation performance outperforms the state-of-the-art method by 13% on point clouds with occlusions.
