# Interact2Vec -- An efficient neural network-based model for simultaneously learning users and items embeddings in recommender systems

arXiv: https://arxiv.org/abs/2506.22648 · HTML: https://mlsanity.com/paper/2506.22648/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 56 references that are in the map.
- First posted on arXiv 27 Jun 2025.

## Builds on (most cited first, 18 of 18)

- [Distributed Representations of Words and Phrases and their Compositionality](https://mlsanity.com/paper/1310.4546/) (2013)
- [Self-Attentive Sequential Recommendation](https://mlsanity.com/paper/1808.09781/) (2018)
- [LightGCN: Simplifying and Powering Graph Convolution Network for Recommendation](https://mlsanity.com/paper/2002.02126/) (2020)
- [BERT4Rec: Sequential Recommendation with Bidirectional Encoder Representations from Transformer](https://mlsanity.com/paper/1904.06690/) (2019)
- [Session-based Recommendations with Recurrent Neural Networks](https://mlsanity.com/paper/1511.06939/) (2015)
- [Personalized Top-N Sequential Recommendation via Convolutional Sequence Embedding](https://mlsanity.com/paper/1809.07426/) (2018)
- [Are We Really Making Much Progress? A Worrying Analysis of Recent Neural Recommendation Approaches](https://mlsanity.com/paper/1907.06902/) (2019)
- [A Survey of Graph Neural Networks for Recommender Systems: Challenges, Methods, and Directions](https://mlsanity.com/paper/2109.12843/) (2021)
- [Improved Recurrent Neural Networks for Session-based Recommendations](https://mlsanity.com/paper/1606.08117/) (2016)
- [Item2Vec: Neural Item Embedding for Collaborative Filtering](https://mlsanity.com/paper/1603.04259/) (2016)
- [RecVAE: a New Variational Autoencoder for Top-N Recommendations with Implicit Feedback](https://mlsanity.com/paper/1912.11160/) (2019)
- [From Word to Sense Embeddings: A Survey on Vector Representations of Meaning](https://mlsanity.com/paper/1805.04032/) (2018)
- [Meta-Prod2Vec - Product Embeddings Using Side-Information for Recommendation](https://mlsanity.com/paper/1607.07326/) (2016)
- [E-commerce in Your Inbox: Product Recommendations at Scale](https://mlsanity.com/paper/1606.07154/) (2016)
- [Word2Vec applied to Recommendation: Hyperparameters Matter](https://mlsanity.com/paper/1804.04212/) (2018)
- [Representation Learning and Pairwise Ranking for Implicit Feedback in Recommendation Systems](https://mlsanity.com/paper/1705.00105/) (2017)
- [Recommender systems based on graph embedding techniques: A comprehensive review](https://mlsanity.com/paper/2109.09587/) (2021)
- [On the Consistency of Average Embeddings for Item Recommendation](https://mlsanity.com/paper/2308.12767/) (2023)

## Built on by (most cited first, 1 of 1)

- [Learning Behaviorally Grounded Item Embeddings via Personalized Temporal Contexts](https://mlsanity.com/paper/2604.15581/) (2026)

## Abstract (arXiv)

Over the past decade, recommender systems have experienced a surge in popularity. Despite notable progress, they grapple with challenging issues, such as high data dimensionality and sparseness. Representing users and items as low-dimensional embeddings learned via neural networks has become a leading solution. However, while recent studies show promising results, many approaches rely on complex architectures or require content data, which may not always be available. This paper presents Interact2Vec, a novel neural network-based model that simultaneously learns distributed embeddings for users and items while demanding only implicit feedback. The model employs state-of-the-art strategies that natural language processing models commonly use to optimize the training phase and enhance the final embeddings. Two types of experiments were conducted regarding the extrinsic and intrinsic quality of the model. In the former, we benchmarked the recommendations generated by Interact2Vec's embeddings in a top-N ranking problem, comparing them with six other recommender algorithms. The model achieved the second or third-best results in 30% of the datasets, being competitive with other recommenders, and has proven to be very efficient with an average training time reduction of 274% compared to other embedding-based models. Later, we analyzed the intrinsic quality of the embeddings through similarity tables. Our findings suggest that Interact2Vec can achieve promising results, especially on the extrinsic task, and is an excellent embedding-generator model for scenarios of scarce computing resources, enabling the learning of item and user embeddings simultaneously and efficiently.
