# Exploration Behavior of Untrained Policies

arXiv: https://arxiv.org/abs/2506.22566 · HTML: https://mlsanity.com/paper/2506.22566/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 16 of its 21 references that are in the map.
- First posted on arXiv 27 Jun 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 16 of 16)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Neural Tangent Kernel: Convergence and Generalization in Neural Networks](https://mlsanity.com/paper/1806.07572/) (2018)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Neural Architecture Search with Reinforcement Learning](https://mlsanity.com/paper/1611.01578/) (2016)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Lipschitz regularity of deep neural networks: analysis and efficient estimation](https://mlsanity.com/paper/1805.10965/) (2018)
- [The Primacy Bias in Deep Reinforcement Learning](https://mlsanity.com/paper/2205.07802/) (2022)
- [Exploration in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2205.00824/) (2022)
- [Lipschitz constant estimation of Neural Networks via sparse polynomial optimization](https://mlsanity.com/paper/2004.08688/) (2020)
- [Deep Reinforcement Learning with Plasticity Injection](https://mlsanity.com/paper/2305.15555/) (2023)
- [On Bonus-Based Exploration Methods in the Arcade Learning Environment](https://mlsanity.com/paper/2109.11052/) (2021)
- [Flipping Coins to Estimate Pseudocounts for Exploration in Reinforcement Learning](https://mlsanity.com/paper/2306.03186/) (2023)
- [Periodic Activation Functions Induce Stationarity](https://mlsanity.com/paper/2110.13572/) (2021)
- [LipBaB: Computing exact Lipschitz constant of ReLU networks](https://mlsanity.com/paper/2105.05495/) (2021)

## Abstract (arXiv)

Exploration remains a fundamental challenge in reinforcement learning (RL), particularly in environments with sparse or adversarial reward structures. In this work, we study how the architecture of deep neural policies implicitly shapes exploration before training. We theoretically and empirically demonstrate strategies for generating ballistic or diffusive trajectories from untrained policies in a toy model. Using the theory of infinite-width networks and a continuous-time limit, we show that untrained policies return correlated actions and result in non-trivial state-visitation distributions. We discuss the distributions of the corresponding trajectories for a standard architecture, revealing insights into inductive biases for tackling exploration. Our results establish a theoretical and experimental framework for using policy initialization as a design tool to understand exploration behavior in early training.
