# Universal Retrieval for Multimodal Trajectory Modeling

arXiv: https://arxiv.org/abs/2506.22056 · HTML: https://mlsanity.com/paper/2506.22056/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 53 of its 63 references that are in the map.
- First posted on arXiv 27 Jun 2025.

## Builds on (most cited first, 30 of 53)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agents](https://mlsanity.com/paper/2207.01206/) (2022)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Kosmos-2: Grounding Multimodal Large Language Models to the World](https://mlsanity.com/paper/2306.14824/) (2023)
- [ExpeL: LLM Agents Are Experiential Learners](https://mlsanity.com/paper/2308.10144/) (2023)
- [MTEB: Massive Text Embedding Benchmark](https://mlsanity.com/paper/2210.07316/) (2022)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [TravelPlanner: A Benchmark for Real-World Planning with Language Agents](https://mlsanity.com/paper/2402.01622/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [Pix2Struct: Screenshot Parsing as Pretraining for Visual Language Understanding](https://mlsanity.com/paper/2210.03347/) (2022)
- [DreamSim: Learning New Dimensions of Human Visual Similarity using Synthetic Data](https://mlsanity.com/paper/2306.09344/) (2023)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [COIN: A Large-scale Dataset for Comprehensive Instructional Video Analysis](https://mlsanity.com/paper/1903.02874/) (2019)
- [InternVideo2: Scaling Foundation Models for Multimodal Video Understanding](https://mlsanity.com/paper/2403.15377/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [Mixture-of-Depths: Dynamically allocating compute in transformer-based language models](https://mlsanity.com/paper/2404.02258/) (2024)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [VLM2Vec: Training Vision-Language Models for Massive Multimodal Embedding Tasks](https://mlsanity.com/paper/2410.05160/) (2024)
- [Agent Q: Advanced Reasoning and Learning for Autonomous AI Agents](https://mlsanity.com/paper/2408.07199/) (2024)
- [SkillWeaver: Web Agents can Self-Improve by Discovering and Honing Skills](https://mlsanity.com/paper/2504.07079/) (2025)

## Built on by (most cited first, 3 of 3)

- [Auto-scaling Continuous Memory for GUI Agent](https://mlsanity.com/paper/2510.09038/) (2025)
- [GUIrilla: A Scalable Framework for Automated Desktop UI Exploration](https://mlsanity.com/paper/2510.16051/) (2025)
- [TempCloze: Can Video-LLMs Identify the Missing Middle?](https://mlsanity.com/paper/2609.01515/) (2026)

## Abstract (arXiv)

Trajectory data, capturing human actions and environmental states across various modalities, holds significant potential for enhancing AI agent capabilities, particularly in GUI environments. However, how to model the representation of trajectory-level data presents a significant challenge that has not been systematically addressed amid explosive trajectory data growth. In this work, we introduce Multimodal Trajectory Retrieval, bridging the gap between universal retrieval and agent-centric trajectory modeling. We construct the Unified Agent Trajectory Dataset (UATD) from annotated demonstrations and states across diverse real-world scenarios. Based on this, we present GAE-Bench, a benchmark containing a large number of trajectory-based retrieval pairs. In addition, we propose GAE-Retriever, a multimodal retrieval framework that adopts vision-language models and incorporates optimized contrastive learning through a token selection and the GradCache mechanism. Comprehensive evaluations across multiple datasets show that GAE-Retriever consistently outperforms strong baselines in retrieval recall, highlighting its effectiveness in advancing multimodal trajectory retrieval.
