# Rethink Sparse Signals for Pose-guided Text-to-image Generation

arXiv: https://arxiv.org/abs/2506.20983 · HTML: https://mlsanity.com/paper/2506.20983/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 58 of its 70 references that are in the map.
- First posted on arXiv 26 Jun 2025.

## Builds on (most cited first, 30 of 58)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversion](https://mlsanity.com/paper/2208.01618/) (2022)
- [T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.08453/) (2023)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models](https://mlsanity.com/paper/2211.01095/) (2022)
- [eDiff-I: Text-to-Image Diffusion Models with an Ensemble of Expert Denoisers](https://mlsanity.com/paper/2211.01324/) (2022)
- [GLIGEN: Open-Set Grounded Text-to-Image Generation](https://mlsanity.com/paper/2301.07093/) (2023)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depth](https://mlsanity.com/paper/2302.12288/) (2023)
- [Make-A-Scene: Scene-Based Text-to-Image Generation with Human Priors](https://mlsanity.com/paper/2203.13131/) (2022)
- [UniPC: A Unified Predictor-Corrector Framework for Fast Sampling of Diffusion Models](https://mlsanity.com/paper/2302.04867/) (2023)
- [Segment Anything in High Quality](https://mlsanity.com/paper/2306.01567/) (2023)
- [Uni-ControlNet: All-in-One Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2305.16322/) (2023)
- [MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model](https://mlsanity.com/paper/2311.16498/) (2023)
- [Composer: Creative and Controllable Image Synthesis with Composable Conditions](https://mlsanity.com/paper/2302.09778/) (2023)
- [Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance](https://mlsanity.com/paper/2403.14781/) (2024)
- [What the DAAM: Interpreting Stable Diffusion Using Cross Attention](https://mlsanity.com/paper/2210.04885/) (2022)
- [SpaText: Spatio-Textual Representation for Controllable Image Generation](https://mlsanity.com/paper/2211.14305/) (2022)
- [UniControl: A Unified Diffusion Model for Controllable Visual Generation In the Wild](https://mlsanity.com/paper/2305.11147/) (2023)
- [MirrorGAN: Learning Text-to-image Generation by Redescription](https://mlsanity.com/paper/1903.05854/) (2019)
- [DreamPose: Fashion Image-to-Video Synthesis via Stable Diffusion](https://mlsanity.com/paper/2304.06025/) (2023)
- [Dense Text-to-Image Generation with Attention Modulation](https://mlsanity.com/paper/2308.12964/) (2023)
- [ControlNeXt: Powerful and Efficient Control for Image and Video Generation](https://mlsanity.com/paper/2408.06070/) (2024)

## Built on by (most cited first, 5 of 5)

- [TP-Blend: Textual-Prompt Attention Pairing for Precise Object-Style Blending in Diffusion Models](https://mlsanity.com/paper/2601.08011/) (2026)
- [SkeleGuide: Explicit Skeleton Reasoning for Context-Aware Human-in-Place Image Synthesis](https://mlsanity.com/paper/2603.01579/) (2026)
- [Towards 3D-Aware Video Diffusion Models: Render-Free Human Motion Control with Mesh Tokenization](https://mlsanity.com/paper/2606.02000/) (2026)
- [TrioPose: Native Triple-Stream Diffusion Transformers for Pose-Guided Text-to-Image Generation](https://mlsanity.com/paper/2606.07053/) (2026)
- [To Blend In, First Decouple: Rethinking Camouflage Image Generation via Context-Decoupled Representations](https://mlsanity.com/paper/2607.17768/) (2026)

## Abstract (arXiv)

Recent works favored dense signals (e.g., depth, DensePose), as an alternative to sparse signals (e.g., OpenPose), to provide detailed spatial guidance for pose-guided text-to-image generation. However, dense representations raised new challenges, including editing difficulties and potential inconsistencies with textual prompts. This fact motivates us to revisit sparse signals for pose guidance, owing to their simplicity and shape-agnostic nature, which remains underexplored. This paper proposes a novel Spatial-Pose ControlNet(SP-Ctrl), equipping sparse signals with robust controllability for pose-guided image generation. Specifically, we extend OpenPose to a learnable spatial representation, making keypoint embeddings discriminative and expressive. Additionally, we introduce keypoint concept learning, which encourages keypoint tokens to attend to the spatial positions of each keypoint, thus improving pose alignment. Experiments on animal- and human-centric image generation tasks demonstrate that our method outperforms recent spatially controllable T2I generation approaches under sparse-pose guidance and even matches the performance of dense signal-based methods. Moreover, SP-Ctrl shows promising capabilities in diverse and cross-species generation through sparse signals. Codes will be available at https://github.com/DREAMXFAR/SP-Ctrl.
