# Optimal Single-Policy Sample Complexity and Transient Coverage for Average-Reward Offline RL

arXiv: https://arxiv.org/abs/2506.20904 · HTML: https://mlsanity.com/paper/2506.20904/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 9 of its 36 references that are in the map.
- First posted on arXiv 26 Jun 2025.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 9 of 9)

- [Model-Based Reinforcement Learning with a Generative Model is Minimax Optimal](https://mlsanity.com/paper/1906.03804/) (2019)
- [Settling the Sample Complexity of Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2204.05275/) (2022)
- [Near-optimal Offline Reinforcement Learning with Linear Representation: Leveraging Variance Information with Pessimism](https://mlsanity.com/paper/2203.05804/) (2022)
- [Near Sample-Optimal Reduction-based Policy Learning for Average Reward MDP](https://mlsanity.com/paper/2212.00603/) (2022)
- [Sharper Model-free Reinforcement Learning for Average-reward Markov Decision Processes](https://mlsanity.com/paper/2306.16394/) (2023)
- [Offline Primal-Dual Reinforcement Learning for Linear MDPs](https://mlsanity.com/paper/2305.12944/) (2023)
- [Dealing with unbounded gradients in stochastic saddle-point optimization](https://mlsanity.com/paper/2402.13903/) (2024)
- [Offline Reinforcement Learning via Linear-Programming with Error-Bound Induced Constraints](https://mlsanity.com/paper/2212.13861/) (2022)
- [Finding good policies in average-reward Markov Decision Processes without prior knowledge](https://mlsanity.com/paper/2405.17108/) (2024)

## Built on by (most cited first, 3 of 3)

- [Learning Policy from a Single Trajectory in Average-Reward Markov Decision Process](https://mlsanity.com/paper/2606.16729/) (2026)
- [Optimal Variance-Dependent Regret Bounds for Infinite-Horizon MDPs](https://mlsanity.com/paper/2603.23926/) (2026)
- [Average-Reward Policy Identification from a Single Continuing Trajectory](https://mlsanity.com/paper/2610.20486/) (2026)

## Abstract (arXiv)

We study offline reinforcement learning in average-reward MDPs, which presents increased challenges from the perspectives of distribution shift and non-uniform coverage, and has been relatively underexamined from a theoretical perspective. While previous work obtains performance guarantees under single-policy data coverage assumptions, such guarantees utilize additional complexity measures which are uniform over all policies, such as the uniform mixing time. We develop sharp guarantees depending only on the target policy, specifically the bias span and a novel policy hitting radius, yielding the first fully single-policy sample complexity bound for average-reward offline RL. We are also the first to handle general weakly communicating MDPs, contrasting restrictive structural assumptions made in prior work. To achieve this, we introduce an algorithm based on pessimistic discounted value iteration enhanced by a novel quantile clipping technique, which enables the use of a sharper empirical-span-based penalty function. Our algorithm also does not require any prior parameter knowledge for its implementation. Remarkably, we show via hard examples that learning under our conditions requires coverage assumptions beyond the stationary distribution of the target policy, distinguishing single-policy complexity measures from previously examined cases. We also develop lower bounds nearly matching our main result.
