# SimpleGVR: A Simple Baseline for Latent-Cascaded Video Super-Resolution

arXiv: https://arxiv.org/abs/2506.19838 · HTML: https://mlsanity.com/paper/2506.19838/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Inverse problems and image restoration, one of 14 directions in Diffusion models.
- Builds on 44 of its 50 references that are in the map.
- First posted on arXiv 24 Jun 2025.

## Placed in

- Diffusion models / [Inverse problems and image restoration](https://mlsanity.com/diffusion/inverse-problems-and-image-restoration/)

## Builds on (most cited first, 30 of 44)

- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Image Super-Resolution via Iterative Refinement](https://mlsanity.com/paper/2104.07636/) (2021)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [MUSIQ: Multi-scale Image Quality Transformer](https://mlsanity.com/paper/2108.05997/) (2021)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [PixArt-α: Fast Training of Diffusion Transformer for Photorealistic Text-to-Image Synthesis](https://mlsanity.com/paper/2310.00426/) (2023)
- [Open-Sora: Democratizing Efficient Video Production for All](https://mlsanity.com/paper/2412.20404/) (2024)
- [Designing a Practical Degradation Model for Deep Blind Image Super-Resolution](https://mlsanity.com/paper/2103.14006/) (2021)
- [EDVR: Video Restoration with Enhanced Deformable Convolutional Networks](https://mlsanity.com/paper/1905.02716/) (2019)
- [Accelerating the Super-Resolution Convolutional Neural Network](https://mlsanity.com/paper/1608.00367/) (2016)
- [LAVIE: High-Quality Video Generation with Cascaded Latent Diffusion Models](https://mlsanity.com/paper/2309.15103/) (2023)
- [BasicVSR++: Improving Video Super-Resolution with Enhanced Propagation and Alignment](https://mlsanity.com/paper/2104.13371/) (2021)
- [Exploring Video Quality Assessment on User Generated Contents from Aesthetic and Technical Perspectives](https://mlsanity.com/paper/2211.04894/) (2022)
- [BasicVSR: The Search for Essential Components in Video Super-Resolution and Beyond](https://mlsanity.com/paper/2012.02181/) (2020)
- [Show-1: Marrying Pixel and Latent Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2309.15818/) (2023)
- [SEINE: Short-to-Long Video Diffusion Model for Generative Transition and Prediction](https://mlsanity.com/paper/2310.20700/) (2023)
- [Blind Super-Resolution With Iterative Kernel Correction](https://mlsanity.com/paper/1904.03377/) (2019)
- [MoBA: Mixture of Block Attention for Long-Context LLMs](https://mlsanity.com/paper/2502.13189/) (2025)
- [NUWA-XL: Diffusion over Diffusion for eXtremely Long Video Generation](https://mlsanity.com/paper/2303.12346/) (2023)
- [Recurrent Video Restoration Transformer with Guided Deformable Attention](https://mlsanity.com/paper/2206.02146/) (2022)
- [Step-Video-T2V Technical Report: The Practice, Challenges, and Future of Video Foundation Model](https://mlsanity.com/paper/2502.10248/) (2025)

## Built on by (most cited first, 5 of 5)

- [CineScene: Implicit 3D as Effective Scene Representation for Cinematic Video Generation](https://mlsanity.com/paper/2602.06959/) (2026)
- [Improved Adversarial Diffusion Compression for Real-World Video Super-Resolution](https://mlsanity.com/paper/2603.00458/) (2026)
- [PixelWizard: Towards Efficient High-Fidelity Video Generation at Ultra-Large Spatial Resolution](https://mlsanity.com/paper/2605.25801/) (2026)
- [UniMMVSR: A Unified Multi-Modal Framework for Cascaded Video Super-Resolution](https://mlsanity.com/paper/2510.08143/) (2025)
- [MotionCraft: Latent World Modeling with Sparse Attention for Visual Upscaling](https://mlsanity.com/paper/2608.08553/) (2026)

## Abstract (arXiv)

Latent diffusion models have emerged as a leading paradigm for efficient video generation. However, as user expectations shift toward higher-resolution outputs, relying solely on latent computation becomes inadequate. A promising approach involves decoupling the process into two stages: semantic content generation and detail synthesis. The former employs a computationally intensive base model at lower resolutions, while the latter leverages a lightweight cascaded video super-resolution (VSR) model to achieve high-resolution output. In this work, we focus on studying key design principles for latter cascaded VSR models, which are underexplored currently. First, we propose two degradation strategies to generate training pairs that better mimic the output characteristics of the base model, ensuring alignment between the VSR model and its upstream generator. Second, we provide critical insights into VSR model behavior through systematic analysis of (1) timestep sampling strategies, (2) noise augmentation effects on low-resolution (LR) inputs. These findings directly inform our architectural and training innovations. Finally, we introduce interleaving temporal unit and sparse local attention to achieve efficient training and inference, drastically reducing computational overhead. Extensive experiments demonstrate the superiority of our framework over existing methods, with ablation studies confirming the efficacy of each design choice. Our work establishes a simple yet effective baseline for cascaded video super-resolution generation, offering practical insights to guide future advancements in efficient cascaded synthesis systems.
