# Bind-Your-Avatar: Multi-Talking-Character Video Generation with Dynamic 3D-mask-based Embedding Router

arXiv: https://arxiv.org/abs/2506.19833 · HTML: https://mlsanity.com/paper/2506.19833/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 56 references that are in the map.
- First posted on arXiv 24 Jun 2025.

## Builds on (most cited first, 30 of 46)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [Qwen Technical Report](https://mlsanity.com/paper/2309.16609/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [CosyVoice 2: Scalable Streaming Speech Synthesis with Large Language Models](https://mlsanity.com/paper/2412.10117/) (2024)
- [EchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark Conditions](https://mlsanity.com/paper/2407.08136/) (2024)
- [X2Face: A network for controlling face generation by using images, audio, and pose codes](https://mlsanity.com/paper/1807.10550/) (2018)
- [Depth-Aware Generative Adversarial Network for Talking Head Video Generation](https://mlsanity.com/paper/2203.06605/) (2022)
- [VFHQ: A High-Quality Dataset and Benchmark for Video Face Super-Resolution](https://mlsanity.com/paper/2205.03409/) (2022)
- [Identity-Preserving Text-to-Video Generation by Frequency Decomposition](https://mlsanity.com/paper/2411.17440/) (2024)
- [OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Models](https://mlsanity.com/paper/2502.01061/) (2025)
- [Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer](https://mlsanity.com/paper/2412.00733/) (2024)
- [Identity-Preserving Talking Face Generation with Landmark and Appearance Priors](https://mlsanity.com/paper/2305.08293/) (2023)
- [Hallo2: Long-Duration and High-Resolution Audio-Driven Portrait Image Animation](https://mlsanity.com/paper/2410.07718/) (2024)
- [FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesis](https://mlsanity.com/paper/2504.04842/) (2025)
- [EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation](https://mlsanity.com/paper/2411.10061/) (2024)
- [Sonic: Shifting Focus to Global Audio Perception in Portrait Animation](https://mlsanity.com/paper/2411.16331/) (2024)
- [HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characters](https://mlsanity.com/paper/2505.20156/) (2025)
- [ConceptMaster: Multi-Concept Video Customization on Diffusion Transformer Models Without Test-Time Tuning](https://mlsanity.com/paper/2501.04698/) (2025)

## Built on by (most cited first, 6 of 6)

- [InfiniteTalk: Audio-driven Video Generation for Sparse-Frame Video Dubbing](https://mlsanity.com/paper/2508.14033/) (2025)
- [AnyTalker: Scaling Multi-Person Talking Video Generation with Interactivity Refinement](https://mlsanity.com/paper/2511.23475/) (2025)
- [MIDAS: Multimodal Interactive Digital-humAn Synthesis via Real-time Autoregressive Video Generation](https://mlsanity.com/paper/2508.19320/) (2025)
- [SocialDirector: Training-Free Social Interaction Control for Multi-Person Video Generation](https://mlsanity.com/paper/2605.10079/) (2026)
- [InterDyad: Interactive Dyadic Speech-to-Video Generation by Querying Intermediate Visual Guidance](https://mlsanity.com/paper/2603.23132/) (2026)
- [EchoCache: Energy-Guided Cross-Modal Caching for Efficient Audio-Driven Video Generation](https://mlsanity.com/paper/2608.02474/) (2026)

## Abstract (arXiv)

Recent years have witnessed remarkable advances in audio-driven talking head generation. However, existing approaches predominantly focus on single-character scenarios. While some methods can create separate conversation videos between two individuals, the critical challenge of generating unified conversation videos with multiple physically co-present characters sharing the same spatial environment remains largely unaddressed. This setting presents two key challenges: audio-to-character correspondence control and the lack of suitable datasets featuring multi-character talking videos within the same scene. To address these challenges, we introduce Bind-Your-Avatar, an MM-DiT-based model specifically designed for multi-talking-character video generation in the same scene. Specifically, we propose (1) A novel framework incorporating a fine-grained Embedding Router that binds `who' and `speak what' together to address the audio-to-character correspondence control. (2) Two methods for implementing a 3D-mask embedding router that enables frame-wise, fine-grained control of individual characters, with distinct loss functions based on observed geometric priors and a mask refinement strategy to enhance the accuracy and temporal smoothness of the predicted masks. (3) The first dataset, to the best of our knowledge, specifically constructed for multi-talking-character video generation, and accompanied by an open-source data processing pipeline, and (4) A benchmark for the dual-talking-characters video generation, with extensive experiments demonstrating superior performance over multiple state-of-the-art methods.
