# Systematic Comparison of Projection Methods for Monocular 3D Human Pose Estimation on Fisheye Images

arXiv: https://arxiv.org/abs/2506.19747 · HTML: https://mlsanity.com/paper/2506.19747/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 61 references that are in the map.
- First posted on arXiv 24 Jun 2025.

## Builds on (most cited first, 30 of 39)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [EfficientNetV2: Smaller Models and Faster Training](https://mlsanity.com/paper/2104.00298/) (2021)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [DETRs with Collaborative Hybrid Assignments Training](https://mlsanity.com/paper/2211.12860/) (2022)
- [Single-Shot Multi-Person 3D Pose Estimation From Monocular RGB](https://mlsanity.com/paper/1712.03453/) (2017)
- [RTMDet: An Empirical Study of Designing Real-Time Object Detectors](https://mlsanity.com/paper/2212.07784/) (2022)
- [RTMPose: Real-Time Multi-Person Pose Estimation based on MMPose](https://mlsanity.com/paper/2303.07399/) (2023)
- [Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1907.11346/) (2019)
- [Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wild](https://mlsanity.com/paper/2406.09905/) (2024)
- [Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2208.10741/) (2022)
- [xR-EgoPose: Egocentric 3D Human Pose from an HMD Camera](https://mlsanity.com/paper/1907.10045/) (2019)
- [Mo2Cap2: Real-time Mobile 3D Motion Capture with a Cap-mounted Fisheye Camera](https://mlsanity.com/paper/1803.05959/) (2018)
- [EgoHumans: An Egocentric 3D Multi-Human Benchmark](https://mlsanity.com/paper/2305.16487/) (2023)
- [UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture](https://mlsanity.com/paper/2208.01633/) (2022)
- [The Double Sphere Camera Model](https://mlsanity.com/paper/1807.08957/) (2018)
- [SMAP: Single-Shot Multi-Person Absolute 3D Pose Estimation](https://mlsanity.com/paper/2008.11469/) (2020)
- [Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formats](https://mlsanity.com/paper/2212.14474/) (2022)
- [LiDAR-aid Inertial Poser: Large-scale Human Motion Capture by Sparse Inertial and LiDAR Sensors](https://mlsanity.com/paper/2205.15410/) (2022)
- [Deep Learning for Omnidirectional Vision: A Survey and New Perspectives](https://mlsanity.com/paper/2205.10468/) (2022)
- [MeTRAbs: Metric-Scale Truncation-Robust Heatmaps for Absolute 3D Human Pose Estimation](https://mlsanity.com/paper/2007.07227/) (2020)
- [Surround-view Fisheye Camera Perception for Automated Driving: Overview, Survey and Challenges](https://mlsanity.com/paper/2205.13281/) (2022)
- [SportsPose -- A Dynamic 3D sports pose dataset](https://mlsanity.com/paper/2304.01865/) (2023)
- [EgoCap: Egocentric Marker-less Motion Capture with Two Fisheye Cameras (Extended Abstract)](https://mlsanity.com/paper/1701.00142/) (2016)
- [RAPiD: Rotation-Aware People Detection in Overhead Fisheye Images](https://mlsanity.com/paper/2005.11623/) (2020)
- [3D Object Detection from a Single Fisheye Image Without a Single Fisheye Training Image](https://mlsanity.com/paper/2003.03759/) (2020)

## Built on by (most cited first, 1 of 1)

- [How do Foundation Models Compare to Skeleton-Based Approaches for Gesture Recognition in Human-Robot Interaction?](https://mlsanity.com/paper/2506.20795/) (2025)

## Abstract (arXiv)

Fisheye cameras offer robots the ability to capture human movements across a wider field of view (FOV) than standard pinhole cameras, making them particularly useful for applications in human-robot interaction and automotive contexts. However, accurately detecting human poses in fisheye images is challenging due to the curved distortions inherent to fisheye optics. While various methods for undistorting fisheye images have been proposed, their effectiveness and limitations for poses that cover a wide FOV has not been systematically evaluated in the context of absolute human pose estimation from monocular fisheye images. To address this gap, we evaluate the impact of pinhole, equidistant and double sphere camera models, as well as cylindrical projection methods, on 3D human pose estimation accuracy. We find that in close-up scenarios, pinhole projection is inadequate, and the optimal projection method varies with the FOV covered by the human pose. The usage of advanced fisheye models like the double sphere model significantly enhances 3D human pose estimation accuracy. We propose a heuristic for selecting the appropriate projection model based on the detection bounding box to enhance prediction quality. Additionally, we introduce and evaluate on our novel dataset FISHnCHIPS, which features 3D human skeleton annotations in fisheye images, including images from unconventional angles, such as extreme close-ups, ground-mounted cameras, and wide-FOV poses, available at: https://www.vision.rwth-aachen.de/fishnchips
