# Is an object-centric representation beneficial for robotic manipulation ?

arXiv: https://arxiv.org/abs/2506.19408 · HTML: https://mlsanity.com/paper/2506.19408/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 44 references that are in the map.
- First posted on arXiv 24 Jun 2025.

## Builds on (most cited first, 30 of 39)

- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [Open X-Embodiment: Robotic Learning Datasets and RT-X Models](https://mlsanity.com/paper/2310.08864/) (2023)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Training](https://mlsanity.com/paper/2210.00030/) (2022)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Conditional Object-Centric Learning from Video](https://mlsanity.com/paper/2111.12594/) (2021)
- [Real-World Robot Learning with Masked Visual Pre-training](https://mlsanity.com/paper/2210.03109/) (2022)
- [ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI](https://mlsanity.com/paper/2410.00425/) (2024)
- [Bridging the Gap to Real-World Object-Centric Learning](https://mlsanity.com/paper/2209.14860/) (2022)
- [Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?](https://mlsanity.com/paper/2303.18240/) (2023)
- [SAVi++: Towards End-to-End Object-Centric Learning from Real-World Videos](https://mlsanity.com/paper/2206.07764/) (2022)
- [Illiterate DALL-E Learns to Compose](https://mlsanity.com/paper/2110.11405/) (2021)
- [SlotFormer: Unsupervised Visual Dynamics Simulation with Object-Centric Models](https://mlsanity.com/paper/2210.05861/) (2022)
- [A Review of Robot Learning for Manipulation: Challenges, Representations, and Algorithms](https://mlsanity.com/paper/1907.03146/) (2019)
- [Simple Unsupervised Object-Centric Learning for Complex and Naturalistic Videos](https://mlsanity.com/paper/2205.14065/) (2022)
- [VIOLA: Imitation Learning for Vision-Based Manipulation with Object Proposal Priors](https://mlsanity.com/paper/2210.11339/) (2022)
- [SlotDiffusion: Object-Centric Generative Modeling with Diffusion Models](https://mlsanity.com/paper/2305.11281/) (2023)
- [BAKU: An Efficient Transformer for Multi-Task Policy Learning](https://mlsanity.com/paper/2406.07539/) (2024)
- [Object-Centric Learning for Real-World Videos by Predicting Temporal Feature Similarities](https://mlsanity.com/paper/2306.04829/) (2023)
- [SIMONe: View-Invariant, Temporally-Abstracted Object Representations via Unsupervised Video Decomposition](https://mlsanity.com/paper/2106.03849/) (2021)
- [Imitating Task and Motion Planning with Visuomotor Transformers](https://mlsanity.com/paper/2305.16309/) (2023)

## Built on by (most cited first, 3 of 3)

- [Do You Need Proprioceptive States in Visuomotor Policies?](https://mlsanity.com/paper/2509.18644/) (2025)
- [GLUE: Global-Local Unified Encoding for Imitation Learning via Key-Patch Tracking](https://mlsanity.com/paper/2509.23220/) (2025)
- [When Slots Compete: Slot Merging in Object-Centric Learning](https://mlsanity.com/paper/2603.11246/) (2026)

## Abstract (arXiv)

Object-centric representation (OCR) has recently become a subject of interest in the computer vision community for learning a structured representation of images and videos. It has been several times presented as a potential way to improve data-efficiency and generalization capabilities to learn an agent on downstream tasks. However, most existing work only evaluates such models on scene decomposition, without any notion of reasoning over the learned representation. Robotic manipulation tasks generally involve multi-object environments with potential inter-object interaction. We thus argue that they are a very interesting playground to really evaluate the potential of existing object-centric work. To do so, we create several robotic manipulation tasks in simulated environments involving multiple objects (several distractors, the robot, etc.) and a high-level of randomization (object positions, colors, shapes, background, initial positions, etc.). We then evaluate one classical object-centric method across several generalization scenarios and compare its results against several state-of-the-art hollistic representations. Our results exhibit that existing methods are prone to failure in difficult scenarios involving complex scene structures, whereas object-centric methods help overcome these challenges.
