# OmniAvatar: Efficient Audio-Driven Avatar Video Generation with Adaptive Body Animation

arXiv: https://arxiv.org/abs/2506.18866 · HTML: https://mlsanity.com/paper/2506.18866/

## Key facts

- Cited by 83 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 39 references that are in the map.
- First posted on arXiv 23 Jun 2025.

## Builds on (most cited first, 30 of 30)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levels](https://mlsanity.com/paper/2312.17090/) (2023)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [LivePortrait: Efficient Portrait Animation with Stitching and Retargeting Control](https://mlsanity.com/paper/2407.03168/) (2024)
- [Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animation](https://mlsanity.com/paper/2406.08801/) (2024)
- [EchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark Conditions](https://mlsanity.com/paper/2407.08136/) (2024)
- [AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation](https://mlsanity.com/paper/2403.17694/) (2024)
- [Looking to Listen at the Cocktail Party: A Speaker-Independent Audio-Visual Model for Speech Separation](https://mlsanity.com/paper/1804.03619/) (2018)
- [DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits Animation](https://mlsanity.com/paper/2301.03786/) (2023)
- [OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Models](https://mlsanity.com/paper/2502.01061/) (2025)
- [Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer](https://mlsanity.com/paper/2412.00733/) (2024)
- [Loopy: Taming Audio-Driven Portrait Avatar with Long-Term Motion Dependency](https://mlsanity.com/paper/2409.02634/) (2024)
- [Hallo2: Long-Duration and High-Resolution Audio-Driven Portrait Image Animation](https://mlsanity.com/paper/2410.07718/) (2024)
- [FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesis](https://mlsanity.com/paper/2504.04842/) (2025)
- [EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation](https://mlsanity.com/paper/2411.10061/) (2024)
- [Sonic: Shifting Focus to Global Audio Perception in Portrait Animation](https://mlsanity.com/paper/2411.16331/) (2024)
- [HunyuanVideo-Avatar: High-Fidelity Audio-Driven Human Animation for Multiple Characters](https://mlsanity.com/paper/2505.20156/) (2025)
- [Goku: Flow Based Video Generative Foundation Models](https://mlsanity.com/paper/2502.04896/) (2025)
- [Let Them Talk: Audio-Driven Multi-Person Conversational Video Generation](https://mlsanity.com/paper/2505.22647/) (2025)
- [CyberHost: Taming Audio-driven Avatar Diffusion Model with Region Codebook Attention](https://mlsanity.com/paper/2409.01876/) (2024)
- [EMO2: End-Effector Guided Audio-Driven Avatar Video Generation](https://mlsanity.com/paper/2501.10687/) (2025)
- [TANGO: Co-Speech Gesture Video Reenactment with Hierarchical Audio Motion Embedding and Diffusion Interpolation](https://mlsanity.com/paper/2410.04221/) (2024)
- [MoCha: Towards Movie-Grade Talking Character Synthesis](https://mlsanity.com/paper/2503.23307/) (2025)

## Built on by (most cited first, 30 of 83)

- [StableAvatar: Infinite-Length Audio-Driven Avatar Video Generation](https://mlsanity.com/paper/2508.08248/) (2025)
- [InfiniteTalk: Audio-driven Video Generation for Sparse-Frame Video Dubbing](https://mlsanity.com/paper/2508.14033/) (2025)
- [UniAVGen: Unified Audio and Video Generation with Asymmetric Cross-Modal Interactions](https://mlsanity.com/paper/2511.03334/) (2025)
- [OmniHuman-1.5: Instilling an Active Mind in Avatars via Cognitive Simulation](https://mlsanity.com/paper/2508.19209/) (2025)
- [EchoMimicV3: 1.3B Parameters are All You Need for Unified Multi-Modal and Multi-Task Human Animation](https://mlsanity.com/paper/2507.03905/) (2025)
- [StreamAvatar: Streaming Diffusion Models for Real-Time Interactive Human Avatars](https://mlsanity.com/paper/2512.22065/) (2025)
- [Kling-Avatar: Grounding Multimodal Instructions for Cascaded Long-Duration Avatar Animation Synthesis](https://mlsanity.com/paper/2509.09595/) (2025)
- [AnyTalker: Scaling Multi-Person Talking Video Generation with Interactivity Refinement](https://mlsanity.com/paper/2511.23475/) (2025)
- [KlingAvatar 2.0 Technical Report](https://mlsanity.com/paper/2512.13313/) (2025)
- [Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation](https://mlsanity.com/paper/2604.23632/) (2026)
- [FlowAct-R1: Towards Interactive Humanoid Video Generation](https://mlsanity.com/paper/2601.10103/) (2026)
- [TimeChat-Captioner: Scripting Multi-Scene Videos with Time-Aware and Structural Audio-Visual Captions](https://mlsanity.com/paper/2602.08711/) (2026)
- [VideoVeritas: AI-Generated Video Detection via Perception Pretext Reinforcement Learning](https://mlsanity.com/paper/2602.08828/) (2026)
- [SoulX-FlashTalk: Real-Time Infinite Streaming of Audio-Driven Avatars via Self-Correcting Bidirectional Distillation](https://mlsanity.com/paper/2512.23379/) (2025)
- [InfinityHuman: Towards Long-Term Audio-Driven Human](https://mlsanity.com/paper/2508.20210/) (2025)
- [LiveTalk: Real-Time Multimodal Interactive Video Diffusion via Improved On-Policy Distillation](https://mlsanity.com/paper/2512.23576/) (2025)
- [Playmate2: Training-Free Multi-Character Audio-Driven Animation via Diffusion Transformer with Reward Feedback](https://mlsanity.com/paper/2510.12089/) (2025)
- [OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation](https://mlsanity.com/paper/2604.11804/) (2026)
- [AvatarForcing: One-Step Streaming Talking Avatars via Local-Future Sliding-Window Denoising](https://mlsanity.com/paper/2603.14331/) (2026)
- [LongCat-Video-Avatar 1.5 Technical Report](https://mlsanity.com/paper/2605.26486/) (2026)
- [ActAvatar: Temporally-Aware Precise Action Control for Talking Avatars](https://mlsanity.com/paper/2512.19546/) (2025)
- [InteractiveAvatar: Real-Time Streaming Video Generation for Consistent and Intent-Aware Avatars](https://mlsanity.com/paper/2606.22905/) (2026)
- [Lookahead Anchoring: Preserving Character Identity in Audio-Driven Human Animation](https://mlsanity.com/paper/2510.23581/) (2025)
- [EvalTalker: Learning to Evaluate Real-Portrait-Driven Multi-Subject Talking Humans](https://mlsanity.com/paper/2512.01340/) (2025)
- [Improving Joint Audio-Video Generation with Cross-Modal Context Learning](https://mlsanity.com/paper/2603.18600/) (2026)
- [Baton: Explicit Semantic Blueprints for Joint Video-Audio Generation](https://mlsanity.com/paper/2605.25195/) (2026)
- [Vidu S1: A Real-Time Interactive Video Generation Model](https://mlsanity.com/paper/2607.03118/) (2026)
- [JAM-Flow: Joint Audio-Motion Synthesis with Flow Matching](https://mlsanity.com/paper/2506.23552/) (2025)
- [FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animation](https://mlsanity.com/paper/2508.11255/) (2025)
- [THEval. Evaluation Framework for Talking Head Video Generation](https://mlsanity.com/paper/2511.04520/) (2025)

## Abstract (arXiv)

Significant progress has been made in audio-driven human animation, while most existing methods focus mainly on facial movements, limiting their ability to create full-body animations with natural synchronization and fluidity. They also struggle with precise prompt control for fine-grained generation. To tackle these challenges, we introduce OmniAvatar, an innovative audio-driven full-body video generation model that enhances human animation with improved lip-sync accuracy and natural movements. OmniAvatar introduces a pixel-wise multi-hierarchical audio embedding strategy to better capture audio features in the latent space, enhancing lip-syncing across diverse scenes. To preserve the capability for prompt-driven control of foundation models while effectively incorporating audio features, we employ a LoRA-based training approach. Extensive experiments show that OmniAvatar surpasses existing models in both facial and semi-body video generation, offering precise text-based control for creating videos in various domains, such as podcasts, human interactions, dynamic scenes, and singing. Our project page is https://omni-avatar.github.io/.
