# TCDiff++: An End-to-end Trajectory-Controllable Diffusion Model for Harmonious Music-Driven Group Choreography

arXiv: https://arxiv.org/abs/2506.18671 · HTML: https://mlsanity.com/paper/2506.18671/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 48 of its 72 references that are in the map.
- First posted on arXiv 23 Jun 2025.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 30 of 48)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Efficiently Modeling Long Sequences with Structured State Spaces](https://mlsanity.com/paper/2111.00396/) (2021)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality](https://mlsanity.com/paper/2405.21060/) (2024)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Diffusion Probabilistic Models for 3D Point Cloud Generation](https://mlsanity.com/paper/2103.01458/) (2021)
- [AI Choreographer: Music Conditioned 3D Dance Generation with AIST++](https://mlsanity.com/paper/2101.08779/) (2021)
- [Lumiere: A Space-Time Diffusion Model for Video Generation](https://mlsanity.com/paper/2401.12945/) (2024)
- [EDGE: Editable Dance Generation From Music](https://mlsanity.com/paper/2211.10658/) (2022)
- [Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance](https://mlsanity.com/paper/2403.14781/) (2024)
- [MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesis](https://mlsanity.com/paper/2212.04495/) (2022)
- [Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memory](https://mlsanity.com/paper/2203.13055/) (2022)
- [Direct3D: Scalable Image-to-3D Generation via 3D Latent Diffusion Transformer](https://mlsanity.com/paper/2405.14832/) (2024)
- [InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions](https://mlsanity.com/paper/2304.05684/) (2023)
- [Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models](https://mlsanity.com/paper/2211.09707/) (2022)
- [Stochastic Trajectory Prediction via Motion Indeterminacy Diffusion](https://mlsanity.com/paper/2203.13777/) (2022)
- [Learning Motion Priors for 4D Human Body Capture in 3D Scenes](https://mlsanity.com/paper/2108.10399/) (2021)
- [FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generation](https://mlsanity.com/paper/2212.03741/) (2022)
- [Dance Revolution: Long-Term Dance Generation with Music via Curriculum Learning](https://mlsanity.com/paper/2006.06119/) (2020)
- [UDE: A Unified Driving Engine for Human Motion Generation](https://mlsanity.com/paper/2211.16016/) (2022)
- [Large Motion Model for Unified Multi-Modal Motion Generation](https://mlsanity.com/paper/2404.01284/) (2024)
- [Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitives](https://mlsanity.com/paper/2403.10518/) (2024)
- [MambaLLIE: Implicit Retinex-Aware Low Light Enhancement with Global-then-Local State Space](https://mlsanity.com/paper/2405.16105/) (2024)
- [Music-Driven Group Choreography](https://mlsanity.com/paper/2303.12337/) (2023)
- [DisPose: Disentangling Pose Guidance for Controllable Human Image Animation](https://mlsanity.com/paper/2412.09349/) (2024)
- [MotionCraft: Crafting Whole-Body Motion with Plug-and-Play Multimodal Controls](https://mlsanity.com/paper/2407.21136/) (2024)

## Built on by (most cited first, 4 of 4)

- [GreenPlanner: Practical Floorplan Layout Generation via an Energy-Aware and Function-Feasible Generative Framework](https://mlsanity.com/paper/2512.00406/) (2025)
- [Reconstruction-Anchored Diffusion Model for Text-to-Motion Generation](https://mlsanity.com/paper/2601.14788/) (2026)
- [ST-GDance++: A Scalable Spatial-Temporal Diffusion for Long-Duration Group Choreography](https://mlsanity.com/paper/2603.22316/) (2026)
- [PianoFlow: Music-Aware Streaming Piano Motion Generation with Bimanual Coordination](https://mlsanity.com/paper/2604.12856/) (2026)

## Abstract (arXiv)

Music-driven dance generation has garnered significant attention due to its wide range of industrial applications, particularly in the creation of group choreography. During the group dance generation process, however, most existing methods still face three primary issues: multi-dancer collisions, single-dancer foot sliding and abrupt swapping in the generation of long group dance. In this paper, we propose TCDiff++, a music-driven end-to-end framework designed to generate harmonious group dance. Specifically, to mitigate multi-dancer collisions, we utilize a dancer positioning embedding to encode temporal and identity information. Additionally, we incorporate a distance-consistency loss to ensure that inter-dancer distances remain within plausible ranges. To address the issue of single-dancer foot sliding, we introduce a swap mode embedding to indicate dancer swapping patterns and design a Footwork Adaptor to refine raw motion, thereby minimizing foot sliding. For long group dance generation, we present a long group diffusion sampling strategy that reduces abrupt position shifts by injecting positional information into the noisy input. Furthermore, we integrate a Sequence Decoder layer to enhance the model's ability to selectively process long sequences. Extensive experiments demonstrate that our TCDiff++ achieves state-of-the-art performance, particularly in long-duration scenarios, ensuring high-quality and coherent group dance generation.
