# Object-aware Sound Source Localization via Audio-Visual Scene Understanding

arXiv: https://arxiv.org/abs/2506.18557 · HTML: https://mlsanity.com/paper/2506.18557/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 53 references that are in the map.
- First posted on arXiv 23 Jun 2025.

## Builds on (most cited first, 30 of 42)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Mistral 7B](https://mlsanity.com/paper/2310.06825/) (2023)
- [Exploring Simple Siamese Representation Learning](https://mlsanity.com/paper/2011.10566/) (2020)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [Sinkhorn Distances: Lightspeed Computation of Optimal Transportation Distances](https://mlsanity.com/paper/1306.0895/) (2013)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [A Survey on Multimodal Large Language Models](https://mlsanity.com/paper/2306.13549/) (2023)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [AudioCLIP: Extending CLIP to Image, Text and Audio](https://mlsanity.com/paper/2106.13043/) (2021)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [With a Little Help from My Friends: Nearest-Neighbor Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2104.14548/) (2021)
- [The Sound of Pixels](https://mlsanity.com/paper/1804.03160/) (2018)
- [Objects that Sound](https://mlsanity.com/paper/1712.06651/) (2017)
- [MM-Diffusion: Learning Multi-Modal Diffusion Models for Joint Audio and Video Generation](https://mlsanity.com/paper/2212.09478/) (2022)
- [Multimodal Large Language Models: A Survey](https://mlsanity.com/paper/2311.13165/) (2023)
- [Learning to Localize Sound Source in Visual Scenes](https://mlsanity.com/paper/1803.03849/) (2018)
- [Localizing Visual Sounds the Hard Way](https://mlsanity.com/paper/2104.02691/) (2021)
- [Boosting Contrastive Self-Supervised Learning with False Negative Cancellation](https://mlsanity.com/paper/2011.11765/) (2020)
- [Multiple Sound Sources Localization from Coarse to Fine](https://mlsanity.com/paper/2007.06355/) (2020)
- [Discriminative Sounding Objects Localization via Self-supervised Audiovisual Matching](https://mlsanity.com/paper/2010.05466/) (2020)
- [Localizing Visual Sounds the Easy Way](https://mlsanity.com/paper/2203.09324/) (2022)
- [Weakly Supervised Contrastive Learning](https://mlsanity.com/paper/2110.04770/) (2021)
- [A Closer Look at Weakly-Supervised Audio-Visual Source Localization](https://mlsanity.com/paper/2209.09634/) (2022)
- [V2A-Mapper: A Lightweight Solution for Vision-to-Audio Generation by Connecting Foundation Models](https://mlsanity.com/paper/2308.09300/) (2023)
- [Generalized Video Anomaly Event Detection: Systematic Taxonomy and Comparison of Deep Models](https://mlsanity.com/paper/2302.05087/) (2023)
- [Mix and Localize: Localizing Sound Sources in Mixtures](https://mlsanity.com/paper/2211.15058/) (2022)
- [Audio-Visual Grouping Network for Sound Localization from Mixtures](https://mlsanity.com/paper/2303.17056/) (2023)
- [Learning Audio-Visual Source Localization via False Negative Aware Contrastive Learning](https://mlsanity.com/paper/2303.11302/) (2023)

## Built on by (most cited first, 5 of 5)

- [SeaVIS: Sound-Enhanced Association for Online Audio-Visual Instance Segmentation](https://mlsanity.com/paper/2603.01431/) (2026)
- [Segmenting Collision Sound Sources in Egocentric Videos](https://mlsanity.com/paper/2511.13863/) (2025)
- [Generate, Analyze, and Refine: Training-Free Sound Source Localization via MLLM Meta-Reasoning](https://mlsanity.com/paper/2604.06824/) (2026)
- [Binaural Audio-Visual Instance Segmentation](https://mlsanity.com/paper/2609.32180/) (2026)
- [Shift-Aware Identity-Guided Latent Refinement for Referring Audio--Visual Segmentation](https://mlsanity.com/paper/2610.12783/) (2026)

## Abstract (arXiv)

Audio-visual sound source localization task aims to spatially localize sound-making objects within visual scenes by integrating visual and audio cues. However, existing methods struggle with accurately localizing sound-making objects in complex scenes, particularly when visually similar silent objects coexist. This limitation arises primarily from their reliance on simple audio-visual correspondence, which does not capture fine-grained semantic differences between sound-making and silent objects. To address these challenges, we propose a novel sound source localization framework leveraging Multimodal Large Language Models (MLLMs) to generate detailed contextual information that explicitly distinguishes between sound-making foreground objects and silent background objects. To effectively integrate this detailed information, we introduce two novel loss functions: Object-aware Contrastive Alignment (OCA) loss and Object Region Isolation (ORI) loss. Extensive experimental results on MUSIC and VGGSound datasets demonstrate the effectiveness of our approach, significantly outperforming existing methods in both single-source and multi-source localization scenarios. Code and generated detailed contextual information are available at: https://github.com/VisualAIKHU/OA-SSL.
