# A Motivational Architecture for Open-Ended Learning Challenges in Robots

arXiv: https://arxiv.org/abs/2506.18454 · HTML: https://mlsanity.com/paper/2506.18454/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 7 of its 15 references that are in the map.
- First posted on arXiv 23 Jun 2025.

## Builds on (most cited first, 7 of 7)

- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Automatic Goal Generation for Reinforcement Learning Agents](https://mlsanity.com/paper/1705.06366/) (2017)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Intrinsically Motivated Goal Exploration Processes with Automatic Curriculum Learning](https://mlsanity.com/paper/1708.02190/) (2017)
- [Augmenting Autotelic Agents with Large Language Models](https://mlsanity.com/paper/2305.12487/) (2023)
- [A Definition of Open-Ended Learning Problems for Goal-Conditioned Agents](https://mlsanity.com/paper/2311.00344/) (2023)

## Built on by (most cited first, 1 of 1)

- [Open-Ended Goal Inference through Actions and Language for Human-Robot Collaboration](https://mlsanity.com/paper/2512.04453/) (2025)

## Abstract (arXiv)

Developing agents capable of autonomously interacting with complex and dynamic environments, where task structures may change over time and prior knowledge cannot be relied upon, is a key prerequisite for deploying artificial systems in real-world settings. The open-ended learning framework identifies the core challenges for creating such agents, including the ability to autonomously generate new goals, acquire the necessary skills (or curricula of skills) to achieve them, and adapt to non-stationary environments. While many existing works tackles various aspects of these challenges in isolation, few propose integrated solutions that address them simultaneously. In this paper, we introduce H-GRAIL, a hierarchical architecture that, through the use of different typologies of intrinsic motivations and interconnected learning mechanisms, autonomously discovers new goals, learns the required skills for their achievement, generates skill sequences for tackling interdependent tasks, and adapts to non-stationary environments. We tested H-GRAIL in a real robotic scenario, demonstrating how the proposed solutions effectively address the various challenges of open-ended learning.
