# Toward Autonomous UI Exploration: The UIExplorer Benchmark

arXiv: https://arxiv.org/abs/2506.17779 · HTML: https://mlsanity.com/paper/2506.17779/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 39 references that are in the map.
- First posted on arXiv 21 Jun 2025.

## Builds on (most cited first, 29 of 29)

- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent Conversation](https://mlsanity.com/paper/2308.08155/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Language Agent Tree Search Unifies Reasoning Acting and Planning in Language Models](https://mlsanity.com/paper/2310.04406/) (2023)
- [WorkArena: How Capable Are Web Agents at Solving Common Knowledge Work Tasks?](https://mlsanity.com/paper/2403.07718/) (2024)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [First return, then explore](https://mlsanity.com/paper/2004.12919/) (2020)
- [WebRL: Training LLM Web Agents via Self-Evolving Online Curriculum Reinforcement Learning](https://mlsanity.com/paper/2411.02337/) (2024)
- [DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learning](https://mlsanity.com/paper/2406.11896/) (2024)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Never Give Up: Learning Directed Exploration Strategies](https://mlsanity.com/paper/2002.06038/) (2020)
- [WebWalker: Benchmarking LLMs in Web Traversal](https://mlsanity.com/paper/2501.07572/) (2025)
- [The BrowserGym Ecosystem for Web Agent Research](https://mlsanity.com/paper/2412.05467/) (2024)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [Tree Search for Language Model Agents](https://mlsanity.com/paper/2407.01476/) (2024)
- [Learn-by-interact: A Data-Centric Framework for Self-Adaptive Agents in Realistic Environments](https://mlsanity.com/paper/2501.10893/) (2025)
- [Explorer: Scaling Exploration-driven Web Trajectory Synthesis for Multimodal Web Agents](https://mlsanity.com/paper/2502.11357/) (2025)
- [AppAgent v2: Advanced Agent for Flexible Mobile Interactions](https://mlsanity.com/paper/2408.11824/) (2024)
- [ExACT: Teaching AI Agents to Explore with Reflective-MCTS and Exploratory Learning](https://mlsanity.com/paper/2410.02052/) (2024)
- [Explore, Select, Derive, and Recall: Augmenting LLM with Human-like Memory for Mobile Task Automation](https://mlsanity.com/paper/2312.03003/) (2023)
- [OpenWebVoyager: Building Multimodal Web Agents via Iterative Real-World Exploration, Feedback and Optimization](https://mlsanity.com/paper/2410.19609/) (2024)
- [Intelligent Go-Explore: Standing on the Shoulders of Giant Foundation Models](https://mlsanity.com/paper/2405.15143/) (2024)
- [Towards Enterprise-Ready Computer Using Generalist Agent](https://mlsanity.com/paper/2503.01861/) (2025)
- [Symbiotic Cooperation for Web Agents: Harnessing Complementary Strengths of Large and Small LLMs](https://mlsanity.com/paper/2502.07942/) (2025)
- [GUI-Bee: Align GUI Action Grounding to Novel Environments via Autonomous Exploration](https://mlsanity.com/paper/2501.13896/) (2025)
- [Characterizing Unintended Consequences in Human-GUI Agent Collaboration for Web Browsing](https://mlsanity.com/paper/2505.09875/) (2025)
- [Hierarchical reinforcement learning for efficient exploration and transfer](https://mlsanity.com/paper/2011.06335/) (2020)

## Abstract (arXiv)

Autonomous agents must know how to explore user interfaces (UIs) for reliable task solving, yet systematic evaluation of this crucial phase is lacking. We introduce UIExplore-Bench, the first benchmark explicitly dedicated to UI exploration. The benchmark evaluates agents with either Structured mode (granting access to layout information like DOM trees) or Screen mode (relying on GUI-only observations such as screenshots and human-like mouse/keyboard interactions) across three levels in a standardized GitLab sandbox environment. We formalize exploration as the process of maximizing the set of actionable UI components discovered and propose a metric, human-normalized UI-Functionalities Observed (hUFO), to quantify the effectiveness of exploration. Our results show that UIExplore-AlGo achieves the leading mean hUFO scores, reaching up to 77.2% of human performance in Structured mode and 59.0% in Screen mode at 2,000 steps, particularly excelling at the Sparse level. The results highlight the relevance of our benchmark, as current agents show a substantial performance gap compared to one hour of human expert exploration, indicating ample room for future advancements. We publicly release the benchmark environment, an exploration dataset, and an evaluation suite to catalyze research into efficient UI exploration strategies and their downstream applications, such as experience-driven task completion and automated training data generation.
