# DreamJourney: Perpetual View Generation with Video Diffusion Models

arXiv: https://arxiv.org/abs/2506.17705 · HTML: https://mlsanity.com/paper/2506.17705/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 34 of its 51 references that are in the map.
- First posted on arXiv 21 Jun 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 34)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.08453/) (2023)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Open-Sora: Democratizing Efficient Video Production for All](https://mlsanity.com/paper/2412.20404/) (2024)
- [Latte: Latent Diffusion Transformer for Video Generation](https://mlsanity.com/paper/2401.03048/) (2024)
- [Latent Video Diffusion Models for High-Fidelity Long Video Generation](https://mlsanity.com/paper/2211.13221/) (2022)
- [Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Image](https://mlsanity.com/paper/2012.09855/) (2020)
- [SceneScape: Text-Driven Consistent Scene Generation](https://mlsanity.com/paper/2302.01133/) (2023)
- [WonderJourney: Going from Anywhere to Everywhere](https://mlsanity.com/paper/2312.03884/) (2023)
- [LDMVFI: Video Frame Interpolation with Latent Diffusion Models](https://mlsanity.com/paper/2303.09508/) (2023)
- [InfiniteNature-Zero: Learning Perpetual View Generation of Natural Scenes from Single Images](https://mlsanity.com/paper/2207.11148/) (2022)
- [Look Outside the Room: Synthesizing A Consistent Long-Term 3D Scene Video from A Single Image](https://mlsanity.com/paper/2203.09457/) (2022)
- [Control3D: Towards Controllable Text-to-3D Generation](https://mlsanity.com/paper/2311.05461/) (2023)
- [Persistent Nature: A Generative Model of Unbounded 3D Worlds](https://mlsanity.com/paper/2303.13515/) (2023)
- [Mocycle-GAN: Unpaired Video-to-Video Translation](https://mlsanity.com/paper/1908.09514/) (2019)
- [Hi3D: Pursuing High-Resolution Image-to-3D Generation with Video Diffusion Models](https://mlsanity.com/paper/2409.07452/) (2024)
- [VP3D: Unleashing 2D Visual Prompt for Text-to-3D Generation](https://mlsanity.com/paper/2403.17001/) (2024)

## Built on by (most cited first, 1 of 1)

- [GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors](https://mlsanity.com/paper/2608.21849/) (2026)

## Abstract (arXiv)

Perpetual view generation aims to synthesize a long-term video corresponding to an arbitrary camera trajectory solely from a single input image. Recent methods commonly utilize a pre-trained text-to-image diffusion model to synthesize new content of previously unseen regions along camera movement. However, the underlying 2D diffusion model lacks 3D awareness and results in distorted artifacts. Moreover, they are limited to generating views of static 3D scenes, neglecting to capture object movements within the dynamic 4D world. To alleviate these issues, we present DreamJourney, a two-stage framework that leverages the world simulation capacity of video diffusion models to trigger a new perpetual scene view generation task with both camera movements and object dynamics. Specifically, in stage I, DreamJourney first lifts the input image to 3D point cloud and renders a sequence of partial images from a specific camera trajectory. A video diffusion model is then utilized as generative prior to complete the missing regions and enhance visual coherence across the sequence, producing a cross-view consistent video adheres to the 3D scene and camera trajectory. Meanwhile, we introduce two simple yet effective strategies (early stopping and view padding) to further stabilize the generation process and improve visual quality. Next, in stage II, DreamJourney leverages a multimodal large language model to produce a text prompt describing object movements in current view, and uses video diffusion model to animate current view with object movements. Stage I and II are repeated recurrently, enabling perpetual dynamic scene view generation. Extensive experiments demonstrate the superiority of our DreamJourney over state-of-the-art methods both quantitatively and qualitatively. Our project page: https://dream-journey.vercel.app.
