# Learning Dexterous Object Handover

arXiv: https://arxiv.org/abs/2506.16822 · HTML: https://mlsanity.com/paper/2506.16822/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 22 references that are in the map.
- First posted on arXiv 20 Jun 2025.

## Builds on (most cited first, 10 of 10)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Deep Reinforcement Learning: An Overview](https://mlsanity.com/paper/1701.07274/) (2017)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- [Reinforcement learning](https://mlsanity.com/paper/2405.10369/) (2024)
- [3D-ViTac: Learning Fine-Grained Manipulation with Visuo-Tactile Sensing](https://mlsanity.com/paper/2410.24091/) (2024)
- [Sim-to-Real Reinforcement Learning for Vision-Based Dexterous Manipulation on Humanoids](https://mlsanity.com/paper/2502.20396/) (2025)
- [Dynamic Handover: Throw and Catch with Bimanual Hands](https://mlsanity.com/paper/2309.05655/) (2023)
- [Object Handovers: a Review for Robotics](https://mlsanity.com/paper/2007.12952/) (2020)
- [GenH2R: Learning Generalizable Human-to-Robot Handover via Scalable Simulation, Demonstration, and Imitation](https://mlsanity.com/paper/2401.00929/) (2024)
- [DualQuat-LOAM: LiDAR Odometry and Mapping parametrized on Dual Quaternions](https://mlsanity.com/paper/2410.13541/) (2024)

## Abstract (arXiv)

Object handover is an important skill that we use daily when interacting with other humans. To deploy robots in collaborative setting, like houses, being able to receive and handing over objects safely and efficiently becomes a crucial skill. In this work, we demonstrate the use of Reinforcement Learning (RL) for dexterous object handover between two multi-finger hands. Key to this task is the use of a novel reward function based on dual quaternions to minimize the rotation distance, which outperforms other rotation representations such as Euler and rotation matrices. The robustness of the trained policy is experimentally evaluated by testing w.r.t. objects that are not included in the training distribution, and perturbations during the handover process. The results demonstrate that the trained policy successfully perform this task, achieving a total success rate of 94% in the best-case scenario after 100 experiments, thereby showing the robustness of our policy with novel objects. In addition, the best-case performance of the policy decreases by only 13.8% when the other robot moves during the handover, proving that our policy is also robust to this type of perturbation, which is common in real-world object handovers.
