# DepthVanish: Optimizing Adversarial Interval Structures for Stereo-Depth-Invisible Patches

arXiv: https://arxiv.org/abs/2506.16690 · HTML: https://mlsanity.com/paper/2506.16690/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 44 references that are in the map.
- First posted on arXiv 20 Jun 2025.

## Builds on (most cited first, 30 of 31)

- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [Pyramid Stereo Matching Network](https://mlsanity.com/paper/1803.08669/) (2018)
- [Virtual KITTI 2](https://mlsanity.com/paper/2001.10773/) (2020)
- [RAFT-Stereo: Multilevel Recurrent Field Transforms for Stereo Matching](https://mlsanity.com/paper/2109.07547/) (2021)
- [GA-Net: Guided Aggregation Net for End-to-end Stereo Matching](https://mlsanity.com/paper/1904.06587/) (2019)
- [Group-wise Correlation Stereo Network](https://mlsanity.com/paper/1903.04025/) (2019)
- [AANet: Adaptive Aggregation Network for Efficient Stereo Matching](https://mlsanity.com/paper/2004.09548/) (2020)
- [Revisiting Stereo Depth Estimation From a Sequence-to-Sequence Perspective with Transformers](https://mlsanity.com/paper/2011.02910/) (2020)
- [Iterative Geometry Encoding Volume for Stereo Matching](https://mlsanity.com/paper/2303.06615/) (2023)
- [SpatialBot: Precise Spatial Understanding with Vision Language Models](https://mlsanity.com/paper/2406.13642/) (2024)
- [DynamicStereo: Consistent Dynamic Depth from Stereo Videos](https://mlsanity.com/paper/2305.02296/) (2023)
- [Hierarchical Deep Stereo Matching on High-resolution Images](https://mlsanity.com/paper/1912.06704/) (2019)
- [DeepPruner: Learning Efficient Stereo Matching via Differentiable PatchMatch](https://mlsanity.com/paper/1909.05845/) (2019)
- [PCW-Net: Pyramid Combination and Warping Cost Volume for Stereo Matching](https://mlsanity.com/paper/2006.12797/) (2020)
- [Physical Attack on Monocular Depth Estimation with Optimal Adversarial Patches](https://mlsanity.com/paper/2207.04718/) (2022)
- [Open Challenges in Deep Stereo: the Booster Dataset](https://mlsanity.com/paper/2206.04671/) (2022)
- [Targeted Adversarial Perturbations for Monocular Depth Prediction](https://mlsanity.com/paper/2006.08602/) (2020)
- [Context-Enhanced Stereo Transformer](https://mlsanity.com/paper/2210.11719/) (2022)
- [Physical 3D Adversarial Attacks against Monocular Depth Estimation in Autonomous Driving](https://mlsanity.com/paper/2403.17301/) (2024)
- [Adaptive Fusion of Single-View and Multi-View Depth for Autonomous Driving](https://mlsanity.com/paper/2403.07535/) (2024)
- [A Survey on Deep Stereo Matching in the Twenties](https://mlsanity.com/paper/2407.07816/) (2024)
- [Stereopagnosia: Fooling Stereo Networks with Adversarial Perturbations](https://mlsanity.com/paper/2009.10142/) (2020)
- [Stereoscopic Universal Perturbations across Different Architectures and Datasets](https://mlsanity.com/paper/2112.06116/) (2021)
- [Adversarial Training of Self-supervised Monocular Depth Estimation against Physical-World Attacks](https://mlsanity.com/paper/2301.13487/) (2023)
- [ChiTransformer:Towards Reliable Stereo from Cues](https://mlsanity.com/paper/2203.04554/) (2022)
- [Analysis of Deep Networks for Monocular Depth Estimation Through Adversarial Attacks with Proposal of a Defense Method](https://mlsanity.com/paper/1911.08790/) (2019)
- [DoubleStar: Long-Range Attack Towards Depth Estimation based Obstacle Avoidance in Autonomous Systems](https://mlsanity.com/paper/2110.03154/) (2021)
- [Adversarial Attacks on Monocular Pose Estimation](https://mlsanity.com/paper/2207.07032/) (2022)
- [Self-supervised Adversarial Training of Monocular Depth Estimation against Physical-World Attacks](https://mlsanity.com/paper/2406.05857/) (2024)

## Abstract (arXiv)

Stereo depth estimation is a critical task in autonomous driving and robotics, where inaccuracies (such as misidentifying nearby objects as distant) can lead to dangerous situations. Adversarial attacks against stereo depth estimation can help reveal vulnerabilities before deployment. Previous works have shown that repeating optimized textures can effectively mislead stereo depth estimation in digital settings. However, our research reveals that these naively repeated textures perform poorly in physical implementations, i.e., when deployed as patches, limiting their practical utility for stress-testing stereo depth estimation systems. In this work, for the first time, we discover that introducing regular intervals among the repeated textures, creating a grid structure, significantly enhances the patch's attack performance. Through extensive experimentation, we analyze how variations of this novel structure influence the adversarial effectiveness. Based on these insights, we develop a novel stereo depth attack that jointly optimizes both the interval structure and texture elements. Our generated adversarial patches can be inserted into any scenes and successfully attack advanced stereo depth estimation methods of different paradigms, i.e., RAFT-Stereo and STTR. Most critically, our patch can also attack commercial RGB-D cameras (Intel RealSense) in real-world conditions, demonstrating their practical relevance for security assessment of stereo systems. The code is officially released at: https://github.com/WiWiN42/DepthVanish
