# VectorEdits: A Dataset and Benchmark for Instruction-Based Editing of Vector Graphics

arXiv: https://arxiv.org/abs/2506.15903 · HTML: https://mlsanity.com/paper/2506.15903/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 8 of its 12 references that are in the map.
- First posted on arXiv 18 Jun 2025.

## Builds on (most cited first, 8 of 8)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [CLIPDraw: Exploring Text-to-Drawing Synthesis through Language-Image Encoders](https://mlsanity.com/paper/2106.14843/) (2021)
- [DeepSVG: A Hierarchical Generative Network for Vector Graphics Animation](https://mlsanity.com/paper/2007.11301/) (2020)
- [StarVector: Generating Scalable Vector Graphics Code from Images and Text](https://mlsanity.com/paper/2312.11556/) (2023)
- [IconShop: Text-Guided Vector Icon Synthesis with Autoregressive Transformers](https://mlsanity.com/paper/2304.14400/) (2023)
- [SVGEditBench: A Benchmark Dataset for Quantitative Assessment of LLM's SVG Editing Capabilities](https://mlsanity.com/paper/2404.13710/) (2024)

## Built on by (most cited first, 5 of 5)

- [DisciplineGen-1M: A Large-Scale Dataset for Multidisciplinary Visual Generation and Editing](https://mlsanity.com/paper/2607.02290/) (2026)
- [Vector-Bench: Can Models Surgically Edit SVG Code?](https://mlsanity.com/paper/2607.19056/) (2026)
- [EdiTikZ: Scientific Figure Editing from Revision Trajectories](https://mlsanity.com/paper/2609.01409/) (2026)
- [MM-SVGEdit: A Multimodal-Driven SVG Editing for UI Design](https://mlsanity.com/paper/2609.06116/) (2026)
- [Beyond Plausibility: Verifiable Fine-Grained Image Editing on Structured Assets](https://mlsanity.com/paper/2610.04381/) (2026)

## Abstract (arXiv)

We introduce a large-scale dataset for instruction-guided vector image editing, consisting of over 270,000 pairs of SVG images paired with natural language edit instructions. Our dataset enables training and evaluation of models that modify vector graphics based on textual commands. We describe the data collection process, including image pairing via CLIP similarity and instruction generation with vision-language models. Initial experiments with state-of-the-art large language models reveal that current methods struggle to produce accurate and valid edits, underscoring the challenge of this task. To foster research in natural language-driven vector graphic generation and editing, we make our resources created within this work publicly available.
