# Topology-Aware and Highly Generalizable Deep Reinforcement Learning for Efficient Retrieval in Multi-Deep Storage Systems

arXiv: https://arxiv.org/abs/2506.14787 · HTML: https://mlsanity.com/paper/2506.14787/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 12 of its 72 references that are in the map.
- First posted on arXiv 27 May 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 12 of 12)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [Activation Functions in Deep Learning: A Comprehensive Survey and Benchmark](https://mlsanity.com/paper/2109.14545/) (2021)
- [Shared Experience Actor-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.07169/) (2020)
- [Lifelike Agility and Play in Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Models](https://mlsanity.com/paper/2308.15143/) (2023)
- [Scalable Multi-Agent Reinforcement Learning for Warehouse Logistics with Robotic and Human Co-Workers](https://mlsanity.com/paper/2212.11498/) (2022)
- [Off-Policy Reinforcement Learning for Efficient and Effective GAN Architecture Search](https://mlsanity.com/paper/2007.09180/) (2020)
- [Solving the Order Batching and Sequencing Problem using Deep Reinforcement Learning](https://mlsanity.com/paper/2006.09507/) (2020)
- [Multi-agent Actor-Critic with Time Dynamical Opponent Model](https://mlsanity.com/paper/2204.05576/) (2022)
- [Reinforcement learning for multi-item retrieval in the puzzle-based storage system](https://mlsanity.com/paper/2202.03424/) (2022)

## Abstract (arXiv)

In modern industrial and logistics environments, the rapid expansion of fast delivery services has heightened the demand for storage systems that combine high efficiency with increased density. Multi-deep autonomous vehicle storage and retrieval systems (AVS/RS) present a viable solution for achieving greater storage density. However, these systems encounter significant challenges during retrieval operations due to lane blockages. A conventional approach to mitigate this issue involves storing items with homogeneous characteristics in a single lane, but this strategy restricts the flexibility and adaptability of multi-deep storage systems. In this study, we propose a deep reinforcement learning-based framework to address the retrieval problem in multi-deep storage systems with heterogeneous item configurations. Each item is associated with a specific due date, and the objective is to minimize total tardiness. To effectively capture the system's topology, we introduce a graph-based state representation that integrates both item attributes and the local topological structure of the multi-deep warehouse. To process this representation, we design a novel neural network architecture that combines a Graph Neural Network (GNN) with a Transformer model. The GNN encodes topological and item-specific information into embeddings for all directly accessible items, while the Transformer maps these embeddings into global priority assignments. The Transformer's strong generalization capability further allows our approach to be applied to storage systems with diverse layouts. Extensive numerical experiments, including comparisons with heuristic methods, demonstrate the superiority of the proposed neural network architecture and the effectiveness of the trained agent in optimizing retrieval tardiness.
