# 3DGS-IEval-15K: A Large-scale Image Quality Evaluation Database for 3D Gaussian-Splatting

arXiv: https://arxiv.org/abs/2506.14642 · HTML: https://mlsanity.com/paper/2506.14642/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 45 references that are in the map.
- First posted on arXiv 17 Jun 2025.

## Builds on (most cited first, 24 of 24)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [MUSIQ: Multi-scale Image Quality Transformer](https://mlsanity.com/paper/2108.05997/) (2021)
- [DeepSeek-VL: Towards Real-World Vision-Language Understanding](https://mlsanity.com/paper/2403.05525/) (2024)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering](https://mlsanity.com/paper/2312.00109/) (2023)
- [MANIQA: Multi-dimension Attention Network for No-Reference Image Quality Assessment](https://mlsanity.com/paper/2204.08958/) (2022)
- [LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS](https://mlsanity.com/paper/2311.17245/) (2023)
- [Blind Image Quality Assessment Using A Deep Bilinear Convolutional Neural Network](https://mlsanity.com/paper/1907.02665/) (2019)
- [mPLUG-Owl3: Towards Long Image-Sequence Understanding in Multi-Modal Large Language Models](https://mlsanity.com/paper/2408.04840/) (2024)
- [Blind Image Quality Assessment via Vision-Language Correspondence: A Multitask Learning Perspective](https://mlsanity.com/paper/2303.14968/) (2023)
- [HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression](https://mlsanity.com/paper/2403.14530/) (2024)
- [EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS](https://mlsanity.com/paper/2312.04564/) (2023)
- [CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization](https://mlsanity.com/paper/2311.18159/) (2023)
- [CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting](https://mlsanity.com/paper/2404.09458/) (2024)
- [Blind Quality Assessment for in-the-Wild Images via Hierarchical Feature Fusion and Iterative Mixed Database Training](https://mlsanity.com/paper/2105.14550/) (2021)
- [Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields](https://mlsanity.com/paper/2408.03822/) (2024)
- [Perceptual Quality Assessment of NeRF and Neural View Synthesis Methods for Front-Facing Views](https://mlsanity.com/paper/2303.15206/) (2023)
- [A Benchmark for Gaussian Splatting Compression and Quality Assessment Study](https://mlsanity.com/paper/2407.14197/) (2024)
- [NeRF View Synthesis: Subjective Quality Assessment and Objective Metrics Evaluation](https://mlsanity.com/paper/2405.20078/) (2024)
- [Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes](https://mlsanity.com/paper/2501.08072/) (2025)
- [Explicit-NeRF-QA: A Quality Assessment Database for Explicit NeRF Model Compression](https://mlsanity.com/paper/2407.08165/) (2024)
- [NeRF-QA: Neural Radiance Fields Quality Assessment Database](https://mlsanity.com/paper/2305.03176/) (2023)

## Built on by (most cited first, 6 of 6)

- [3DGS-VBench: A Comprehensive Video Quality Evaluation Benchmark for 3DGS Compression](https://mlsanity.com/paper/2508.07038/) (2025)
- [MUGSQA: Novel Multi-Uncertainty-Based Gaussian Splatting Quality Assessment Method, Dataset, and Benchmarks](https://mlsanity.com/paper/2511.06830/) (2025)
- [IQA-Spider: Unifying Multi-Granularity Image Quality Assessment with Reasoning, Grounding and Referring](https://mlsanity.com/paper/2605.24553/) (2026)
- [Aes3D: Aesthetic Assessment in 3D Gaussian Splatting](https://mlsanity.com/paper/2605.05155/) (2026)
- [SpatialQ: Understanding 3D Gaussian Splatting Scene Quality via Visual-based MLLM](https://mlsanity.com/paper/2607.26595/) (2026)
- [From Explicit References to Scene Manifolds: Distributional Fidelity and Realism for Radiance Field Quality Assessment](https://mlsanity.com/paper/2609.07346/) (2026)

## Abstract (arXiv)

3D Gaussian Splatting (3DGS) has emerged as a promising approach for novel view synthesis, offering real-time rendering with high visual fidelity. However, its substantial storage requirements present significant challenges for practical applications. While recent state-of-the-art (SOTA) 3DGS methods increasingly incorporate dedicated compression modules, there is a lack of a comprehensive framework to evaluate their perceptual impact. Therefore we present 3DGS-IEval-15K, the first large-scale image quality assessment (IQA) dataset specifically designed for compressed 3DGS representations. Our dataset encompasses 15,200 images rendered from 10 real-world scenes through 6 representative 3DGS algorithms at 20 strategically selected viewpoints, with different compression levels leading to various distortion effects. Through controlled subjective experiments, we collect human perception data from 60 viewers. We validate dataset quality through scene diversity and MOS distribution analysis, and establish a comprehensive benchmark with 30 representative IQA metrics covering diverse types. As the largest-scale 3DGS quality assessment dataset to date, our work provides a foundation for developing 3DGS specialized IQA metrics, and offers essential data for investigating view-dependent quality distribution patterns unique to 3DGS. The database is publicly available at https://github.com/YukeXing/3DGS-IEval-15K.
