# DVP-MVS++: Synergize Depth-Normal-Edge and Harmonized Visibility Prior for Multi-View Stereo

arXiv: https://arxiv.org/abs/2506.13215 · HTML: https://mlsanity.com/paper/2506.13215/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 94 references that are in the map.
- First posted on arXiv 16 Jun 2025.

## Builds on (most cited first, 30 of 44)

- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [MVSNet: Depth Inference for Unstructured Multi-view Stereo](https://mlsanity.com/paper/1804.02505/) (2018)
- [DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision](https://mlsanity.com/paper/2312.16256/) (2023)
- [BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks](https://mlsanity.com/paper/1911.10127/) (2019)
- [Depth Pro: Sharp Monocular Metric Depth in Less Than a Second](https://mlsanity.com/paper/2410.02073/) (2024)
- [Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimation](https://mlsanity.com/paper/2404.15506/) (2024)
- [Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation](https://mlsanity.com/paper/2312.02145/) (2023)
- [SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Driving](https://mlsanity.com/paper/2303.09551/) (2023)
- [Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inference](https://mlsanity.com/paper/1902.10556/) (2019)
- [PatchmatchNet: Learned Multi-View Patchmatch Stereo](https://mlsanity.com/paper/2012.01411/) (2020)
- [Cost Volume Pyramid Based Depth Inference for Multi-View Stereo](https://mlsanity.com/paper/1912.08329/) (2019)
- [Multi-Scale Geometric Consistency Guided Multi-View Stereo](https://mlsanity.com/paper/1904.08103/) (2019)
- [Change-Agent: Towards Interactive Comprehensive Remote Sensing Change Interpretation and Analysis](https://mlsanity.com/paper/2403.19646/) (2024)
- [Planar Prior Assisted PatchMatch Multi-View Stereo](https://mlsanity.com/paper/1912.11744/) (2019)
- [IterMVS: Iterative Probability Estimation for Efficient Multi-View Stereo](https://mlsanity.com/paper/2112.05126/) (2021)
- [MVSTER: Epipolar Transformer for Efficient Multi-View Stereo](https://mlsanity.com/paper/2204.07346/) (2022)
- [Text2Earth: Unlocking Text-driven Remote Sensing Image Generation with a Global-Scale Dataset and a Foundation Model](https://mlsanity.com/paper/2501.00895/) (2025)
- [Generative Text-Guided 3D Vision-Language Pretraining for Unified Medical Image Segmentation](https://mlsanity.com/paper/2306.04811/) (2023)
- [RSCaMa: Remote Sensing Image Change Captioning with State Space Model](https://mlsanity.com/paper/2404.18895/) (2024)
- [TAPA-MVS: Textureless-Aware PAtchMatch Multi-View Stereo](https://mlsanity.com/paper/1903.10929/) (2019)
- [DecAlign: Hierarchical Cross-Modal Alignment for Decoupled Multimodal Representation Learning](https://mlsanity.com/paper/2503.11892/) (2025)
- [Remote Sensing SpatioTemporal Vision-Language Models: A Comprehensive Survey](https://mlsanity.com/paper/2412.02573/) (2024)
- [Self-Supervised Neuron Segmentation with Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2310.04148/) (2023)
- [SD-MVS: Segmentation-Driven Deformation Multi-View Stereo with Spherical Refinement and EM optimization](https://mlsanity.com/paper/2401.06385/) (2024)
- [MMGDreamer: Mixed-Modality Graph for Geometry-Controllable 3D Indoor Scene Generation](https://mlsanity.com/paper/2502.05874/) (2025)
- [MSP-MVS: Multi-Granularity Segmentation Prior Guided Multi-View Stereo](https://mlsanity.com/paper/2407.19323/) (2024)
- [MapExpert: Online HD Map Construction with Simple and Efficient Sparse Map Element Expert](https://mlsanity.com/paper/2412.12704/) (2024)
- [DynCIM: Dynamic Curriculum for Imbalanced Multimodal Learning](https://mlsanity.com/paper/2503.06456/) (2025)
- [Mask Factory: Towards High-quality Synthetic Data Generation for Dichotomous Image Segmentation](https://mlsanity.com/paper/2412.19080/) (2024)
- [GradiSeg: Gradient-Guided Gaussian Segmentation with Enhanced 3D Boundary Precision](https://mlsanity.com/paper/2412.00392/) (2024)

## Built on by (most cited first, 4 of 4)

- [CoC-VLA: Delving into Adversarial Domain Transfer for Explainable Autonomous Driving via Chain-of-Causality Visual-Language-Action Model](https://mlsanity.com/paper/2511.19914/) (2025)
- [From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splatting](https://mlsanity.com/paper/2510.02732/) (2025)
- [LiMT: A Multi-task Liver Image Benchmark Dataset](https://mlsanity.com/paper/2511.19889/) (2025)
- [X-Ragent: Tool-Augmented Reinforcement Learning for Evidence-Grounded Chest X-Ray Reasoning](https://mlsanity.com/paper/2610.16811/) (2026)

## Abstract (arXiv)

Recently, patch deformation-based methods have demonstrated significant effectiveness in multi-view stereo due to their incorporation of deformable and expandable perception for reconstructing textureless areas. However, these methods generally focus on identifying reliable pixel correlations to mitigate matching ambiguity of patch deformation, while neglecting the deformation instability caused by edge-skipping and visibility occlusions, which may cause potential estimation deviations. To address these issues, we propose DVP-MVS++, an innovative approach that synergizes both depth-normal-edge aligned and harmonized cross-view priors for robust and visibility-aware patch deformation. Specifically, to avoid edge-skipping, we first apply DepthPro, Metric3Dv2 and Roberts operator to generate coarse depth maps, normal maps and edge maps, respectively. These maps are then aligned via an erosion-dilation strategy to produce fine-grained homogeneous boundaries for facilitating robust patch deformation. Moreover, we reformulate view selection weights as visibility maps, and then implement both an enhanced cross-view depth reprojection and an area-maximization strategy to help reliably restore visible areas and effectively balance deformed patch, thus acquiring harmonized cross-view priors for visibility-aware patch deformation. Additionally, we obtain geometry consistency by adopting both aggregated normals via view selection and projection depth differences via epipolar lines, and then employ SHIQ for highlight correction to enable geometry consistency with highlight-aware perception, thus improving reconstruction quality during propagation and refinement stage. Evaluation results on ETH3D, Tanks & Temples and Strecha datasets exhibit the state-of-the-art performance and robust generalization capability of our proposed method.
