# Goal-based Self-Adaptive Generative Adversarial Imitation Learning (Goal-SAGAIL) for Multi-goal Robotic Manipulation Tasks

arXiv: https://arxiv.org/abs/2506.12676 · HTML: https://mlsanity.com/paper/2506.12676/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 8 of its 13 references that are in the map.
- First posted on arXiv 15 Jun 2025.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 8 of 8)

- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research](https://mlsanity.com/paper/1802.09464/) (2018)
- [Goal-conditioned Imitation Learning](https://mlsanity.com/paper/1906.05838/) (2019)
- [Generative Adversarial Self-Imitation Learning](https://mlsanity.com/paper/1812.00950/) (2018)
- [Learning Category-Level Generalizable Object Manipulation Policy via Generative Adversarial Self-Imitation Learning from Demonstrations](https://mlsanity.com/paper/2203.02107/) (2022)

## Built on by (most cited first, 2 of 2)

- [A GPU-Parallel Framework for Heterogeneous Multi-Task Reinforcement Learning](https://mlsanity.com/paper/2606.03335/) (2026)
- [Repetition as Reinforcement: Enhancing Sample Efficiency via Instant Episode Repetition in Reinforcement Learning](https://mlsanity.com/paper/2608.17347/) (2026)

## Abstract (arXiv)

Reinforcement learning for multi-goal robot manipulation tasks poses significant challenges due to the diversity and complexity of the goal space. Techniques such as Hindsight Experience Replay (HER) have been introduced to improve learning efficiency for such tasks. More recently, researchers have combined HER with advanced imitation learning methods such as Generative Adversarial Imitation Learning (GAIL) to integrate demonstration data and accelerate training speed. However, demonstration data often fails to provide enough coverage for the goal space, especially when acquired from human teleoperation. This biases the learning-from-demonstration process toward mastering easier sub-tasks instead of tackling the more challenging ones. In this work, we present Goal-based Self-Adaptive Generative Adversarial Imitation Learning (Goal-SAGAIL), a novel framework specifically designed for multi-goal robot manipulation tasks. By integrating self-adaptive learning principles with goal-conditioned GAIL, our approach enhances imitation learning efficiency, even when limited, suboptimal demonstrations are available. Experimental results validate that our method significantly improves learning efficiency across various multi-goal manipulation scenarios -- including complex in-hand manipulation tasks -- using suboptimal demonstrations provided by both simulation and human experts.
