# LiLAC: A Lightweight Latent ControlNet for Musical Audio Generation

arXiv: https://arxiv.org/abs/2506.11476 · HTML: https://mlsanity.com/paper/2506.11476/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 38 of its 48 references that are in the map.
- First posted on arXiv 13 Jun 2025.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 30 of 38)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentation](https://mlsanity.com/paper/2211.06687/) (2022)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [Uni-ControlNet: All-in-One Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2305.16322/) (2023)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion Models](https://mlsanity.com/paper/2301.12661/) (2023)
- [Fr'echet Audio Distance: A Metric for Evaluating Music Enhancement Algorithms](https://mlsanity.com/paper/1812.08466/) (2018)
- [Fast Timing-Conditioned Latent Audio Diffusion](https://mlsanity.com/paper/2402.04825/) (2024)
- [Noise2Music: Text-conditioned Music Generation with Diffusion Models](https://mlsanity.com/paper/2302.03917/) (2023)
- [PIXART-δ: Fast and Controllable Image Generation with Latent Consistency Models](https://mlsanity.com/paper/2401.05252/) (2024)
- [MuLan: A Joint Embedding of Music Audio and Natural Language](https://mlsanity.com/paper/2208.12415/) (2022)
- [Music ControlNet: Multiple Time-varying Controls for Music Generation](https://mlsanity.com/paper/2311.07069/) (2023)
- [DITTO: Diffusion Inference-Time T-Optimization for Music Generation](https://mlsanity.com/paper/2401.12179/) (2024)
- [Multi-Source Diffusion Models for Simultaneous Music Generation and Separation](https://mlsanity.com/paper/2302.02257/) (2023)
- [Zero-Shot Unsupervised and Text-Based Audio Editing Using DDPM Inversion](https://mlsanity.com/paper/2402.10009/) (2024)
- [SingSong: Generating musical accompaniments from singing](https://mlsanity.com/paper/2301.12662/) (2023)
- [JEN-1: Text-Guided Universal Music Generation with Omnidirectional Diffusion Models](https://mlsanity.com/paper/2308.04729/) (2023)
- [DrumGAN: Synthesis of Drum Sounds With Timbral Feature Conditioning Using Generative Adversarial Networks](https://mlsanity.com/paper/2008.12073/) (2020)
- [Diff-A-Riff: Musical Accompaniment Co-creation via Latent Diffusion Models](https://mlsanity.com/paper/2406.08384/) (2024)
- [Music2Latent: Consistency Autoencoders for Latent Audio Compression](https://mlsanity.com/paper/2408.06500/) (2024)
- [StemGen: A music generation model that listens](https://mlsanity.com/paper/2312.08723/) (2023)
- [MusicMagus: Zero-Shot Text-to-Music Editing via Diffusion Models](https://mlsanity.com/paper/2402.06178/) (2024)
- [Controllable Music Production with Diffusion Models and Guidance Gradients](https://mlsanity.com/paper/2311.00613/) (2023)
- [DITTO-2: Distilled Diffusion Inference-Time T-Optimization for Music Generation](https://mlsanity.com/paper/2405.20289/) (2024)
- [Sketch2Sound: Controllable Audio Generation via Time-Varying Signals and Sonic Imitations](https://mlsanity.com/paper/2412.08550/) (2024)
- [Explainable Generative AI (GenXAI): A Survey, Conceptualization, and Research Agenda](https://mlsanity.com/paper/2404.09554/) (2024)

## Built on by (most cited first, 3 of 3)

- [Steering Autoregressive Music Generation with Recursive Feature Machines](https://mlsanity.com/paper/2510.19127/) (2025)
- [Diffusion Timbre Transfer Via Mutual Information Guided Inpainting](https://mlsanity.com/paper/2601.01294/) (2026)
- [Audio ControlNet for Fine-Grained Audio Generation and Editing](https://mlsanity.com/paper/2602.04680/) (2026)

## Abstract (arXiv)

Text-to-audio diffusion models produce high-quality and diverse music but many, if not most, of the SOTA models lack the fine-grained, time-varying controls essential for music production. ControlNet enables attaching external controls to a pre-trained generative model by cloning and fine-tuning its encoder on new conditionings. However, this approach incurs a large memory footprint and restricts users to a fixed set of controls. We propose a lightweight, modular architecture that considerably reduces parameter count while matching ControlNet in audio quality and condition adherence. Our method offers greater flexibility and significantly lower memory usage, enabling more efficient training and deployment of independent controls. We conduct extensive objective and subjective evaluations and provide numerous audio examples on the accompanying website at https://lightlatentcontrol.github.io
