# A Shortcut-aware Video-QA Benchmark for Physical Understanding via Minimal Video Pairs

arXiv: https://arxiv.org/abs/2506.09987 · HTML: https://mlsanity.com/paper/2506.09987/

## Key facts

- Cited by 30 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 70 of its 95 references that are in the map.
- First posted on arXiv 11 Jun 2025.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)

## Builds on (most cited first, 30 of 70)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering](https://mlsanity.com/paper/1612.00837/) (2016)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [Shortcut Learning in Deep Neural Networks](https://mlsanity.com/paper/2004.07780/) (2020)
- [MMLU-Pro: A More Robust and Challenging Multi-Task Language Understanding Benchmark](https://mlsanity.com/paper/2406.01574/) (2024)
- [A large annotated corpus for learning natural language inference](https://mlsanity.com/paper/1508.05326/) (2015)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [OK-VQA: A Visual Question Answering Benchmark Requiring External Knowledge](https://mlsanity.com/paper/1906.00067/) (2019)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [Are We on the Right Way for Evaluating Large Vision-Language Models?](https://mlsanity.com/paper/2403.20330/) (2024)
- [Right for the Wrong Reasons: Diagnosing Syntactic Heuristics in Natural Language Inference](https://mlsanity.com/paper/1902.01007/) (2019)
- [NExT-QA:Next Phase of Question-Answering to Explaining Temporal Actions](https://mlsanity.com/paper/2105.08276/) (2021)
- [Eyes Wide Shut? Exploring the Visual Shortcomings of Multimodal LLMs](https://mlsanity.com/paper/2401.06209/) (2024)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [When and why vision-language models behave like bags-of-words, and what to do about it?](https://mlsanity.com/paper/2210.01936/) (2022)
- [TALL: Temporal Activity Localization via Language Query](https://mlsanity.com/paper/1705.02101/) (2017)
- [NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding](https://mlsanity.com/paper/1905.04757/) (2019)
- [Winoground: Probing Vision and Language Models for Visio-Linguistic Compositionality](https://mlsanity.com/paper/2204.03162/) (2022)
- [Socratic Models: Composing Zero-Shot Multimodal Reasoning with Language](https://mlsanity.com/paper/2204.00598/) (2022)
- [InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generation](https://mlsanity.com/paper/2307.06942/) (2023)
- [CLEVRER: CoLlision Events for Video REpresentation and Reasoning](https://mlsanity.com/paper/1910.01442/) (2019)

## Built on by (most cited first, 30 of 30)

- [Cosmos 3: Omnimodal World Models for Physical AI](https://mlsanity.com/paper/2606.02800/) (2026)
- [V-JEPA 2.1: Unlocking Dense Features in Video Self-Supervised Learning](https://mlsanity.com/paper/2603.14482/) (2026)
- [WoW: Towards a World omniscient World model Through Embodied Interaction](https://mlsanity.com/paper/2509.22642/) (2025)
- [Embodied AI Agents: Modeling the World](https://mlsanity.com/paper/2506.22355/) (2025)
- [PAI-Bench: A Comprehensive Benchmark For Physical AI](https://mlsanity.com/paper/2512.01989/) (2025)
- [VideoAuto-R1: Video Auto Reasoning via Thinking Once, Answering Twice](https://mlsanity.com/paper/2601.05175/) (2026)
- [Wow, wo, val! A Comprehensive Embodied World Model Evaluation Turing Test](https://mlsanity.com/paper/2601.04137/) (2026)
- [PhysicsMind: Sim and Real Mechanics Benchmarking for Physical Reasoning and Prediction in Foundational VLMs and World Models](https://mlsanity.com/paper/2601.16007/) (2026)
- [TimeBlind: A Spatio-Temporal Compositionality Benchmark for Video LLMs](https://mlsanity.com/paper/2602.00288/) (2026)
- [How Should World Models Be Evaluated for Embodied Decision-Making? A Decision-Making-Centric Position](https://mlsanity.com/paper/2606.15032/) (2026)
- [VisPhyWorld: Probing Physical Reasoning via Code-Driven Video Reconstruction](https://mlsanity.com/paper/2602.13294/) (2026)
- [TRAPSBench: Vision-Language Models Encode but Fail to Express Epistemic Restraint](https://mlsanity.com/paper/2608.13167/) (2026)
- [Can Vision-Language Models Solve the Shell Game?](https://mlsanity.com/paper/2603.08436/) (2026)
- [How Do Video Foundation Models Encode Intuitive Physics? Probing Across Pretraining Paradigms](https://mlsanity.com/paper/2606.09646/) (2026)
- [Modeling the Mental World for Embodied AI: A Comprehensive Review](https://mlsanity.com/paper/2601.02378/) (2025)
- [Learning Spatiotemporal Sensitivity in Video LLMs via Counterfactual Reinforcement Learning](https://mlsanity.com/paper/2605.21988/) (2026)
- [Fast Enough to Act: Spatio-Temporal Visual Token Merging for Low-Latency Robotic VLMs and VLAs](https://mlsanity.com/paper/2606.29350/) (2026)
- [PhysVista: Benchmarking Physical Intelligence in VLMs via a Perception-Reasoning-Assessment Loop](https://mlsanity.com/paper/2610.00559/) (2026)
- [Eye-Q: A Multilingual Benchmark for Visual Word Puzzle Solving and Image-to-Phrase Reasoning](https://mlsanity.com/paper/2601.03400/) (2026)
- [TOC-Bench: A Temporal Object Consistency Benchmark for Video Large Language Models](https://mlsanity.com/paper/2605.09904/) (2026)
- [VGenST-Bench: A Benchmark for Spatio-Temporal Reasoning via Active Video Synthesis](https://mlsanity.com/paper/2605.22570/) (2026)
- [VideoLatent: Video-Language Learning via Latent Self-Forcing](https://mlsanity.com/paper/2606.22870/) (2026)
- [PhyCheck: Fine-Grained Evidence-Grounded Dataset for Physical Law Understanding in Video-LLMs](https://mlsanity.com/paper/2608.02150/) (2026)
- [FADE: From Passive Verification to Active Discovery in Counterfactual Video Understanding](https://mlsanity.com/paper/2608.10764/) (2026)
- [What's the Catch? Evaluating Temporal Consistency in Vision-Language Models](https://mlsanity.com/paper/2608.23474/) (2026)
- [DementiaCare-Bench: A Modality-Validated Video Benchmark](https://mlsanity.com/paper/2609.12929/) (2026)
- [PhysAI-Bench: A Benchmark for LLM-Based Agentic Decision-Making in Autonomous UAV-Centric Physical AI](https://mlsanity.com/paper/2609.23695/) (2026)
- [Video-HopChain: Multi-Hop Questions and Confidence-Gated Exploration for Video Reasoning Models](https://mlsanity.com/paper/2609.25773/) (2026)
- [OmniFysics-Captioner Technical Report: Grounding Omni-Modal Understanding in the Physical World for Better Captioning](https://mlsanity.com/paper/2609.31714/) (2026)
- [Less from More: Reinforcing Sparse Video Reasoning from Dense References](https://mlsanity.com/paper/2610.10893/) (2026)

## Abstract (arXiv)

Existing benchmarks for assessing the spatio-temporal understanding and reasoning abilities of video language models are susceptible to score inflation due to the presence of shortcut solutions based on superficial visual or textual cues. This paper mitigates the challenges in accurately assessing model performance by introducing the Minimal Video Pairs (MVP) benchmark, a simple shortcut-aware video QA benchmark for assessing the physical understanding of video language models. The benchmark is comprised of 55K high-quality multiple-choice video QA examples focusing on physical world understanding. Examples are curated from nine video data sources, spanning first-person egocentric and exocentric videos, robotic interaction data, and cognitive science intuitive physics benchmarks. To mitigate shortcut solutions that rely on superficial visual or textual cues and biases, each sample in MVP has a minimal-change pair -- a visually similar video accompanied by an identical question but an opposing answer. To answer a question correctly, a model must provide correct answers for both examples in the minimal-change pair; as such, models that solely rely on visual or textual biases would achieve below random performance. Human performance on MVP is 92.9%, while the best open-source state-of-the-art video-language model achieves 40.2% compared to random performance at 25%.
