# Scoop-and-Toss: Dynamic Object Collection for Quadrupedal Systems

arXiv: https://arxiv.org/abs/2506.09406 · HTML: https://mlsanity.com/paper/2506.09406/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 33 of its 35 references that are in the map.
- First posted on arXiv 11 Jun 2025.

## Builds on (most cited first, 30 of 33)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [Learning Quadrupedal Locomotion over Challenging Terrain](https://mlsanity.com/paper/2010.11251/) (2020)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Learning robust perceptive locomotion for quadrupedal robots in the wild](https://mlsanity.com/paper/2201.08117/) (2022)
- [Learning Agile Robotic Locomotion Skills by Imitating Animals](https://mlsanity.com/paper/2004.00784/) (2020)
- [Extreme Parkour with Legged Robots](https://mlsanity.com/paper/2309.14341/) (2023)
- [Learning to Walk via Deep Reinforcement Learning](https://mlsanity.com/paper/1812.11103/) (2018)
- [Robot Parkour Learning](https://mlsanity.com/paper/2309.05665/) (2023)
- [Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotion](https://mlsanity.com/paper/2210.10044/) (2022)
- [Articulated Object Interaction in Unknown Scenes with Whole-Body Mobile Manipulation](https://mlsanity.com/paper/2103.10534/) (2021)
- [DribbleBot: Dynamic Legged Manipulation in the Wild](https://mlsanity.com/paper/2304.01159/) (2023)
- [Legs as Manipulator: Pushing Quadrupedal Agility Beyond Locomotion](https://mlsanity.com/paper/2303.11330/) (2023)
- [Hierarchical Reinforcement Learning for Precise Soccer Shooting Skills using a Quadrupedal Robot](https://mlsanity.com/paper/2208.01160/) (2022)
- [Combining Learning-based Locomotion Policy with Model-based Manipulation for Legged Mobile Manipulators](https://mlsanity.com/paper/2201.03871/) (2022)
- [Versatile Multi-Contact Planning and Control for Legged Loco-Manipulation](https://mlsanity.com/paper/2308.09179/) (2023)
- [Pedipulate: Enabling Manipulation Skills using a Quadruped Robot's Leg](https://mlsanity.com/paper/2402.10837/) (2024)
- [Leveraging Symmetry in RL-based Legged Locomotion Control](https://mlsanity.com/paper/2403.17320/) (2024)
- [Creating a Dynamic Quadrupedal Robotic Goalkeeper with Reinforcement Learning](https://mlsanity.com/paper/2210.04435/) (2022)
- [Learning Force Control for Legged Manipulation](https://mlsanity.com/paper/2405.01402/) (2024)
- [Learning Visual Quadrupedal Loco-Manipulation from Demonstrations](https://mlsanity.com/paper/2403.20328/) (2024)
- [RoLoMa: Robust Loco-Manipulation for Quadruped Robots with Arms](https://mlsanity.com/paper/2203.01446/) (2022)
- [Learning Agile Bipedal Motions on a Quadrupedal Robot](https://mlsanity.com/paper/2311.05818/) (2023)
- [Learning Risk-Aware Quadrupedal Locomotion using Distributional Reinforcement Learning](https://mlsanity.com/paper/2309.14246/) (2023)
- [LocoMan: Advancing Versatile Quadrupedal Dexterity with Lightweight Loco-Manipulators](https://mlsanity.com/paper/2403.18197/) (2024)
- [Quadruped robot traversing 3D complex environments with limited perception](https://mlsanity.com/paper/2404.18225/) (2024)
- [Dexterous Legged Locomotion in Confined 3D Spaces with Reinforcement Learning](https://mlsanity.com/paper/2403.03848/) (2024)
- [PA-LOCO: Learning Perturbation-Adaptive Locomotion for Quadruped Robots](https://mlsanity.com/paper/2407.04224/) (2024)
- [Hierarchical Optimization-based Control for Whole-body Loco-manipulation of Heavy Objects](https://mlsanity.com/paper/2311.00112/) (2023)

## Abstract (arXiv)

Quadruped robots have made significant advances in locomotion, extending their capabilities from controlled environments to real-world applications. Beyond movement, recent work has explored loco-manipulation using the legs to perform tasks such as pressing buttons or opening doors. While these efforts demonstrate the feasibility of leg-based manipulation, most have focused on relatively static tasks. In this work, we propose a framework that enables quadruped robots to collect objects without additional actuators by leveraging the agility of their legs. By attaching a simple scoop-like add-on to one leg, the robot can scoop objects and toss them into a collection tray mounted on its back. Our method employs a hierarchical policy structure comprising two expert policies-one for scooping and tossing, and one for approaching object positions-and a meta-policy that dynamically switches between them. The expert policies are trained separately, followed by meta-policy training for coordinated multi-object collection. This approach demonstrates how quadruped legs can be effectively utilized for dynamic object manipulation, expanding their role beyond locomotion.
