# Generative Learning of Differentiable Object Models for Compositional Interpretation of Complex Scenes

arXiv: https://arxiv.org/abs/2506.08191 · HTML: https://mlsanity.com/paper/2506.08191/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 24 references that are in the map.
- First posted on arXiv 9 Jun 2025.

## Builds on (most cited first, 10 of 10)

- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Accelerating 3D Deep Learning with PyTorch3D](https://mlsanity.com/paper/2007.08501/) (2020)
- [Modular Primitives for High-Performance Differentiable Rendering](https://mlsanity.com/paper/2011.03277/) (2020)
- [Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning](https://mlsanity.com/paper/1904.01786/) (2019)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Im2Vec: Synthesizing Vector Graphics without Vector Supervision](https://mlsanity.com/paper/2102.02798/) (2021)
- [Towards Layer-wise Image Vectorization](https://mlsanity.com/paper/2206.04655/) (2022)
- [DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderer](https://mlsanity.com/paper/2111.00140/) (2021)
- [Disentangling Visual Priors: Unsupervised Learning of Scene Interpretations with Compositional Autoencoder](https://mlsanity.com/paper/2409.09716/) (2024)

## Abstract (arXiv)

This study builds on the architecture of the Disentangler of Visual Priors (DVP), a type of autoencoder that learns to interpret scenes by decomposing the perceived objects into independent visual aspects of shape, size, orientation, and color appearance. These aspects are expressed as latent parameters which control a differentiable renderer that performs image reconstruction, so that the model can be trained end-to-end with gradient using reconstruction loss. In this study, we extend the original DVP so that it can handle multiple objects in a scene. We also exploit the interpretability of its latent by using the decoder to sample additional training examples and devising alternative training modes that rely on loss functions defined not only in the image space, but also in the latent space. This significantly facilitates training, which is otherwise challenging due to the presence of extensive plateaus in the image-space reconstruction loss. To examine the performance of this approach, we propose a new benchmark featuring multiple 2D objects, which subsumes the previously proposed Multi-dSprites dataset while being more parameterizable. We compare the DVP extended in these ways with two baselines (MONet and LIVE) and demonstrate its superiority in terms of reconstruction quality and capacity to decompose overlapping objects. We also analyze the gradients induced by the considered loss functions, explain how they impact the efficacy of training, and discuss the limitations of differentiable rendering in autoencoders and the ways in which they can be addressed.
