# Realistic Urban Traffic Generator using Decentralized Federated Learning for the SUMO simulator

arXiv: https://arxiv.org/abs/2506.07980 · HTML: https://mlsanity.com/paper/2506.07980/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 77 references that are in the map.
- First posted on arXiv 9 Jun 2025.

## Builds on (most cited first, 30 of 30)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Communication-Efficient Learning of Deep Networks from Decentralized Data](https://mlsanity.com/paper/1602.05629/) (2016)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Advances and Open Problems in Federated Learning](https://mlsanity.com/paper/1912.04977/) (2019)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Federated Learning: Challenges, Methods, and Future Directions](https://mlsanity.com/paper/1908.07873/) (2019)
- [Can Decentralized Algorithms Outperform Centralized Algorithms? A Case Study for Decentralized Parallel Stochastic Gradient Descent](https://mlsanity.com/paper/1705.09056/) (2017)
- [Safe, Multi-Agent, Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1610.03295/) (2016)
- [Privacy and Robustness in Federated Learning: Attacks and Defenses](https://mlsanity.com/paper/2012.06337/) (2020)
- [On the Convergence of Decentralized Gradient Descent](https://mlsanity.com/paper/1310.7063/) (2013)
- [Decentralized Federated Learning: Fundamentals, State of the Art, Frameworks, Trends, and Challenges](https://mlsanity.com/paper/2211.08413/) (2022)
- [TrafficGen: Learning to Generate Diverse and Realistic Traffic Scenarios](https://mlsanity.com/paper/2210.06609/) (2022)
- [A Blockchain-based Decentralized Federated Learning Framework with Committee Consensus](https://mlsanity.com/paper/2004.00773/) (2020)
- [SceneGen: Learning to Generate Realistic Traffic Scenes](https://mlsanity.com/paper/2101.06541/) (2021)
- [Privacy-preserving Traffic Flow Prediction: A Federated Learning Approach](https://mlsanity.com/paper/2003.08725/) (2020)
- [Federated Reinforcement Learning: Techniques, Applications, and Open Challenges](https://mlsanity.com/paper/2108.11887/) (2021)
- [Federated Learning with Cooperating Devices: A Consensus Approach for Massive IoT Networks](https://mlsanity.com/paper/1912.13163/) (2019)
- [Decentralized Federated Learning through Proxy Model Sharing](https://mlsanity.com/paper/2111.11343/) (2021)
- [Decentralized Federated Learning: Balancing Communication and Computing Costs](https://mlsanity.com/paper/2107.12048/) (2021)
- [Byzantine-Robust Decentralized Federated Learning](https://mlsanity.com/paper/2406.10416/) (2024)
- [Challenges and Approaches for Mitigating Byzantine Attacks in Federated Learning](https://mlsanity.com/paper/2112.14468/) (2021)
- [On Nonconvex Decentralized Gradient Descent](https://mlsanity.com/paper/1608.05766/) (2016)
- [SUMMIT: A Simulator for Urban Driving in Massive Mixed Traffic](https://mlsanity.com/paper/1911.04074/) (2019)
- [Reinforcement Learning with Human Feedback for Realistic Traffic Simulation](https://mlsanity.com/paper/2309.00709/) (2023)
- [Convergence Proof for Actor-Critic Methods Applied to PPO and RUDDER](https://mlsanity.com/paper/2012.01399/) (2020)
- [A Survey on Vulnerability of Federated Learning: A Learning Algorithm Perspective](https://mlsanity.com/paper/2311.16065/) (2023)
- [Byzantine-Robust Aggregation for Securing Decentralized Federated Learning](https://mlsanity.com/paper/2409.17754/) (2024)
- [Federated Learning for Traffic Flow Prediction with Synthetic Data Augmentation](https://mlsanity.com/paper/2412.08460/) (2024)
- [Federated Hierarchical Reinforcement Learning for Adaptive Traffic Signal Control](https://mlsanity.com/paper/2504.05553/) (2025)

## Abstract (arXiv)

Realistic urban traffic simulation is essential for sustainable urban planning and the development of intelligent transportation systems. However, generating high-fidelity, time-varying traffic profiles that accurately reflect real-world conditions, especially in large-scale scenarios, remains a major challenge. Existing methods often suffer from limitations in accuracy, scalability, or raise privacy concerns due to centralized data processing. This work introduces DesRUTGe (Decentralized Realistic Urban Traffic Generator), a novel framework that integrates Deep Reinforcement Learning (DRL) agents with the SUMO simulator to generate realistic 24-hour traffic patterns. A key innovation of DesRUTGe is its use of Decentralized Federated Learning (DFL), wherein each traffic detector and its corresponding urban zone function as an independent learning node. These nodes train local DRL models using minimal historical data and collaboratively refine their performance by exchanging model parameters with selected peers (e.g., geographically adjacent zones), without requiring a central coordinator. Evaluated using real-world data from the city of Barcelona, DesRUTGe outperforms standard SUMO-based tools such as RouteSampler, as well as other centralized learning approaches, by delivering more accurate and privacy-preserving traffic pattern generation.
