# Reinforcement Learning via Implicit Imitation Guidance

arXiv: https://arxiv.org/abs/2506.07505 · HTML: https://mlsanity.com/paper/2506.07505/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 29 of its 36 references that are in the map.
- First posted on arXiv 9 Jun 2025.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 29 of 29)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Overcoming Exploration in Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/1709.10089/) (2017)
- [Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewards](https://mlsanity.com/paper/1707.08817/) (2017)
- [#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning](https://mlsanity.com/paper/1611.04717/) (2016)
- [Self-Supervised Exploration via Disagreement](https://mlsanity.com/paper/1906.04161/) (2019)
- [Cal-QL: Calibrated Offline RL Pre-Training for Efficient Online Fine-Tuning](https://mlsanity.com/paper/2303.05479/) (2023)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Efficient Exploration via State Marginal Matching](https://mlsanity.com/paper/1906.05274/) (2019)
- [Skew-Fit: State-Covering Self-Supervised Reinforcement Learning](https://mlsanity.com/paper/1903.03698/) (2019)
- [Learning by Playing - Solving Sparse Reward Tasks from Scratch](https://mlsanity.com/paper/1802.10567/) (2018)
- [Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient](https://mlsanity.com/paper/2210.06718/) (2022)
- [Parrot: Data-Driven Behavioral Priors for Reinforcement Learning](https://mlsanity.com/paper/2011.10024/) (2020)
- [Policy Expansion for Bridging Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2302.00935/) (2023)
- [Watch and Match: Supercharging Imitation with Regularized Optimal Transport](https://mlsanity.com/paper/2206.15469/) (2022)
- [Imitation Bootstrapped Reinforcement Learning](https://mlsanity.com/paper/2311.02198/) (2023)
- [MoDem: Accelerating Visual Model-Based Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/2212.05698/) (2022)
- [Making Efficient Use of Demonstrations to Solve Hard Exploration Problems](https://mlsanity.com/paper/1909.01387/) (2019)
- [Computational Theories of Curiosity-Driven Learning](https://mlsanity.com/paper/1802.10546/) (2018)
- [Learning latent state representation for speeding up exploration](https://mlsanity.com/paper/1905.12621/) (2019)
- [Offline Retraining for Online RL: Decoupled Policy Learning to Mitigate Exploration Bias](https://mlsanity.com/paper/2310.08558/) (2023)

## Built on by (most cited first, 12 of 12)

- [Self-Improving Vision-Language-Action Models with Data Generation via Residual RL](https://mlsanity.com/paper/2511.00091/) (2025)
- [EXPO: Stable Reinforcement Learning with Expressive Policies](https://mlsanity.com/paper/2507.07986/) (2025)
- [Value Flows](https://mlsanity.com/paper/2510.07650/) (2025)
- [EXPO-FT: Sample-Efficient Reinforcement Learning Finetuning for Vision-Language-Action Models](https://mlsanity.com/paper/2605.25477/) (2026)
- [TQL: Scaling Q-Functions with Transformers by Preventing Attention Collapse](https://mlsanity.com/paper/2602.01439/) (2026)
- [Fine-tuning is Not Enough: A Parallel Framework for Collaborative Imitation and Reinforcement Learning in End-to-end Autonomous Driving](https://mlsanity.com/paper/2603.13842/) (2026)
- [FASTER: Value-Guided Sampling for Fast RL](https://mlsanity.com/paper/2604.19730/) (2026)
- [Do You Really Need to Pretrain Q-Functions for Online RL Fine-Tuning?](https://mlsanity.com/paper/2607.27203/) (2026)
- [Q-Learning With World Models](https://mlsanity.com/paper/2608.17163/) (2026)
- [Reinforcement Learning for Real-Time Vision-Language-Action Policies](https://mlsanity.com/paper/2609.18207/) (2026)
- [Incremental Residual Reinforcement Learning Toward Real-World Learning for Social Navigation](https://mlsanity.com/paper/2604.07945/) (2026)
- [APC-RL: Exceeding Data-Driven Behavior Priors with Adaptive Policy Composition](https://mlsanity.com/paper/2601.19452/) (2026)

## Abstract (arXiv)

We study the problem of sample efficient reinforcement learning, where prior data such as demonstrations are provided for initialization in lieu of a dense reward signal. A natural approach is to incorporate an imitation learning objective, either as regularization during training or to acquire a reference policy. However, imitation learning objectives can ultimately degrade long-term performance, as it does not directly align with reward maximization. In this work, we propose to use prior data solely for guiding exploration via noise added to the policy, sidestepping the need for explicit behavior cloning constraints. The key insight in our framework, Data-Guided Noise (DGN), is that demonstrations are most useful for identifying which actions should be explored, rather than forcing the policy to take certain actions. Our approach achieves up to 2-3x improvement over prior reinforcement learning from offline data methods across seven simulated continuous control tasks.
