# Generative Models at the Frontier of Compression: A Survey on Generative Face Video Coding

arXiv: https://arxiv.org/abs/2506.07369 · HTML: https://mlsanity.com/paper/2506.07369/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 105 references that are in the map.
- First posted on arXiv 9 Jun 2025.

## Builds on (most cited first, 30 of 39)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [MobileNets: Efficient Convolutional Neural Networks for Mobile Vision Applications](https://mlsanity.com/paper/1704.04861/) (2017)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [VoxCeleb2: Deep Speaker Recognition](https://mlsanity.com/paper/1806.05622/) (2018)
- [Image Quality Assessment: Unifying Structure and Texture Similarity](https://mlsanity.com/paper/2004.07728/) (2020)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [Learning Efficient Convolutional Networks through Network Slimming](https://mlsanity.com/paper/1708.06519/) (2017)
- [MANIQA: Multi-dimension Attention Network for No-Reference Image Quality Assessment](https://mlsanity.com/paper/2204.08958/) (2022)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [Optical Flow Estimation using a Spatial Pyramid Network](https://mlsanity.com/paper/1611.00850/) (2016)
- [Motion Representations for Articulated Animation](https://mlsanity.com/paper/2104.11280/) (2021)
- [CelebV-HQ: A Large-Scale Video Facial Attributes Dataset](https://mlsanity.com/paper/2207.12393/) (2022)
- [TOPIQ: A Top-down Approach from Semantics to Distortions for Image Quality Assessment](https://mlsanity.com/paper/2308.03060/) (2023)
- [Thin-Plate Spline Motion Model for Image Animation](https://mlsanity.com/paper/2203.14367/) (2022)
- [Animating Arbitrary Objects via Deep Motion Transfer](https://mlsanity.com/paper/1812.08861/) (2018)
- [Pixel-Inconsistency Modeling for Image Manipulation Localization](https://mlsanity.com/paper/2310.00234/) (2023)
- [Low Bandwidth Video-Chat Compression using Deep Generative Models](https://mlsanity.com/paper/2012.00328/) (2020)
- [Ultra-low bitrate video conferencing using deep image animation](https://mlsanity.com/paper/2012.00346/) (2020)
- [IFQA: Interpretable Face Quality Assessment](https://mlsanity.com/paper/2211.07077/) (2022)
- [Memories are One-to-Many Mapping Alleviators in Talking Face Generation](https://mlsanity.com/paper/2212.05005/) (2022)
- [RefineFace: Refinement Neural Network for High Performance Face Detection](https://mlsanity.com/paper/1909.04376/) (2019)
- [DaGAN++: Depth-Aware Generative Adversarial Network for Talking Head Video Generation](https://mlsanity.com/paper/2305.06225/) (2023)
- [Generative Face Video Coding Techniques and Standardization Efforts: A Review](https://mlsanity.com/paper/2311.02649/) (2023)
- [Interactive Face Video Coding: A Generative Compression Framework](https://mlsanity.com/paper/2302.09919/) (2023)
- [Perceptual Quality Assessment of Face Video Compression: A Benchmark and An Effective Method](https://mlsanity.com/paper/2304.07056/) (2023)
- [Neural Face Video Compression using Multiple Views](https://mlsanity.com/paper/2203.15401/) (2022)
- [Generative Compression for Face Video: A Hybrid Scheme](https://mlsanity.com/paper/2204.10055/) (2022)
- [Compressing Video Calls using Synthetic Talking Heads](https://mlsanity.com/paper/2210.03692/) (2022)
- [Predictive Coding For Animation-Based Video Compression](https://mlsanity.com/paper/2307.04187/) (2023)

## Built on by (most cited first, 3 of 3)

- [Rethinking Generative Human Video Coding with Implicit Motion Transformation](https://mlsanity.com/paper/2506.10453/) (2025)
- [Sparse2Dense: A Keypoint-driven Generative Framework for Human Video Compression and Vertex Prediction](https://mlsanity.com/paper/2509.23169/) (2025)
- [A Lightweight Dual-Mode Optimization for Generative Face Video Coding](https://mlsanity.com/paper/2508.13547/) (2025)

## Abstract (arXiv)

The rise of deep generative models has greatly advanced video compression, reshaping the paradigm of face video coding through their powerful capability for semantic-aware representation and lifelike synthesis. Generative Face Video Coding (GFVC) stands at the forefront of this revolution, which could characterize complex facial dynamics into compact latent codes for bitstream compactness at the encoder side and leverages powerful deep generative models to reconstruct high-fidelity face signal from the compressed latent codes at the decoder side. As such, this well-designed GFVC paradigm could enable high-fidelity face video communication at ultra-low bitrate ranges, far surpassing the capabilities of the latest Versatile Video Coding (VVC) standard. To pioneer foundational research and accelerate the evolution of GFVC, this paper presents the first comprehensive survey of GFVC technologies, systematically bridging critical gaps between theoretical innovation and industrial standardization. In particular, we first review a broad range of existing GFVC methods with different feature representations and optimization strategies, and conduct a thorough benchmarking analysis. In addition, we construct a large-scale GFVC-compressed face video database with subjective Mean Opinion Scores (MOSs) based on human perception, aiming to identify the most appropriate quality metrics tailored to GFVC. Moreover, we summarize the GFVC standardization potentials with a unified high-level syntax and develop a low-complexity GFVC system which are both expected to push forward future practical deployments and applications. Finally, we envision the potential of GFVC in industrial applications and deliberate on the current challenges and future opportunities.
