# WorldLLM: Improving LLMs' world modeling using curiosity-driven theory-making

arXiv: https://arxiv.org/abs/2506.06725 · HTML: https://mlsanity.com/paper/2506.06725/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Placed in World models for language agents, one of 11 directions in World models.
- Builds on 21 of its 40 references that are in the map.
- First posted on arXiv 7 Jun 2025.

## Placed in

- World models / [World models for language agents](https://mlsanity.com/wm/world-models-for-language-agents/)

## Builds on (most cited first, 21 of 21)

- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [How Many Data Points is a Prompt Worth?](https://mlsanity.com/paper/2103.08493/) (2021)
- [Grounding Large Language Models in Interactive Environments with Online Reinforcement Learning](https://mlsanity.com/paper/2302.02662/) (2023)
- [Language Models Meet World Models: Embodied Experiences Enhance Language Models](https://mlsanity.com/paper/2305.10626/) (2023)
- [Hypothesis Search: Inductive Reasoning with Language Models](https://mlsanity.com/paper/2309.05660/) (2023)
- [Evaluating the World Model Implicit in a Generative Model](https://mlsanity.com/paper/2406.03689/) (2024)
- [WorldCoder, a Model-Based LLM Agent: Building World Models by Writing Code and Interacting with the Environment](https://mlsanity.com/paper/2402.12275/) (2024)
- [Autotelic Agents with Intrinsically Motivated Goal-Conditioned Reinforcement Learning: a Short Survey](https://mlsanity.com/paper/2012.09830/) (2020)
- [Language as a Cognitive Tool to Imagine Goals in Curiosity-Driven Exploration](https://mlsanity.com/paper/2002.09253/) (2020)
- [Active Learning of Inverse Models with Intrinsically Motivated Goal Exploration in Robots](https://mlsanity.com/paper/1301.4862/) (2013)
- [Hypothetical Minds: Scaffolding Theory of Mind for Multi-Agent Tasks with Large Language Models](https://mlsanity.com/paper/2407.07086/) (2024)
- [Human-Level Reinforcement Learning through Theory-Based Modeling, Exploration, and Planning](https://mlsanity.com/paper/2107.12544/) (2021)
- [Automated Statistical Model Discovery with Language Models](https://mlsanity.com/paper/2402.17879/) (2024)
- [Doing Experiments and Revising Rules with Natural Language and Probabilistic Reasoning](https://mlsanity.com/paper/2402.06025/) (2024)
- [Language-Guided World Models: A Model-Based Approach to AI Control](https://mlsanity.com/paper/2402.01695/) (2024)
- [Mars: Situated Inductive Reasoning in an Open-World Environment](https://mlsanity.com/paper/2410.08126/) (2024)

## Built on by (most cited first, 12 of 12)

- [Qwen-AgentWorld: Language World Models for General Agents](https://mlsanity.com/paper/2606.24597/) (2026)
- [Why Reasoning Fails to Plan: A Planning-Centric Analysis of Long-Horizon Decision Making in LLM Agents](https://mlsanity.com/paper/2601.22311/) (2026)
- [OPINE-World: Programmatic World Modeling with Ontology-error-Prioritized Interactive Exploration for ARC-AGI-3](https://mlsanity.com/paper/2607.01531/) (2026)
- [Principle-Evolvable Scientific Discovery via Uncertainty Minimization](https://mlsanity.com/paper/2602.06448/) (2026)
- [Workspace Optimization: How to Train Your Agent](https://mlsanity.com/paper/2605.09650/) (2026)
- [Neuro-Symbolic Synergy for World Modeling](https://mlsanity.com/paper/2602.10480/) (2026)
- [Curiosity Driven Knowledge Retrieval for Mobile Agents](https://mlsanity.com/paper/2601.19306/) (2026)
- [Epistemic Uncertainty for Test-Time Discovery](https://mlsanity.com/paper/2605.11328/) (2026)
- [Can In-Context Learning Support Intrinsic Curiosity?](https://mlsanity.com/paper/2606.19476/) (2026)
- [Future Querying: Can LLMs Serve as Implicit Medical World Models?](https://mlsanity.com/paper/2608.23248/) (2026)
- [EvoBelief: Falsifiable World Models for Self-Improving LLM Agents](https://mlsanity.com/paper/2610.12789/) (2026)
- [RoleWorld: Knowledge Transfer in World Modeling with Functional Role Abstractions](https://mlsanity.com/paper/2610.13172/) (2026)

## Abstract (arXiv)

Large Language Models (LLMs) possess general world knowledge but often struggle to generate precise predictions in structured, domain-specific contexts such as simulations. These limitations arise from their inability to ground their broad, unstructured understanding in specific environments. To address this, we present WorldLLM, a framework that enhances LLM-based world modeling by combining Bayesian inference and autonomous active exploration with reinforcement learning. WorldLLM leverages the in-context learning abilities of LLMs to guide an LLM-based world model's predictions using natural language hypotheses given in its prompt. These hypotheses are iteratively refined through a Bayesian inference framework that leverages a second LLM as the proposal distribution given collected evidence. This evidence is collected using a curiosity-driven reinforcement learning policy that explores the environment to find transitions with a low log-likelihood under our LLM-based predictive model using the current hypotheses. By alternating between refining hypotheses and collecting new evidence, our framework autonomously drives continual improvement of the predictions. Our experiments demonstrate the effectiveness of WorldLLM in a textual game environment that requires agents to manipulate and combine objects. The framework not only enhances predictive accuracy, but also generates human-interpretable theories of environment dynamics.
