# BeliefMapNav: 3D Voxel-Based Belief Map for Zero-Shot Object Navigation

arXiv: https://arxiv.org/abs/2506.06487 · HTML: https://mlsanity.com/paper/2506.06487/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 May 2025.

## Built on by (most cited first, 19 of 19)

- [LongNav-R1: Horizon-Adaptive Multi-Turn RL for Long-Horizon VLA Navigation](https://mlsanity.com/paper/2602.12351/) (2026)
- [3DGSNav: Enhancing Vision-Language Model Reasoning for Object Navigation via Active 3D Gaussian Splatting](https://mlsanity.com/paper/2602.12159/) (2026)
- [HIMM: Human-Inspired Long-Term Memory Modeling for Embodied Exploration and Question Answering](https://mlsanity.com/paper/2602.15513/) (2026)
- [OpenFrontier: General Navigation with Visual-Language Grounded Frontiers](https://mlsanity.com/paper/2603.05377/) (2026)
- [PSG-Nav: Probabilistic Scene Graph Navigation via Multiverse Decision Making](https://mlsanity.com/paper/2606.01313/) (2026)
- [PIGEON: VLM-Driven Object Navigation via Points of Interest Selection](https://mlsanity.com/paper/2511.13207/) (2025)
- [Schr"odinger's Navigator: Imagining an Ensemble of Futures for Zero-Shot Object Navigation](https://mlsanity.com/paper/2512.21201/) (2025)
- [AERR-Nav: Adaptive Exploration-Recovery-Reminiscing Strategy for Zero-Shot Object Navigation](https://mlsanity.com/paper/2603.17712/) (2026)
- [TrajRAG: Retrieving Geometric-Semantic Experience for Zero-Shot Object Navigation](https://mlsanity.com/paper/2605.01700/) (2026)
- [EvoMemNav: Efficient Self-Evolving Fine-Grained Memory for Zero-Shot Embodied Navigation](https://mlsanity.com/paper/2606.03509/) (2026)
- [Scaffolding Foundation Models into Physical-World Agents Pushes the Frontier of Long-Horizon Navigation](https://mlsanity.com/paper/2608.30396/) (2026)
- [R2F: Repurposing Ray Frontiers for LLM-free Object Navigation](https://mlsanity.com/paper/2603.08475/) (2026)
- [SR-Nav: Spatial Relationships Matter for Zero-shot Object Goal Navigation](https://mlsanity.com/paper/2603.18443/) (2026)
- [Multi-Scale Gaussian-Language Map for Zero-shot Embodied Navigation and Reasoning](https://mlsanity.com/paper/2605.01736/) (2026)
- [Hierarchical 3D Scene Graph Construction and Belief-based Planning for Semantic Navigation](https://mlsanity.com/paper/2606.31071/) (2026)
- [LifelongCrossNav: Persistent 3D Semantic Memory for Cross-Floor Multi-Object Navigation](https://mlsanity.com/paper/2608.07079/) (2026)
- [RTNav: Towards Real-Time Zero-Shot Object Navigation](https://mlsanity.com/paper/2608.26496/) (2026)
- [Affordance-Conditioned Decision Making: Bridging the Semantic-Spatial Gap in Zero-Shot Cross-Floor Vision-and-Language Navigation](https://mlsanity.com/paper/2609.32292/) (2026)
- [GG-Nav: Goal-oriented Grounding Chain-of-Thought Elicits Reasoning in Navigation Foundation Models](https://mlsanity.com/paper/2610.14541/) (2026)

## Abstract (arXiv)

Zero-shot object navigation (ZSON) allows robots to find target objects in unfamiliar environments using natural language instructions, without relying on pre-built maps or task-specific training. Recent general-purpose models, such as large language models (LLMs) and vision-language models (VLMs), equip agents with semantic reasoning abilities to estimate target object locations in a zero-shot manner. However, these models often greedily select the next goal without maintaining a global understanding of the environment and are fundamentally limited in the spatial reasoning necessary for effective navigation. To overcome these limitations, we propose a novel 3D voxel-based belief map that estimates the target's prior presence distribution within a voxelized 3D space. This approach enables agents to integrate semantic priors from LLMs and visual embeddings with hierarchical spatial structure, alongside real-time observations, to build a comprehensive 3D global posterior belief of the target's location. Building on this 3D voxel map, we introduce BeliefMapNav, an efficient navigation system with two key advantages: i) grounding LLM semantic reasoning within the 3D hierarchical semantics voxel space for precise target position estimation, and ii) integrating sequential path planning to enable efficient global navigation decisions. Experiments on HM3D, MP3D, and HSSD benchmarks show that BeliefMapNav achieves state-of-the-art (SOTA) Success Rate (SR) and Success weighted by Path Length (SPL), with a notable 46.4% SPL improvement over the previous best SR method, validating its effectiveness and efficiency.
