# Restereo: Diffusion stereo video generation and restoration

arXiv: https://arxiv.org/abs/2506.06023 · HTML: https://mlsanity.com/paper/2506.06023/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 38 of its 57 references that are in the map.
- First posted on arXiv 6 Jun 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 38)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [CAT3D: Create Anything in 3D with Multi-View Diffusion Models](https://mlsanity.com/paper/2405.10314/) (2024)
- [Kubric: A scalable dataset generator](https://mlsanity.com/paper/2203.03570/) (2022)
- [BasicVSR++: Improving Video Super-Resolution with Enhanced Propagation and Alignment](https://mlsanity.com/paper/2104.13371/) (2021)
- [BasicVSR: The Search for Essential Components in Video Super-Resolution and Beyond](https://mlsanity.com/paper/2012.02181/) (2020)
- [DynIBaR: Neural Dynamic Image-Based Rendering](https://mlsanity.com/paper/2211.11082/) (2022)
- [VRT: A Video Restoration Transformer](https://mlsanity.com/paper/2201.12288/) (2022)
- [DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos](https://mlsanity.com/paper/2409.02095/) (2024)
- [ProPainter: Improving Propagation and Transformer for Video Inpainting](https://mlsanity.com/paper/2309.03897/) (2023)
- [Robust Dynamic Radiance Fields](https://mlsanity.com/paper/2301.02239/) (2023)
- [Recurrent Video Restoration Transformer with Guided Deformable Attention](https://mlsanity.com/paper/2206.02146/) (2022)
- [CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models](https://mlsanity.com/paper/2411.18613/) (2024)
- [SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency](https://mlsanity.com/paper/2407.17470/) (2024)
- [Upscale-A-Video: Temporal-Consistent Diffusion Model for Real-World Video Super-Resolution](https://mlsanity.com/paper/2312.06640/) (2023)
- [Training-free Camera Control for Video Generation](https://mlsanity.com/paper/2406.10126/) (2024)
- [Towards An End-to-End Framework for Flow-Guided Video Inpainting](https://mlsanity.com/paper/2204.02663/) (2022)
- [Deep Sky Modeling for Single Image Outdoor Lighting Estimation](https://mlsanity.com/paper/1905.03897/) (2019)
- [StereoCrafter: Diffusion-based Generation of Long and High-fidelity Stereoscopic 3D from Monocular Videos](https://mlsanity.com/paper/2409.07447/) (2024)

## Built on by (most cited first, 7 of 7)

- [StereoWorld: Geometry-Aware Monocular-to-Stereo Video Generation](https://mlsanity.com/paper/2512.09363/) (2025)
- [Elastic3D: Controllable Stereo Video Conversion with Guided Latent Decoding](https://mlsanity.com/paper/2512.14236/) (2025)
- [StereoSpace: Depth-Free Synthesis of Stereo Geometry via End-to-End Diffusion in a Canonical Space](https://mlsanity.com/paper/2512.10959/) (2025)
- [Faithfulness to Refusal: A Causal Audit of Neuron Selectors](https://mlsanity.com/paper/2607.05355/) (2026)
- [DreamStereo: Towards Real-Time Stereo Inpainting for HD Videos](https://mlsanity.com/paper/2604.12270/) (2026)
- [Video Generation Models: A Survey of Post-Training and Alignment](https://mlsanity.com/paper/2610.00812/) (2026)
- [StereoEngine: Scaling Stereo Bimanual Robot Data without Stereo Cameras](https://mlsanity.com/paper/2610.12734/) (2026)

## Abstract (arXiv)

Stereo video generation has been gaining increasing attention with recent advancements in video diffusion models. However, most existing methods focus on generating 3D stereoscopic videos from monocular 2D videos. These approaches typically assume that the input monocular video is of high quality, making the task primarily about inpainting occluded regions in the warped video while preserving disoccluded areas. In this paper, we introduce a new pipeline that not only generates stereo videos but also enhances both left-view and right-view videos consistently with a single model. Our approach achieves this by fine-tuning the model on degraded data for restoration, as well as conditioning the model on warped masks for consistent stereo generation. As a result, our method can be fine-tuned on a relatively small synthetic stereo video datasets and applied to low-quality real-world videos, performing both stereo video generation and restoration. Experiments demonstrate that our method outperforms existing approaches both qualitatively and quantitatively in stereo video generation from low-resolution inputs.
