# Dream to Generalize: Zero-Shot Model-Based Reinforcement Learning for Unseen Visual Distractions

arXiv: https://arxiv.org/abs/2506.05419 · HTML: https://mlsanity.com/paper/2506.05419/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 29 of its 36 references that are in the map.
- First posted on arXiv 5 Jun 2025.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)
- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 29 of 29)

- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [Bootstrap your own latent: A new approach to self-supervised Learning](https://mlsanity.com/paper/2006.07733/) (2020)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Unsupervised Feature Learning via Non-Parametric Instance-level Discrimination](https://mlsanity.com/paper/1805.01978/) (2018)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [On the Properties of Neural Machine Translation: Encoder-Decoder Approaches](https://mlsanity.com/paper/1409.1259/) (2014)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Data-Efficient Image Recognition with Contrastive Predictive Coding](https://mlsanity.com/paper/1905.09272/) (2019)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Visual Reinforcement Learning with Imagined Goals](https://mlsanity.com/paper/1807.04742/) (2018)
- [Generalization in Reinforcement Learning by Soft Data Augmentation](https://mlsanity.com/paper/2011.13389/) (2020)
- [Deep Variational Reinforcement Learning for POMDPs](https://mlsanity.com/paper/1806.02426/) (2018)
- [Self-Supervised Policy Adaptation during Deployment](https://mlsanity.com/paper/2007.04309/) (2020)
- [DreamerPro: Reconstruction-Free Model-Based Reinforcement Learning with Prototypical Representations](https://mlsanity.com/paper/2110.14565/) (2021)
- [Temporal Predictive Coding For Model-Based Planning In Latent Space](https://mlsanity.com/paper/2106.07156/) (2021)
- [SECANT: Self-Expert Cloning for Zero-Shot Generalization of Visual Policies](https://mlsanity.com/paper/2106.09678/) (2021)

## Built on by (most cited first, 4 of 4)

- [World Action Models: The Next Frontier in Embodied AI](https://mlsanity.com/paper/2605.12090/) (2026)
- [Aligning Agentic World Models via Knowledgeable Experience Learning](https://mlsanity.com/paper/2601.13247/) (2026)
- [DeGuV: Depth-Guided Visual Reinforcement Learning for Generalization and Interpretability in Manipulation](https://mlsanity.com/paper/2509.04970/) (2025)
- [VIGOR: Zero-Shot Visual Generalization via Latent-Space Consistency in Model-Based Reinforcement Learning](https://mlsanity.com/paper/2610.02801/) (2026)

## Abstract (arXiv)

Model-based reinforcement learning (MBRL) has been used to efficiently solve vision-based control tasks in highdimensional image observations. Although recent MBRL algorithms perform well in trained observations, they fail when faced with visual distractions in observations. These task-irrelevant distractions (e.g., clouds, shadows, and light) may be constantly present in real-world scenarios. In this study, we propose a novel self-supervised method, Dream to Generalize (Dr. G), for zero-shot MBRL. Dr. G trains its encoder and world model with dual contrastive learning which efficiently captures task-relevant features among multi-view data augmentations. We also introduce a recurrent state inverse dynamics model that helps the world model to better understand the temporal structure. The proposed methods can enhance the robustness of the world model against visual distractions. To evaluate the generalization performance, we first train Dr. G on simple backgrounds and then test it on complex natural video backgrounds in the DeepMind Control suite, and the randomizing environments in Robosuite. Dr. G yields a performance improvement of 117% and 14% over prior works, respectively. Our code is open-sourced and available at https://github.com/JeongsooHa/DrG.git
