# SeedVR2: One-Step Video Restoration via Diffusion Adversarial Post-Training

arXiv: https://arxiv.org/abs/2506.05301 · HTML: https://mlsanity.com/paper/2506.05301/

## Key facts

- Cited by 50 papers in the map (data through 14 Oct 2026).
- Placed in Inverse problems and image restoration, one of 14 directions in Diffusion models.
- Builds on 90 of its 103 references that are in the map.
- First posted on arXiv 5 Jun 2025.

## Placed in

- Diffusion models / [Inverse problems and image restoration](https://mlsanity.com/diffusion/inverse-problems-and-image-restoration/)

## Builds on (most cited first, 30 of 90)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [Consistency Models](https://mlsanity.com/paper/2303.01469/) (2023)
- [MUSIQ: Multi-scale Image Quality Transformer](https://mlsanity.com/paper/2108.05997/) (2021)
- [One-step Diffusion with Distribution Matching Distillation](https://mlsanity.com/paper/2311.18828/) (2023)
- [Least Squares Generative Adversarial Networks](https://mlsanity.com/paper/1611.04076/) (2016)
- [Exploring CLIP for Assessing the Look and Feel of Images](https://mlsanity.com/paper/2207.12396/) (2022)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [Latent Consistency Models: Synthesizing High-Resolution Images with Few-Step Inference](https://mlsanity.com/paper/2310.04378/) (2023)
- [Image Quality Assessment: Unifying Structure and Texture Similarity](https://mlsanity.com/paper/2004.07728/) (2020)
- [Adversarial Diffusion Distillation](https://mlsanity.com/paper/2311.17042/) (2023)
- [Improved Distribution Matching Distillation for Fast Image Synthesis](https://mlsanity.com/paper/2405.14867/) (2024)
- [The Perception-Distortion Tradeoff](https://mlsanity.com/paper/1711.06077/) (2017)
- [Designing a Practical Degradation Model for Deep Blind Image Super-Resolution](https://mlsanity.com/paper/2103.14006/) (2021)
- [EDVR: Video Restoration with Enhanced Deformable Convolutional Networks](https://mlsanity.com/paper/1905.02716/) (2019)
- [Exploiting Diffusion Prior for Real-World Image Super-Resolution](https://mlsanity.com/paper/2305.07015/) (2023)
- [Improved Techniques for Training Consistency Models](https://mlsanity.com/paper/2310.14189/) (2023)

## Built on by (most cited first, 30 of 50)

- [Autoregressive Adversarial Post-Training for Real-Time Interactive Video Generation](https://mlsanity.com/paper/2506.09350/) (2025)
- [FlashVSR: Towards Real-Time Diffusion-Based Streaming Video Super-Resolution](https://mlsanity.com/paper/2510.12747/) (2025)
- [LiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editing](https://mlsanity.com/paper/2606.26740/) (2026)
- [NTIRE 2026 Challenge on Short-form UGC Video Restoration in the Wild with Generative Models: Datasets, Methods and Results](https://mlsanity.com/paper/2604.10551/) (2026)
- [Adversarial Flow Models](https://mlsanity.com/paper/2511.22475/) (2025)
- [Vivid-VR: Distilling Concepts from Text-to-Video Diffusion Transformer for Photorealistic Video Restoration](https://mlsanity.com/paper/2508.14483/) (2025)
- [InfVSR: Toward Consistency-Driven Streaming Generative Video Super-Resolution](https://mlsanity.com/paper/2510.00948/) (2025)
- [Stream-DiffVSR: Low-Latency Streamable Video Super-Resolution via Auto-Regressive Diffusion](https://mlsanity.com/paper/2512.23709/) (2025)
- [PiD: Fast and High-Resolution Latent Decoding with Pixel Diffusion](https://mlsanity.com/paper/2605.23902/) (2026)
- [Improved Adversarial Diffusion Compression for Real-World Video Super-Resolution](https://mlsanity.com/paper/2603.00458/) (2026)
- [SparkVSR: Interactive Video Super-Resolution via Sparse Keyframe Propagation](https://mlsanity.com/paper/2603.16864/) (2026)
- [Continuous Adversarial Flow Models](https://mlsanity.com/paper/2604.11521/) (2026)
- [ArtifactWorld: Scaling 3D Gaussian Splatting Artifact Restoration via Video Generation Models](https://mlsanity.com/paper/2604.12251/) (2026)
- [DUO-VSR: Dual-Stream Distillation for One-Step Video Super-Resolution](https://mlsanity.com/paper/2603.22271/) (2026)
- [InstantViR: Real-Time Video Inverse Problem Solver with Distilled Diffusion Prior](https://mlsanity.com/paper/2511.14208/) (2025)
- [BWM: A Low-Cost High-Fidelity World Simulator for Robot Learning](https://mlsanity.com/paper/2607.29302/) (2026)
- [Towards Redundancy Reduction in Diffusion Models for Efficient Video Super-Resolution](https://mlsanity.com/paper/2509.23980/) (2025)
- [CreativeVR: Diffusion-Prior-Guided Approach for Structure and Motion Restoration in Generative and Real Videos](https://mlsanity.com/paper/2512.12060/) (2025)
- [Spectral and Trajectory Regularization for Diffusion Transformer Super-Resolution](https://mlsanity.com/paper/2603.06275/) (2026)
- [PixelWizard: Towards Efficient High-Fidelity Video Generation at Ultra-Large Spatial Resolution](https://mlsanity.com/paper/2605.25801/) (2026)
- [SwiftVR: Real-Time One-Step Generative Video Restoration](https://mlsanity.com/paper/2606.09516/) (2026)
- [UniMMVSR: A Unified Multi-Modal Framework for Cascaded Video Super-Resolution](https://mlsanity.com/paper/2510.08143/) (2025)
- [SkipSR: Faster Super Resolution with Token Skipping](https://mlsanity.com/paper/2510.08799/) (2025)
- [STCDiT: Spatio-Temporally Consistent Diffusion Transformer for High-Quality Video Super-Resolution](https://mlsanity.com/paper/2511.18786/) (2025)
- [Taming Real-World Space-Time Video Super-Resolution with One-Step Diffusion](https://mlsanity.com/paper/2601.20308/) (2026)
- [ChopGrad: Pixel-Wise Losses for Latent Video Diffusion via Truncated Backpropagation](https://mlsanity.com/paper/2603.17812/) (2026)
- [How Accurate are Video Quality Models for Diffusion-Based Video Super-Resolution?](https://mlsanity.com/paper/2605.25940/) (2026)
- [SATB-VR: Training Few-Step Video Restoration Diffusion Model using SNR-Aware Trajectory Blending](https://mlsanity.com/paper/2606.28677/) (2026)
- [TRaM-VSR: Importance-Aware Token Routing and Merging for One-Step Diffusion Video Super-Resolution](https://mlsanity.com/paper/2607.22231/) (2026)
- [MotionCraft: Latent World Modeling with Sparse Attention for Visual Upscaling](https://mlsanity.com/paper/2608.08553/) (2026)

## Abstract (arXiv)

Recent advances in diffusion-based video restoration (VR) demonstrate significant improvement in visual quality, yet yield a prohibitive computational cost during inference. While several distillation-based approaches have exhibited the potential of one-step image restoration, extending existing approaches to VR remains challenging and underexplored, particularly when dealing with high-resolution video in real-world settings. In this work, we propose a one-step diffusion-based VR model, termed as SeedVR2, which performs adversarial VR training against real data. To handle the challenging high-resolution VR within a single step, we introduce several enhancements to both model architecture and training procedures. Specifically, an adaptive window attention mechanism is proposed, where the window size is dynamically adjusted to fit the output resolutions, avoiding window inconsistency observed under high-resolution VR using window attention with a predefined window size. To stabilize and improve the adversarial post-training towards VR, we further verify the effectiveness of a series of losses, including a proposed feature matching loss without significantly sacrificing training efficiency. Extensive experiments show that SeedVR2 can achieve comparable or even better performance compared with existing VR approaches in a single step.
